Player Matchup

Ymir
Ymir
MakeItMudslide
Ymir
Level 135
God Stats
23W - 26L
1,508 SR
Queue Stats
132W - 147L
1,545 Elo+
Party 1
Hera
Hera
Maximus1Prime
Hera
Level 86
God Stats
2W - 2L
1,358 SR
Queue Stats
73W - 75L
1,584 Elo+
Party 1
Neith
Neith
kijisk
Neith
Level 105
God Stats
9W - 3L
1,850 SR
Queue Stats
63W - 71L
1,414 Elo+
Party 1
Team Averages
Level 109
1,572 SR
1,514 Elo+

VS

Team Averages
Level 111
1,572 SR
1,541 Elo+
Zeus
Zeus
 
Zeus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
XShockerNationX
Hou Yi
Level 105
God Stats
16W - 8L
1,658 SR
Queue Stats
405W - 343L
1,564 Elo+
Party 2
Ymir
Ymir
rcinist
Ymir
Level 87
God Stats
235W - 215L
1,557 SR
Queue Stats
394W - 397L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
9,631
803
6,930
10,134
9,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 0 / 6
8,822
735
9,495
4,227
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
kijisk
Neith
13
3 / 1 / 6
8,632
719
10,889
7,746
3,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 4 / 1
7,001
583
6,691
5,736
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 0
7,434
620
6,530
10,625
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
rcinist
Ymir
11
0 / 2 / 1
7,655
638
3,097
16,775
14,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
1
0.13
W
3
0
6
6
W
3
0
6
6
L
1
3
0
0.33
W
Neith
kijisk
Neith
3
1
6
6
L
Ymir
rcinist
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,314
Damage
16,318
22,107
Taken
33,136
14,007
Mitigated
21,770
7,902
Healing
3,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,691
517
52
357
5,736
2,379
0
3,141
2,404
22,685
0
W
6,930
1,310
0
4,299
10,134
9,029
176
3,737
6,005
14,172
0
W
9,495
1,801
0
1,077
4,227
1,810
293
2,481
1,512
36,889
0
L
6,530
1,809
0
1,020
10,625
4,974
0
5,478
4,900
0
31,539
W
Neith
kijisk
Neith
10,889
4,316
0
2,526
7,746
3,168
2,228
3,016
4,466
0
39,065
L
Ymir
rcinist
Ymir
3,097
285
349
2,055
16,775
14,417
0
7,328
9,079
11,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,085
Gold Earned
22,090
166
Minions Killed
125
9
Camps Cleared
2
675,102
Distance Traveled
563,663
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,001
583
42
4
0
149,415
3
W
Ymir
9,631
803
30
3
0
228,539
4
W
Hera
8,822
735
74
6
6
248,739
2
L
Hou Yi
7,434
620
54
5
2
204,541
1
W
Neith
8,632
719
62
5
3
197,824
1
L
Ymir
7,655
638
29
2
0
209,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role