Player Matchup

Danzaburou
Danzaburou
CTWO28
Danzaburou
Level 73
God Stats
2W - 2L
1,303 SR
Queue Stats
65W - 59L
1,502 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fapceratops
Ah Muzen Cab
Level 71
God Stats
1W - 1L
1,711 SR
Queue Stats
28W - 22L
1,654 Elo+
Party 1
He Bo
He Bo
GGNOREKTHANXBYEe
He Bo
Level 160
God Stats
2W - 4L
1,511 SR
Queue Stats
191W - 180L
1,542 Elo+
Party 1
Geb
Geb
JefeSko
Geb
Level 160
God Stats
3W - 2L
1,615 SR
Queue Stats
115W - 95L
1,597 Elo+
Party 1
Ra
Ra
On The Slick
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,509 Elo+
Party 1
Team Averages
Level 106
1,528 SR
1,561 Elo+

VS

Team Averages
Level 122
1,569 SR
1,498 Elo+
Thor
Thor
BagelsinSpace
Thor
Level 122
God Stats
5W - 5L
1,538 SR
Queue Stats
99W - 96L
1,497 Elo+
Party 2
Skadi
Skadi
Its Not A Troll
Skadi
Level 119
God Stats
2W - 1L
1,534 SR
Queue Stats
85W - 84L
1,495 Elo+
Party 2
Horus
Horus
KnoxBox
Horus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,563 Elo+
Solo
Ah Puch
Ah Puch
Rickidinho5909
Ah Puch
Level 129
God Stats
2W - 1L
1,517 SR
Queue Stats
215W - 238L
1,458 Elo+
Solo
Nox
Nox
THUND3R OKC
Nox
Level 153
God Stats
3W - 1L
1,757 SR
Queue Stats
161W - 162L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CTWO28
Danzaburou
19
1 / 4 / 6
10,414
694
11,812
13,675
6,923
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Fapceratops
Ah Muzen Cab
19
4 / 4 / 6
10,452
697
21,216
15,309
8,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 7 / 3
9,966
664
20,188
15,787
7,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
17
2 / 4 / 8
10,395
693
7,174
17,767
26,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 6 / 5
8,469
565
3,352
12,696
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 12
10,735
716
10,976
16,558
10,627
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 3 / 10
12,295
820
20,207
16,384
9,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
KnoxBox
Horus
17
1 / 2 / 13
11,057
737
5,726
16,612
21,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
3 / 2 / 15
11,194
746
19,611
13,640
7,591
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 4 / 8
12,228
815
11,325
14,432
8,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
13
Kills
25
25
Deaths
13
28
Assists
58
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
Danzaburou
CTWO28
Danzaburou
1
4
6
1
L
Ah Muzen Cab
Fapceratops
Ah Muzen Cab
4
4
6
1.75
L
6
7
3
1.07
W
10
3
10
5
L
Geb
2
4
8
1.5
W
Horus
KnoxBox
Horus
1
2
13
3.75
L
0
6
5
0.42
W
3
2
15
5.25
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,742
Damage
67,845
75,234
Taken
77,626
55,006
Mitigated
58,055
23,386
Healing
37,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,976
1,088
2,248
2,443
16,558
10,627
1,642
7,267
9,291
0
21,228
L
Danzaburou
CTWO28
Danzaburou
11,812
3,735
1,063
3,044
13,675
6,923
0
5,955
7,720
0
32,378
L
Ah Muzen Cab
Fapceratops
Ah Muzen Cab
21,216
10,271
920
5,434
15,309
8,209
0
6,589
8,720
0
37,113
L
20,188
288
229
1,575
15,787
7,005
0
5,179
10,608
24,561
0
W
20,207
8,168
2,813
2,448
16,384
9,733
4,441
7,315
9,069
0
53,287
L
Geb
7,174
822
495
2,544
17,767
26,179
0
7,326
10,441
18,756
0
W
Horus
KnoxBox
Horus
5,726
2,627
11,559
7,782
16,612
21,332
596
4,610
12,002
0
11,904
L
3,352
439
5,092
2,990
12,696
6,690
0
5,887
6,809
13,322
0
W
19,611
598
0
3,642
13,640
7,591
276
6,572
7,068
39,369
0
W
11,325
662
2,228
2,583
14,432
8,772
717
4,950
9,482
23,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,696
Gold Earned
57,509
177
Minions Killed
198
0
Camps Cleared
0
1,234,277
Distance Traveled
1,376,635
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,735
716
24
2
0
305,259
2
L
Danzaburou
10,414
694
40
3
0
261,795
0
L
Ah Muzen Cab
10,452
697
63
4
0
284,955
1
L
He Bo
9,966
664
19
1
0
220,570
0
W
Skadi
12,295
820
59
4
0
283,620
0
L
Geb
10,395
693
24
2
0
221,809
1
W
Horus
11,057
737
18
1
0
283,462
3
L
Ra
8,469
565
31
2
0
245,148
1
W
Ah Puch
11,194
746
52
3
0
264,668
2
W
Nox
12,228
815
45
3
0
239,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role