Player Matchup

Nemesis
Nemesis
NotGhay
Nemesis
Level 45
God Stats
0W - 2L
1,368 SR
Queue Stats
23W - 34L
1,321 Elo+
Party 3
King Arthur
King Arthur
PablosPlug
King Arthur
Level 53
God Stats
0W - 1L
1,281 SR
Queue Stats
24W - 44L
1,261 Elo+
Party 3
Cthulhu
Cthulhu
daddysgoodboy
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,406 Elo+
Party 1
Jing Wei
Jing Wei
laritap
Jing Wei
Level 32
God Stats
13W - 19L
1,289 SR
Queue Stats
76W - 103L
1,103 Elo+
Solo
Hera
Hera
quinnqatt
Hera
Level 68
God Stats
6W - 9L
1,250 SR
Queue Stats
322W - 348L
1,511 Elo+
Party 1
Team Averages
Level 43
1,338 SR
1,320 Elo+

VS

Team Averages
Level 52
1,496 SR
1,344 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Lancelot
Lancelot
TheFatherDrPeso
Lancelot
Level 109
God Stats
5W - 3L
1,491 SR
Queue Stats
113W - 118L
1,366 Elo+
Party 4
Apollo
Apollo
akozi
Apollo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 41L
1,261 Elo+
Party 2
Nike
Nike
ewuyioe
Nike
Level 32
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 25L
1,261 Elo+
Party 2
Mulan
Mulan
infcj
Mulan
Level 65
God Stats
16W - 12L
1,488 SR
Queue Stats
72W - 85L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NotGhay
Nemesis
7
1 / 3 / 1
4,555
456
1,692
8,860
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
PablosPlug
King Arthur
7
0 / 5 / 0
4,402
440
3,503
9,093
6,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
6
0 / 1 / 0
4,458
446
1,634
7,018
3,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
laritap
Jing Wei
8
0 / 1 / 0
4,213
421
4,316
4,824
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
10
1 / 2 / 2
5,548
555
4,188
5,516
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 1 / 4
6,183
618
2,671
3,541
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
9
6 / 1 / 1
6,137
614
7,645
6,645
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
akozi
Apollo
9
1 / 0 / 1
5,179
518
5,306
4,565
1,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
ewuyioe
Nike
9
1 / 0 / 1
5,749
575
2,287
7,157
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
infcj
Mulan
9
3 / 1 / 2
5,837
584
4,833
7,613
4,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
11
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
0
1
4
2
L
Nemesis
NotGhay
Nemesis
1
3
1
0.5
L
King Arthur
PablosPlug
King Arthur
0
5
0
0
W
Lancelot
6
1
1
6.5
W
Apollo
akozi
Apollo
1
0
1
1.5
L
Cthulhu
0
1
0
0
W
Nike
ewuyioe
Nike
1
0
1
1.5
W
Mulan
infcj
Mulan
3
1
2
4
L
Jing Wei
laritap
Jing Wei
0
1
0
0
L
Hera
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,333
Damage
22,742
35,311
Taken
29,521
15,490
Mitigated
13,068
3,180
Healing
8,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
2,671
386
0
1,000
3,541
1,379
0
2,119
1,422
41,664
0
L
Nemesis
NotGhay
Nemesis
1,692
506
0
830
8,860
2,362
0
474
8,310
0
24,242
L
King Arthur
PablosPlug
King Arthur
3,503
593
0
510
9,093
6,156
25
0
8,570
0
17,278
W
Lancelot
7,645
2,776
0
890
6,645
2,485
0
1,340
5,305
0
31,709
W
Apollo
akozi
Apollo
5,306
3,538
0
2,027
4,565
1,562
1,101
848
3,717
0
37,557
L
Cthulhu
1,634
28
0
825
7,018
3,961
0
0
7,018
13,465
0
W
Nike
ewuyioe
Nike
2,287
385
0
1,581
7,157
3,617
219
786
6,371
0
26,195
W
Mulan
infcj
Mulan
4,833
849
0
2,695
7,613
4,025
0
729
6,884
0
28,059
L
Jing Wei
laritap
Jing Wei
4,316
2,641
0
390
4,824
1,173
0
0
4,824
0
26,287
L
Hera
4,188
1,386
0
625
5,516
1,838
0
2,197
3,319
38,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,176
Gold Earned
29,085
200
Minions Killed
297
0
Camps Cleared
0
937,221
Distance Traveled
946,811
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,183
618
83
8
0
196,948
0
L
Nemesis
4,555
456
39
4
0
214,336
0
L
King Arthur
4,402
440
28
3
0
196,890
2
W
Lancelot
6,137
614
54
5
0
215,225
0
W
Apollo
5,179
518
70
7
0
164,558
0
L
Cthulhu
4,458
446
22
2
0
178,902
0
W
Nike
5,749
575
35
4
0
204,128
4
W
Mulan
5,837
584
55
6
0
165,952
0
L
Jing Wei
4,213
421
40
4
0
171,549
0
L
Hera
5,548
555
71
7
0
175,544
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role