Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ESO_SAVAGE_510ak
Cthulhu
Level 106
God Stats
46W - 35L
1,622 SR
Queue Stats
152W - 138L
1,518 Elo+
Party 2
Chang'e
Chang'e
LIL__MIKE510
Chang'e
Level 118
God Stats
19W - 8L
1,695 SR
Queue Stats
95W - 86L
1,486 Elo+
Party 2
Erlang Shen
Erlang Shen
TUNUN_510
Erlang Shen
Level 129
God Stats
1W - 1L
1,336 SR
Queue Stats
90W - 85L
1,491 Elo+
Party 2
Team Averages
Level 124
1,531 SR
1,499 Elo+

VS

Team Averages
Level 133
1,585 SR
1,479 Elo+
Ishtar
Ishtar
 
Ishtar
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
OofOwOwMyBones
Hades
Level 138
God Stats
16W - 10L
1,714 SR
Queue Stats
82W - 119L
1,448 Elo+
Party 1
Izanami
Izanami
javakroger
Izanami
Level 148
God Stats
300W - 296L
1,568 SR
Queue Stats
319W - 322L
1,516 Elo+
Solo
Thor
Thor
mccreemy sauce
Thor
Level 124
God Stats
3W - 4L
1,517 SR
Queue Stats
291W - 291L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
oLuzifer
Cu Chulainn
Level 129
God Stats
1W - 1L
1,629 SR
Queue Stats
79W - 92L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 1 / 2
6,329
575
6,084
7,785
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
 
Ullr
11
1 / 0 / 0
6,080
553
3,228
6,497
2,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 1 / 4
5,788
526
2,245
4,043
2,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
LIL__MIKE510
Chang'e
11
3 / 0 / 4
6,191
563
4,173
6,723
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
TUNUN_510
Erlang Shen
11
7 / 0 / 4
7,088
644
4,442
7,184
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 1 / 1
5,101
464
2,633
5,948
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 0 / 0
5,191
472
3,683
3,506
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
javakroger
Izanami
10
0 / 3 / 0
5,454
496
3,157
6,215
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 5 / 1
4,682
426
2,992
9,556
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
oLuzifer
Cu Chulainn
8
0 / 4 / 1
4,960
451
4,549
8,524
6,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
2
2
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
2
3
W
Ullr
 
Ullr
1
0
0
1
L
Ishtar
 
Ishtar
0
1
1
0.5
W
0
1
4
2
W
Chang'e
LIL__MIKE510
Chang'e
3
0
4
5
L
2
0
0
2
W
Erlang Shen
TUNUN_510
Erlang Shen
7
0
4
9
L
Izanami
javakroger
Izanami
0
3
0
0
L
0
5
1
0.1
L
Cu Chulainn
oLuzifer
Cu Chulainn
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,172
Damage
17,014
32,232
Taken
33,749
15,463
Mitigated
14,924
15,029
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,084
2,170
363
3,161
7,785
4,416
273
952
6,833
30,781
8,700
W
Ullr
 
Ullr
3,228
806
0
1,763
6,497
2,340
768
1,133
5,364
0
46,795
L
Ishtar
 
Ishtar
2,633
1,876
0
1,250
5,948
1,936
0
369
5,579
0
29,179
W
2,245
212
1,959
1,204
4,043
2,507
0
941
3,102
25,759
0
W
Chang'e
LIL__MIKE510
Chang'e
4,173
435
738
3,104
6,723
2,235
0
378
6,345
43,999
0
L
3,683
613
326
2,488
3,506
1,288
0
1,410
2,096
24,815
0
W
Erlang Shen
TUNUN_510
Erlang Shen
4,442
2,660
0
2,737
7,184
3,965
0
279
6,905
0
41,699
L
Izanami
javakroger
Izanami
3,157
1,529
0
2,098
6,215
2,085
249
2,244
3,971
0
41,524
L
2,992
1,070
0
2,112
9,556
3,078
0
3,252
6,304
0
23,204
L
Cu Chulainn
oLuzifer
Cu Chulainn
4,549
1,170
0
399
8,524
6,537
0
4,111
4,413
0
28,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
25,388
353
Minions Killed
295
0
Camps Cleared
0
1,060,830
Distance Traveled
963,149
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,329
575
70
6
0
175,279
6
W
Ullr
6,080
553
87
8
0
205,180
3
L
Ishtar
5,101
464
57
5
0
191,293
1
W
Cthulhu
5,788
526
37
3
0
214,081
4
W
Chang'e
6,191
563
81
7
0
219,863
6
L
Hades
5,191
472
54
5
0
207,236
1
W
Erlang Shen
7,088
644
78
7
0
246,427
2
L
Izanami
5,454
496
79
7
0
155,305
0
L
Thor
4,682
426
46
4
0
210,591
0
L
Cu Chulainn
4,960
451
59
5
0
198,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role