Player Matchup

Ymir
Ymir
Bilasa
Ymir
Level 158
God Stats
3W - 0L
1,934 SR
Queue Stats
56W - 5L
2,001 Elo+
Party 1
Yemoja
Yemoja
MiceCheese
Yemoja
Level 127
God Stats
25W - 2L
2,029 SR
Queue Stats
511W - 33L
2,165 Elo+
Party 1
Ne Zha
Ne Zha
Ratmilk
Ne Zha
Level 160
God Stats
31W - 7L
1,819 SR
Queue Stats
1,745W - 104L
2,065 Elo+
Party 1
Apollo
Apollo
YungDaggerDix
Apollo
Level 6
God Stats
7W - 0L
1,921 SR
Queue Stats
18W - 1L
1,875 Elo+
Party 1
Horus
Horus
wayveyyy
Horus
Level 150
God Stats
7W - 0L
1,919 SR
Queue Stats
1,207W - 81L
2,217 Elo+
Party 1
Team Averages
Level 120
1,925 SR
2,065 Elo+

VS

Team Averages
Level 57
1,466 SR
1,522 Elo+
Amaterasu
Amaterasu
InstantRoman
Amaterasu
Level 38
God Stats
0W - 4L
1,254 SR
Queue Stats
158W - 173L
1,500 Elo+
Solo
Anubis
Anubis
KummKummFruit
Anubis
Level 42
God Stats
38W - 28L
1,615 SR
Queue Stats
85W - 80L
1,519 Elo+
Party 2
Ullr
Ullr
PingTheJungler
Ullr
Level 92
God Stats
6W - 14L
1,385 SR
Queue Stats
92W - 101L
1,518 Elo+
Solo
Hun Batz
Hun Batz
VENMFREEZE
Hun Batz
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 122L
1,549 Elo+
Party 2
Hel
Hel
oreo844
Hel
Level 49
God Stats
17W - 21L
1,574 SR
Queue Stats
239W - 232L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bilasa
Ymir
12
5 / 1 / 3
7,147
650
9,502
7,719
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
MiceCheese
Yemoja
9
1 / 1 / 7
5,872
534
3,109
6,334
4,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ne Zha
Ratmilk
Ne Zha
11
7 / 0 / 5
7,160
651
9,904
9,338
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 4 / 4
5,548
504
3,633
7,930
2,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
wayveyyy
Horus
12
3 / 0 / 1
7,114
647
9,808
7,615
4,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
InstantRoman
Amaterasu
9
0 / 3 / 0
5,095
463
1,616
8,231
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 0
5,154
469
4,551
10,640
5,332
9
2 / 3 / 3
5,480
498
5,910
9,193
2,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
VENMFREEZE
Hun Batz
10
2 / 4 / 1
6,183
562
3,707
10,788
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
8
2 / 3 / 2
5,227
475
5,425
8,331
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
6
6
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bilasa
Ymir
5
1
3
6.5
L
Amaterasu
InstantRoman
Amaterasu
0
3
0
0
L
0
5
0
0
W
Yemoja
MiceCheese
Yemoja
1
1
7
4.5
L
2
3
3
1.17
W
Ne Zha
Ratmilk
Ne Zha
7
0
5
9.5
L
Hun Batz
VENMFREEZE
Hun Batz
2
4
1
0.63
W
2
4
4
1
L
Hel
2
3
2
1
W
Horus
wayveyyy
Horus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,956
Damage
21,209
38,936
Taken
47,183
18,008
Mitigated
16,655
13,991
Healing
15,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bilasa
Ymir
9,502
3,557
0
1,278
7,719
3,261
0
4,496
3,223
51,386
0
L
Amaterasu
InstantRoman
Amaterasu
1,616
244
0
3,139
8,231
3,021
132
0
7,723
0
27,658
L
4,551
324
0
3,497
10,640
5,332
0
6,899
3,741
32,946
0
W
Yemoja
MiceCheese
Yemoja
3,109
950
2,798
2,310
6,334
4,353
0
2,276
4,058
14,579
0
L
5,910
1,833
0
781
9,193
2,726
0
1,287
7,810
0
33,482
W
Ne Zha
Ratmilk
Ne Zha
9,904
5,245
0
2,839
9,338
3,194
0
859
8,479
0
59,965
L
Hun Batz
VENMFREEZE
Hun Batz
3,707
1,031
0
3,077
10,788
3,019
0
2,052
8,611
0
31,900
W
3,633
1,901
0
853
7,930
2,634
961
1,469
6,461
0
28,222
L
Hel
5,425
924
1,937
2,671
8,331
2,557
0
2,373
5,910
18,664
636
W
Horus
wayveyyy
Horus
9,808
3,693
199
3,714
7,615
4,566
79
569
7,046
0
53,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,841
Gold Earned
27,139
336
Minions Killed
249
0
Camps Cleared
0
1,127,420
Distance Traveled
979,154
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,147
650
85
8
0
222,200
3
L
Amaterasu
5,095
463
50
5
0
187,930
0
L
Anubis
5,154
469
56
5
0
180,976
2
W
Yemoja
5,872
534
14
1
0
200,359
3
L
Ullr
5,480
498
45
4
0
186,179
4
W
Ne Zha
7,160
651
92
8
0
271,955
2
L
Hun Batz
6,183
562
68
6
0
225,900
3
W
Apollo
5,548
504
55
5
0
201,533
1
L
Hel
5,227
475
30
3
0
198,169
3
W
Horus
7,114
647
90
8
0
231,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role