Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
IronSide99
Cerberus
Level 109
God Stats
10W - 7L
1,739 SR
Queue Stats
213W - 233L
1,504 Elo+
Solo
Jing Wei
Jing Wei
Tekurumoto
Jing Wei
Level 149
God Stats
4W - 2L
1,610 SR
Queue Stats
60W - 69L
1,453 Elo+
Party 1
Team Averages
Level 130
1,616 SR
1,485 Elo+

VS

Team Averages
Level 92
1,578 SR
1,505 Elo+
Heimdallr
Heimdallr
Vestpole
Heimdallr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 55L
1,532 Elo+
Party 2
Ares
Ares
awesomechunk491
Ares
Level 66
God Stats
5W - 4L
1,622 SR
Queue Stats
122W - 109L
1,498 Elo+
Party 2
Zeus
Zeus
itzDefekt
Zeus
Level 87
God Stats
3W - 2L
1,614 SR
Queue Stats
148W - 156L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
4 / 0 / 4
8,139
814
5,963
5,704
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
IronSide99
Cerberus
12
1 / 0 / 7
7,279
728
7,970
7,432
7,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Tekurumoto
Jing Wei
12
3 / 2 / 4
7,491
749
5,746
9,317
4,079
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Vestpole
Heimdallr
10
1 / 2 / 1
6,622
662
6,081
7,339
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
6,722
672
3,233
10,458
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
10
1 / 3 / 1
6,752
675
8,645
5,529
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
8
Kills
2
2
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
0
4
6
W
Cerberus
IronSide99
Cerberus
1
0
7
4.5
W
Jing Wei
Tekurumoto
Jing Wei
3
2
4
2.5
L
Heimdallr
Vestpole
Heimdallr
1
2
1
0.75
L
0
3
0
0
L
Zeus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,679
Damage
17,959
22,453
Taken
23,326
13,641
Mitigated
13,579
5,236
Healing
1,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
5,963
619
0
1,184
5,704
2,481
61
3,720
1,984
29,485
0
W
Cerberus
IronSide99
Cerberus
7,970
117
0
1,956
7,432
7,081
0
4,134
3,298
18,573
0
W
Jing Wei
Tekurumoto
Jing Wei
5,746
4,327
0
2,096
9,317
4,079
717
4,371
4,946
0
22,847
L
Heimdallr
Vestpole
Heimdallr
6,081
2,711
0
616
7,339
3,354
0
4,369
2,798
0
24,686
L
3,233
212
0
1,054
10,458
8,297
0
5,691
4,310
7,382
0
L
Zeus
8,645
386
0
210
5,529
1,928
0
3,118
2,200
26,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,909
Gold Earned
20,096
143
Minions Killed
105
6
Camps Cleared
3
659,071
Distance Traveled
537,219
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,139
814
56
6
1
207,491
1
W
Cerberus
7,279
728
46
5
2
213,630
4
W
Jing Wei
7,491
749
41
4
3
237,950
3
L
Heimdallr
6,622
662
56
6
0
184,939
2
L
Ares
6,722
672
9
1
1
160,180
1
L
Zeus
6,752
675
40
4
2
192,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role