Player Matchup

Eset
Eset
IL0veCheese
Eset
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 3L
1,940 Elo+
Party 1
Chaac
Chaac
ImMentallyInsane
Chaac
Level 9
God Stats
6W - 0L
1,893 SR
Queue Stats
27W - 3L
2,013 Elo+
Party 1
Hou Yi
Hou Yi
iWasOnCooldown
Hou Yi
Level 129
God Stats
11W - 1L
1,866 SR
Queue Stats
451W - 220L
1,831 Elo+
Party 1
Team Averages
Level 48
1,753 SR
1,928 Elo+

VS

Team Averages
Level 73
1,575 SR
1,654 Elo+
Athena
Athena
Niamander
Athena
Level 40
God Stats
41W - 15L
1,583 SR
Queue Stats
158W - 56L
1,708 Elo+
Party 2
Sol
Sol
daztaciopotasio
Sol
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,450 Elo+
Solo
Tyr
Tyr
Вeowulf
Tyr
Level 57
God Stats
23W - 24L
1,641 SR
Queue Stats
284W - 112L
1,805 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 13
8,565
779
9,593
7,159
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
9 / 0 / 7
9,823
893
16,230
13,035
17,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 9
9,128
830
16,840
10,011
4,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Niamander
Athena
11
0 / 3 / 4
7,756
705
4,999
19,935
17,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 7 / 2
7,409
674
7,979
12,461
5,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 6 / 0
7,663
697
9,342
18,964
19,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
16
Kills
4
5
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
W
9
0
7
12.5
L
Athena
Niamander
Athena
0
3
4
0.67
L
1
7
2
0.29
W
5
2
9
4.75
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,663
Damage
22,320
30,205
Taken
51,360
25,227
Mitigated
42,567
8,072
Healing
14,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,593
802
1,077
620
7,159
3,038
979
2,783
4,376
28,447
0
W
16,230
3,567
0
3,365
13,035
17,503
388
6,490
6,545
0
34,369
L
Athena
Niamander
Athena
4,999
1,429
350
4,565
19,935
17,695
0
3,795
16,140
14,074
0
L
7,979
2,374
0
2,351
12,461
5,296
0
3,376
9,085
29,554
2,563
W
16,840
11,814
0
3,010
10,011
4,686
1,502
3,586
6,425
0
35,957
L
9,342
2,392
1,017
6,232
18,964
19,576
0
2,677
16,287
0
23,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,516
Gold Earned
22,828
130
Minions Killed
114
3
Camps Cleared
6
655,546
Distance Traveled
630,327
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,565
779
53
5
0
210,320
1
W
Chaac
9,823
893
31
3
1
239,089
4
L
Athena
7,756
705
22
2
0
243,237
4
L
Sol
7,409
674
71
6
4
186,883
1
W
Hou Yi
9,128
830
46
4
2
206,137
1
L
Tyr
7,663
697
21
2
2
200,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role