Player Matchup

Horus
Horus
GameSucksLmao
Horus
Level 38
God Stats
4W - 2L
1,548 SR
Queue Stats
37W - 30L
1,494 Elo+
Party 3
Vulcan
Vulcan
Saulsie
Vulcan
Level 32
God Stats
17W - 10L
1,526 SR
Queue Stats
103W - 91L
1,486 Elo+
Party 4
Ishtar
Ishtar
The8BitGuard
Ishtar
Level 79
God Stats
19W - 13L
1,530 SR
Queue Stats
207W - 191L
1,546 Elo+
Party 4
Bellona
Bellona
URtremendo
Bellona
Level 39
God Stats
2W - 0L
1,788 SR
Queue Stats
55W - 51L
1,461 Elo+
Solo
Thor
Thor
Valkire
Thor
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 54L
1,523 Elo+
Party 3
Team Averages
Level 62
1,578 SR
1,502 Elo+

VS

Team Averages
Level 81
1,574 SR
1,511 Elo+
Kumbhakarna
Kumbhakarna
DrBocaj
Kumbhakarna
Level 85
God Stats
1W - 1L
1,707 SR
Queue Stats
485W - 492L
1,588 Elo+
Solo
Osiris
Osiris
ImaginaryCherry
Osiris
Level 139
God Stats
5W - 3L
1,585 SR
Queue Stats
84W - 87L
1,499 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Scattertzc
Ah Muzen Cab
Level 105
God Stats
9W - 13L
1,530 SR
Queue Stats
413W - 416L
1,485 Elo+
Party 2
Chronos
Chronos
SticksLol
Chronos
Level 28
God Stats
5W - 3L
1,304 SR
Queue Stats
187W - 161L
1,463 Elo+
Party 2
Lancelot
Lancelot
juicygallo
Lancelot
Level 48
God Stats
13W - 6L
1,744 SR
Queue Stats
43W - 47L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
7,288
521
4,022
10,822
6,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Saulsie
Vulcan
14
2 / 0 / 2
8,183
585
4,336
5,447
2,556
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
13
5 / 1 / 2
7,882
563
8,386
11,662
4,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
URtremendo
Bellona
14
3 / 2 / 2
8,266
590
9,589
13,231
12,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
Valkire
Thor
11
2 / 3 / 3
7,028
502
4,118
11,414
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DrBocaj
Kumbhakarna
5
0 / 1 / 0
4,853
347
1,632
5,693
2,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 0
6,710
479
6,343
11,525
13,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Scattertzc
Ah Muzen Cab
10
0 / 5 / 0
6,054
432
5,820
8,873
2,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
SticksLol
Chronos
14
2 / 1 / 0
8,299
593
7,901
8,722
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
juicygallo
Lancelot
11
2 / 2 / 2
6,962
497
5,722
9,834
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
5
6
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DrBocaj
Kumbhakarna
0
1
0
0
W
1
0
6
4
L
1
4
0
0.25
W
Vulcan
Saulsie
Vulcan
2
0
2
3
L
Ah Muzen Cab
Scattertzc
Ah Muzen Cab
0
5
0
0
L
Chronos
SticksLol
Chronos
2
1
0
2
W
Ishtar
5
1
2
6
W
Bellona
URtremendo
Bellona
3
2
2
2
W
Thor
Valkire
Thor
2
3
3
1.17
L
Lancelot
juicygallo
Lancelot
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,451
Damage
27,418
52,576
Taken
44,647
31,382
Mitigated
26,941
23,025
Healing
12,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DrBocaj
Kumbhakarna
1,632
571
88
1,933
5,693
2,956
0
0
5,693
7,190
0
W
4,022
1,786
5,514
4,406
10,822
6,950
162
1,554
9,268
0
14,313
L
6,343
2,260
0
2,627
11,525
13,794
0
0
11,525
0
49,341
W
Vulcan
Saulsie
Vulcan
4,336
938
0
1,913
5,447
2,556
348
3,366
2,081
62,080
0
L
Ah Muzen Cab
Scattertzc
Ah Muzen Cab
5,820
2,699
0
597
8,873
2,635
0
212
8,661
0
45,538
L
Chronos
SticksLol
Chronos
7,901
1,016
0
3,331
8,722
3,712
0
3,423
5,299
78,085
0
W
Ishtar
8,386
5,670
0
2,852
11,662
4,464
4,461
2,796
8,866
0
68,486
W
Bellona
URtremendo
Bellona
9,589
3,539
0
4,969
13,231
12,925
424
332
12,899
0
59,152
W
Thor
Valkire
Thor
4,118
1,025
0
3,371
11,414
4,487
551
1,485
9,929
0
39,551
L
Lancelot
juicygallo
Lancelot
5,722
1,005
0
3,966
9,834
3,844
0
701
9,133
0
42,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,647
Gold Earned
32,878
465
Minions Killed
378
0
Camps Cleared
0
1,301,223
Distance Traveled
1,137,410
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,853
347
13
1
0
95,362
0
W
Horus
7,288
521
17
1
0
289,383
2
L
Osiris
6,710
479
85
6
0
252,536
3
W
Vulcan
8,183
585
120
9
0
257,679
2
L
Ah Muzen Cab
6,054
432
73
5
0
217,247
4
L
Chronos
8,299
593
135
10
0
253,078
5
W
Ishtar
7,882
563
131
9
0
238,484
1
W
Bellona
8,266
590
125
9
0
250,242
1
W
Thor
7,028
502
72
5
0
265,435
0
L
Lancelot
6,962
497
72
5
0
319,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role