Player Matchup

Cernunnos
Cernunnos
BundySZN
Cernunnos
Level 107
God Stats
0W - 1L
1,688 SR
Queue Stats
129W - 112L
1,535 Elo+
Solo
Ymir
Ymir
LGA1Aim
Ymir
Level 108
God Stats
0W - 2L
1,196 SR
Queue Stats
72W - 61L
1,595 Elo+
Party 1
Hera
Hera
Maximus1Prime
Hera
Level 86
God Stats
2W - 2L
1,410 SR
Queue Stats
73W - 75L
1,599 Elo+
Party 1
Team Averages
Level 100
1,432 SR
1,577 Elo+

VS

Team Averages
Level 120
1,621 SR
1,455 Elo+
Baba Yaga
Baba Yaga
Gravity010
Baba Yaga
Level 120
God Stats
5W - 4L
1,533 SR
Queue Stats
44W - 44L
1,436 Elo+
Solo
Ymir
Ymir
MakeItMudslide
Ymir
Level 135
God Stats
23W - 26L
1,496 SR
Queue Stats
132W - 147L
1,532 Elo+
Solo
Neith
Neith
kijisk
Neith
Level 105
God Stats
9W - 3L
1,835 SR
Queue Stats
63W - 71L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BundySZN
Cernunnos
11
1 / 6 / 4
6,979
698
6,814
11,282
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
LGA1Aim
Ymir
11
2 / 6 / 2
7,512
751
5,623
14,308
11,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 2 / 0
7,354
735
5,759
5,748
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Gravity010
Baba Yaga
12
4 / 3 / 8
7,904
790
9,481
7,503
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 2 / 8
8,878
888
7,020
10,415
9,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
kijisk
Neith
13
6 / 1 / 7
8,521
852
9,999
7,656
3,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
14
14
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BundySZN
Cernunnos
1
6
4
0.5
W
Baba Yaga
Gravity010
Baba Yaga
4
3
8
2.67
L
Ymir
LGA1Aim
Ymir
2
6
2
0.5
W
4
2
8
4
L
3
2
0
1.5
W
Neith
kijisk
Neith
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,196
Damage
26,500
31,338
Taken
25,574
19,195
Mitigated
16,827
3,163
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BundySZN
Cernunnos
6,814
2,968
0
1,257
11,282
5,234
0
6,121
5,161
0
21,570
W
Baba Yaga
Gravity010
Baba Yaga
9,481
323
0
997
7,503
3,671
773
3,424
3,991
31,127
0
L
Ymir
LGA1Aim
Ymir
5,623
1,902
0
1,305
14,308
11,813
104
7,152
7,156
17,679
0
W
7,020
2,191
0
3,731
10,415
9,815
0
3,496
6,638
16,467
0
L
5,759
1,348
0
601
5,748
2,148
462
3,548
2,200
18,144
0
W
Neith
kijisk
Neith
9,999
4,449
0
1,737
7,656
3,341
684
4,199
3,291
0
32,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,845
Gold Earned
25,303
104
Minions Killed
119
3
Camps Cleared
5
488,957
Distance Traveled
502,474
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,979
698
33
3
2
148,990
1
W
Baba Yaga
7,904
790
43
4
1
145,581
0
L
Ymir
7,512
751
22
2
0
160,541
2
W
Ymir
8,878
888
24
2
1
182,925
0
L
Hera
7,354
735
49
5
1
179,426
2
W
Neith
8,521
852
52
5
3
173,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role