Player Matchup

Agni
Agni
DeathAngel1004
Agni
Level 28
God Stats
1W - 4L
1,170 SR
Queue Stats
259W - 303L
1,439 Elo+
Party 2
Serqet
Serqet
GreenSupport
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,439 Elo+
Solo
Athena
Athena
ObeyyScoobxOYEA
Athena
Level 124
God Stats
0W - 2L
1,344 SR
Queue Stats
450W - 457L
1,457 Elo+
Party 2
Raijin
Raijin
Tob0gganJohns0n
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,119 Elo+
Solo
Izanami
Izanami
XwildthingX
Izanami
Level 140
God Stats
8W - 3L
1,428 SR
Queue Stats
268W - 258L
1,424 Elo+
Party 2
Team Averages
Level 67
1,389 SR
1,376 Elo+

VS

Team Averages
Level 62
1,632 SR
1,477 Elo+
Ravana
Ravana
LaNectar
Ravana
Level 28
God Stats
3W - 0L
1,755 SR
Queue Stats
194W - 212L
1,522 Elo+
Solo
Merlin
Merlin
ZeoRanger1010
Merlin
Level 94
God Stats
5W - 0L
1,913 SR
Queue Stats
64W - 57L
1,468 Elo+
Party 1
Kumbhakarna
Kumbhakarna
christhechaotic
Kumbhakarna
Level 24
God Stats
3W - 3L
1,440 SR
Queue Stats
59W - 63L
1,445 Elo+
Party 1
Medusa
Medusa
swallowthisauto
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,484 Elo+
Solo
Artemis
Artemis
xWiccan
Artemis
Level 149
God Stats
1W - 1L
1,550 SR
Queue Stats
56W - 60L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 9
9,676
806
7,959
15,378
6,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
9
1 / 3 / 2
7,263
605
908
8,612
6,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
1 / 6 / 10
10,834
903
7,583
27,986
23,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 11 / 7
8,588
716
4,076
17,334
7,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
XwildthingX
Izanami
20
16 / 5 / 3
12,902
1,075
24,590
15,608
9,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
LaNectar
Ravana
13
3 / 5 / 12
8,881
740
6,172
15,996
19,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
3 / 3 / 22
11,265
939
22,124
14,834
8,106
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
christhechaotic
Kumbhakarna
15
3 / 5 / 16
9,571
798
4,672
17,447
17,025
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
11 / 4 / 14
10,814
901
20,801
13,382
7,359
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
xWiccan
Artemis
19
14 / 4 / 14
11,979
998
20,863
14,569
7,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
112
20
Kills
34
34
Deaths
21
31
Assists
78
Player
Kills
Deaths
Assists
KDA
L
2
9
9
0.72
L
Serqet
1
3
2
0.67
W
Ravana
LaNectar
Ravana
3
5
12
1.8
L
1
6
10
1
L
0
11
7
0.32
L
Izanami
XwildthingX
Izanami
16
5
3
3.5
W
3
3
22
4.67
W
Kumbhakarna
christhechaotic
Kumbhakarna
3
5
16
2.2
W
11
4
14
4.5
W
Artemis
xWiccan
Artemis
14
4
14
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,116
Damage
74,632
84,918
Taken
76,228
54,239
Mitigated
59,663
18,123
Healing
21,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,959
1,064
532
2,198
15,378
6,504
0
5,735
9,643
14,813
0
L
Serqet
908
49
0
1,666
8,612
6,776
0
1,063
7,549
0
1,706
W
Ravana
LaNectar
Ravana
6,172
1,577
879
2,271
15,996
19,258
1,134
4,931
11,065
0
12,449
L
7,583
1,588
620
7,712
27,986
23,498
76
11,978
16,008
21,416
0
L
4,076
283
0
456
17,334
7,875
517
3,594
13,740
12,614
0
L
Izanami
XwildthingX
Izanami
24,590
19,084
525
4,414
15,608
9,586
929
4,426
11,182
0
51,935
W
22,124
2,706
1,783
5,739
14,834
8,106
1,971
4,411
10,423
54,647
0
W
Kumbhakarna
christhechaotic
Kumbhakarna
4,672
303
334
1,530
17,447
17,025
771
2,998
13,056
5,324
0
W
20,801
14,607
1,384
2,326
13,382
7,359
840
3,979
9,403
0
31,930
W
Artemis
xWiccan
Artemis
20,863
10,097
915
3,932
14,569
7,915
4,350
3,299
11,083
0
35,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,263
Gold Earned
52,510
124
Minions Killed
123
0
Camps Cleared
0
843,894
Distance Traveled
1,022,819
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,676
806
16
1
0
187,441
0
L
Serqet
7,263
605
1
0
0
87,745
5
W
Ravana
8,881
740
6
1
0
229,061
0
L
Athena
10,834
903
18
2
0
227,678
0
L
Raijin
8,588
716
19
2
0
162,789
1
L
Izanami
12,902
1,075
70
6
0
178,241
0
W
Merlin
11,265
939
69
6
0
222,550
0
W
Kumbhakarna
9,571
798
1
0
0
218,524
0
W
Medusa
10,814
901
21
2
0
155,692
8
W
Artemis
11,979
998
26
2
0
196,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role