Player Matchup

Ganesha
Ganesha
ALLAHAHBEEB
Ganesha
Level 83
God Stats
2W - 1L
1,300 SR
Queue Stats
78W - 87L
1,433 Elo+
Party 3
Chaac
Chaac
BL1ZZ1ON
Chaac
Level 134
God Stats
8W - 8L
1,486 SR
Queue Stats
271W - 311L
1,409 Elo+
Party 3
Ah Puch
Ah Puch
DrNiemann
Ah Puch
Level 103
God Stats
8W - 5L
1,568 SR
Queue Stats
109W - 135L
1,357 Elo+
Party 1
Pele
Pele
MenInBeskar
Pele
Level 77
God Stats
4W - 5L
1,368 SR
Queue Stats
58W - 61L
1,371 Elo+
Party 1
Cliodhna
Cliodhna
crankerdas
Cliodhna
Level 86
God Stats
4W - 3L
1,555 SR
Queue Stats
108W - 122L
1,385 Elo+
Party 1
Team Averages
Level 97
1,456 SR
1,391 Elo+

VS

Team Averages
Level 61
1,415 SR
1,369 Elo+
Jing Wei
Jing Wei
Disciple13th
Jing Wei
Level 28
God Stats
0W - 7L
1,210 SR
Queue Stats
34W - 53L
1,340 Elo+
Party 2
Hera
Hera
GodSide Stoner
Hera
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 68L
1,333 Elo+
Party 2
Fenrir
Fenrir
SvgSmurff
Fenrir
Level 81
God Stats
0W - 2L
1,377 SR
Queue Stats
39W - 32L
1,451 Elo+
Party 2
Zhong Kui
Zhong Kui
ellelito_4
Zhong Kui
Level 68
God Stats
1W - 1L
1,448 SR
Queue Stats
14W - 25L
1,281 Elo+
Solo
Ares
Ares
oMEATBAGo
Ares
Level 78
God Stats
2W - 2L
1,542 SR
Queue Stats
187W - 173L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ALLAHAHBEEB
Ganesha
18
1 / 7 / 22
11,793
621
13,172
26,515
41,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
BL1ZZ1ON
Chaac
20
8 / 5 / 17
14,728
775
34,044
36,476
30,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
DrNiemann
Ah Puch
20
8 / 5 / 13
14,081
741
34,142
16,506
9,691
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 7 / 17
13,120
691
23,018
28,570
16,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
crankerdas
Cliodhna
20
14 / 4 / 10
15,148
797
21,457
17,705
10,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Disciple13th
Jing Wei
19
5 / 12 / 13
12,359
650
17,565
26,521
10,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 6 / 13
13,404
705
22,576
19,580
8,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
SvgSmurff
Fenrir
20
9 / 5 / 12
12,958
682
15,960
39,001
38,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
ellelito_4
Zhong Kui
12
1 / 10 / 10
9,542
502
14,454
16,964
9,118
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
20
7 / 3 / 14
12,641
665
27,503
43,263
46,224
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
89
35
Kills
27
28
Deaths
36
79
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ALLAHAHBEEB
Ganesha
1
7
22
1.71
W
Chaac
BL1ZZ1ON
Chaac
8
5
17
3.3
L
Jing Wei
Disciple13th
Jing Wei
5
12
13
0.96
W
Ah Puch
DrNiemann
Ah Puch
8
5
13
2.9
L
5
6
13
1.92
W
4
7
17
1.79
L
Fenrir
SvgSmurff
Fenrir
9
5
12
3
W
Cliodhna
crankerdas
Cliodhna
14
4
10
4.75
L
Zhong Kui
ellelito_4
Zhong Kui
1
10
10
0.6
L
Ares
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,833
Damage
98,058
125,772
Taken
145,329
108,924
Mitigated
112,509
50,895
Healing
57,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ALLAHAHBEEB
Ganesha
13,172
0
1,958
1,880
26,515
41,740
38
13,113
13,402
21,659
0
W
Chaac
BL1ZZ1ON
Chaac
34,044
5,227
660
19,384
36,476
30,592
2,319
18,683
17,793
0
65,709
L
Jing Wei
Disciple13th
Jing Wei
17,565
11,272
1,245
2,059
26,521
10,524
992
9,265
17,256
0
28,127
W
Ah Puch
DrNiemann
Ah Puch
34,142
1,382
1,505
3,931
16,506
9,691
2,248
8,713
7,793
68,452
0
L
22,576
5,136
4,087
4,976
19,580
8,237
29
8,305
11,275
61,562
0
W
23,018
4,341
5,088
11,903
28,570
16,010
1,248
14,413
14,157
0
45,602
L
Fenrir
SvgSmurff
Fenrir
15,960
1,454
4,284
15,354
39,001
38,406
0
13,791
25,210
0
24,557
W
Cliodhna
crankerdas
Cliodhna
21,457
2,790
1,796
2,790
17,705
10,891
1,526
9,611
8,094
0
36,931
L
Zhong Kui
ellelito_4
Zhong Kui
14,454
441
927
2,013
16,964
9,118
0
3,800
13,164
23,120
0
L
Ares
27,503
416
2,815
20,187
43,263
46,224
55
12,153
31,110
38,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,870
Gold Earned
60,904
193
Minions Killed
157
0
Camps Cleared
0
1,736,465
Distance Traveled
1,566,008
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,793
621
0
0
0
337,717
0
W
Chaac
14,728
775
49
3
0
325,049
0
L
Jing Wei
12,359
650
27
1
0
300,490
0
W
Ah Puch
14,081
741
71
4
0
353,920
0
L
Hera
13,404
705
84
4
0
330,960
0
W
Pele
13,120
691
45
2
0
367,852
0
L
Fenrir
12,958
682
18
1
0
368,102
0
W
Cliodhna
15,148
797
28
1
0
351,927
0
L
Zhong Kui
9,542
502
18
1
0
201,399
0
L
Ares
12,641
665
10
1
0
365,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role