Player Matchup

Bacchus
Bacchus
Bonblaze
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 2
Susano
Susano
Inubiza
Susano
Level 145
God Stats
3W - 3L
1,563 SR
Queue Stats
116W - 103L
1,533 Elo+
Party 1
Chronos
Chronos
Ohonder16
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,486 Elo+
Party 1
Nemesis
Nemesis
ShuffleLeft
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 2
Sun Wukong
Sun Wukong
VoidGate
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 2
Team Averages
Level 61
1,513 SR
1,293 Elo+

VS

Team Averages
Level 94
1,473 SR
1,435 Elo+
Janus
Janus
 
Janus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
OverlordTrump69
Chaac
Level 70
God Stats
1W - 0L
1,181 SR
Queue Stats
71W - 75L
1,439 Elo+
Party 3
Baba Yaga
Baba Yaga
PeePaw71
Baba Yaga
Level 121
God Stats
6W - 3L
1,864 SR
Queue Stats
287W - 302L
1,423 Elo+
Solo
Bellona
Bellona
R6Yamaha8
Bellona
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,435 Elo+
Party 3
Cerberus
Cerberus
Thatonehalfasian
Cerberus
Level 21
God Stats
3W - 2L
1,320 SR
Queue Stats
49W - 54L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bonblaze
Bacchus
17
3 / 6 / 9
9,993
666
9,355
20,060
31,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
Inubiza
Susano
17
5 / 7 / 8
10,205
680
28,818
16,819
8,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Chronos
Ohonder16
Chronos
16
1 / 7 / 7
9,308
621
5,958
18,436
9,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ShuffleLeft
Nemesis
17
3 / 7 / 4
10,507
700
5,120
17,669
11,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
VoidGate
Sun Wukong
15
2 / 8 / 9
9,233
616
11,233
20,108
13,604
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
6 / 4 / 13
12,180
812
18,638
9,861
5,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 3 / 20
11,525
768
14,147
32,988
35,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
PeePaw71
Baba Yaga
20
12 / 2 / 18
12,622
841
26,353
10,412
6,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
R6Yamaha8
Bellona
19
8 / 3 / 17
12,293
820
15,186
14,591
11,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 3 / 21
10,658
711
9,442
17,182
20,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
124
14
Kills
35
35
Deaths
15
37
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
4
13
3.13
L
Bacchus
Bonblaze
Bacchus
3
6
9
1.25
L
Susano
Inubiza
Susano
5
7
8
1.29
L
Chronos
Ohonder16
Chronos
1
7
7
0.64
W
6
3
20
5.33
W
Baba Yaga
PeePaw71
Baba Yaga
12
2
18
10.5
W
Bellona
R6Yamaha8
Bellona
8
3
17
5.5
L
Nemesis
ShuffleLeft
Nemesis
3
7
4
0.71
W
3
3
21
4.5
L
Sun Wukong
VoidGate
Sun Wukong
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,484
Damage
83,766
93,092
Taken
85,034
74,210
Mitigated
80,415
13,159
Healing
34,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
18,638
970
814
564
9,861
5,646
3,330
1,521
8,340
52,027
0
L
Bacchus
Bonblaze
Bacchus
9,355
906
835
2,749
20,060
31,381
0
11,478
8,582
17,272
0
L
Susano
Inubiza
Susano
28,818
4,706
773
1,942
16,819
8,314
0
9,344
7,475
0
43,482
L
Chronos
Ohonder16
Chronos
5,958
3,476
332
2,256
18,436
9,017
0
11,491
6,945
22,500
0
W
14,147
3,358
1,299
13,559
32,988
35,529
1,326
6,327
26,661
0
23,263
W
Baba Yaga
PeePaw71
Baba Yaga
26,353
1,214
2,551
3,221
10,412
6,404
1,196
2,021
8,391
47,427
0
W
Bellona
R6Yamaha8
Bellona
15,186
4,008
2,109
2,995
14,591
11,875
1,597
3,024
11,567
0
26,080
L
Nemesis
ShuffleLeft
Nemesis
5,120
2,202
1,404
1,437
17,669
11,894
0
10,430
7,239
0
8,722
W
9,442
807
2,549
4,630
17,182
20,961
630
2,420
14,762
16,426
0
L
Sun Wukong
VoidGate
Sun Wukong
11,233
1,508
304
1,127
20,108
13,604
0
11,690
8,418
0
22,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,246
Gold Earned
59,278
114
Minions Killed
164
0
Camps Cleared
0
1,169,818
Distance Traveled
1,443,178
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,180
812
75
5
0
270,650
0
L
Bacchus
9,993
666
7
0
0
252,408
0
L
Susano
10,205
680
37
2
0
211,205
0
L
Chronos
9,308
621
45
3
0
234,414
2
W
Chaac
11,525
768
18
1
0
293,085
0
W
Baba Yaga
12,622
841
32
2
0
313,973
1
W
Bellona
12,293
820
19
1
0
268,775
5
L
Nemesis
10,507
700
8
1
0
244,344
0
W
Cerberus
10,658
711
20
1
0
296,695
5
L
Sun Wukong
9,233
616
17
1
0
227,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role