Player Matchup

King Arthur
King Arthur
Hiro_Blaze_Kense
King Arthur
Level 138
God Stats
2W - 5L
1,554 SR
Queue Stats
460W - 354L
1,519 Elo+
Party 1
Sol
Sol
TheOmegaWolf5459
Sol
Level 141
God Stats
1W - 1L
1,718 SR
Queue Stats
397W - 372L
1,446 Elo+
Party 1
Ishtar
Ishtar
Xanthron
Ishtar
Level 138
God Stats
30W - 24L
1,519 SR
Queue Stats
605W - 525L
1,479 Elo+
Party 1
Team Averages
Level 139
1,597 SR
1,481 Elo+

VS

Team Averages
Level 90
1,727 SR
1,550 Elo+
King Arthur
King Arthur
GrazXoX
King Arthur
Level 63
God Stats
43W - 31L
1,631 SR
Queue Stats
103W - 73L
1,556 Elo+
Party 2
Baron Samedi
Baron Samedi
PeepeePrince-
Baron Samedi
Level 52
God Stats
11W - 2L
1,894 SR
Queue Stats
153W - 124L
1,545 Elo+
Solo
Artemis
Artemis
fatikans
Artemis
Level 155
God Stats
16W - 10L
1,656 SR
Queue Stats
165W - 131L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hiro_Blaze_Kense
King Arthur
15
1 / 6 / 1
10,925
575
12,919
31,875
40,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 3 / 1
11,359
598
16,826
14,322
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
Xanthron
Ishtar
14
0 / 5 / 1
10,544
555
17,319
19,820
9,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GrazXoX
King Arthur
17
4 / 1 / 7
12,549
660
17,057
29,121
40,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
PeepeePrince-
Baron Samedi
18
4 / 1 / 10
12,936
681
15,043
21,105
13,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
fatikans
Artemis
18
6 / 0 / 8
12,952
682
24,966
15,520
9,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
14
14
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GrazXoX
King Arthur
4
1
7
7.5
L
King Arthur
Hiro_Blaze_Kense
King Arthur
1
6
1
0.25
W
Baron Samedi
PeepeePrince-
Baron Samedi
4
1
10
9
L
1
3
1
0.5
L
Ishtar
Xanthron
Ishtar
0
5
1
0.1
W
Artemis
fatikans
Artemis
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,064
Damage
57,066
66,017
Taken
65,746
57,075
Mitigated
63,064
15,189
Healing
17,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GrazXoX
King Arthur
17,057
1,714
564
2,246
29,121
40,018
151
8,031
21,090
0
43,409
L
King Arthur
Hiro_Blaze_Kense
King Arthur
12,919
1,200
408
6,877
31,875
40,445
0
7,333
24,542
984
43,923
W
Baron Samedi
PeepeePrince-
Baron Samedi
15,043
1,180
4,069
5,849
21,105
13,996
459
5,715
15,390
51,699
0
L
16,826
4,346
0
4,762
14,322
7,062
0
3,762
10,560
48,383
3,446
L
Ishtar
Xanthron
Ishtar
17,319
9,448
0
3,142
19,820
9,568
0
5,376
14,444
31
59,425
W
Artemis
fatikans
Artemis
24,966
12,050
0
4,465
15,520
9,050
2,963
4,256
11,264
0
74,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,828
Gold Earned
38,437
209
Minions Killed
202
10
Camps Cleared
8
964,211
Distance Traveled
1,088,111
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,549
660
42
2
1
402,185
1
L
King Arthur
10,925
575
46
2
5
323,666
5
W
Baron Samedi
12,936
681
78
4
1
348,429
4
L
Sol
11,359
598
72
4
0
351,136
1
L
Ishtar
10,544
555
91
5
5
289,409
6
W
Artemis
12,952
682
82
4
6
337,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role