Player Matchup

Sol
Sol
 
Sol
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Keller_47
Mulan
Level 58
God Stats
30W - 31L
1,513 SR
Queue Stats
46W - 71L
1,338 Elo+
Party 3
Ymir
Ymir
Muhizi93
Ymir
Level 39
God Stats
15W - 28L
1,392 SR
Queue Stats
49W - 79L
1,345 Elo+
Party 3
Lancelot
Lancelot
grave_25
Lancelot
Level 104
God Stats
32W - 17L
1,514 SR
Queue Stats
261W - 290L
1,334 Elo+
Party 1
Chang'e
Chang'e
jjeff1030
Chang'e
Level 111
God Stats
28W - 22L
1,489 SR
Queue Stats
179W - 215L
1,310 Elo+
Party 1
Team Averages
Level 90
1,482 SR
1,365 Elo+

VS

Team Averages
Level 69
1,504 SR
1,371 Elo+
Ymir
Ymir
BEATZ007
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,312 Elo+
Party 2
Horus
Horus
Trumpster69000
Horus
Level 85
God Stats
5W - 7L
1,460 SR
Queue Stats
56W - 65L
1,360 Elo+
Party 2
Sun Wukong
Sun Wukong
XxSH1R0nxX
Sun Wukong
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 112L
1,333 Elo+
Solo
Chang'e
Chang'e
Zar Vukasee
Chang'e
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,427 Elo+
Party 2
Charybdis
Charybdis
redraiders6
Charybdis
Level 55
God Stats
3W - 3L
1,560 SR
Queue Stats
34W - 34L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 4 / 1
5,565
464
8,267
7,873
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Keller_47
Mulan
9
1 / 4 / 0
5,843
487
1,931
8,088
3,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
8
0 / 2 / 1
5,575
465
1,725
7,312
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
grave_25
Lancelot
10
3 / 3 / 2
6,359
530
3,576
9,901
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
jjeff1030
Chang'e
9
1 / 4 / 3
5,940
495
6,092
10,789
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 0 / 7
6,247
521
5,300
6,368
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
11 / 0 / 2
7,930
661
10,008
6,884
4,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
XxSH1R0nxX
Sun Wukong
10
3 / 1 / 2
6,149
512
3,785
9,484
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Zar Vukasee
Chang'e
11
2 / 2 / 9
6,421
535
7,117
7,126
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
redraiders6
Charybdis
10
0 / 2 / 8
5,766
481
3,865
5,903
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
17
17
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
1
0.13
W
Ymir
1
0
7
4.5
L
Mulan
Keller_47
Mulan
1
4
0
0.25
L
Ymir
0
2
1
0.25
W
11
0
2
12
W
Sun Wukong
XxSH1R0nxX
Sun Wukong
3
1
2
4
W
Chang'e
Zar Vukasee
Chang'e
2
2
9
3.25
L
Lancelot
grave_25
Lancelot
3
3
2
1.33
L
Chang'e
jjeff1030
Chang'e
1
4
3
0.63
W
Charybdis
redraiders6
Charybdis
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,591
Damage
30,075
43,963
Taken
35,765
16,781
Mitigated
19,210
11,496
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,267
3,203
0
2,476
7,873
2,648
1,360
3,687
4,050
36,875
0
W
Ymir
5,300
1,679
244
1,591
6,368
4,848
0
4,202
2,166
24,638
3,507
L
Mulan
Keller_47
Mulan
1,931
546
0
1,152
8,088
3,246
614
45
7,697
0
26,158
L
Ymir
1,725
271
0
1,648
7,312
3,962
264
2,457
4,855
15,118
0
W
10,008
3,555
672
3,174
6,884
4,668
1,492
2,364
4,520
0
39,316
W
Sun Wukong
XxSH1R0nxX
Sun Wukong
3,785
1,116
0
1,216
9,484
4,805
416
2,602
6,882
0
34,184
W
Chang'e
Zar Vukasee
Chang'e
7,117
901
1,219
2,208
7,126
2,794
0
3,447
3,679
33,429
0
L
Lancelot
grave_25
Lancelot
3,576
713
124
1,312
9,901
3,435
670
2,376
7,438
0
32,331
L
Chang'e
jjeff1030
Chang'e
6,092
1,399
1,399
3,385
10,789
3,490
636
3,351
7,351
34,740
0
W
Charybdis
redraiders6
Charybdis
3,865
1,261
0
2,347
5,903
2,095
0
3,469
2,434
0
31,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,282
Gold Earned
32,513
238
Minions Killed
250
0
Camps Cleared
0
1,058,163
Distance Traveled
1,165,194
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,565
464
60
5
0
214,893
3
W
Ymir
6,247
521
40
3
0
205,582
3
L
Mulan
5,843
487
52
4
0
201,274
2
L
Ymir
5,575
465
20
2
0
183,344
2
W
Horus
7,930
661
53
4
0
240,859
3
W
Sun Wukong
6,149
512
63
5
0
267,913
4
W
Chang'e
6,421
535
50
4
0
240,933
1
L
Lancelot
6,359
530
55
5
0
271,930
0
L
Chang'e
5,940
495
51
4
0
186,722
0
W
Charybdis
5,766
481
44
4
0
209,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role