Player Matchup

Agni
Agni
DONKURUPTED
Agni
Level 111
God Stats
3W - 2L
1,459 SR
Queue Stats
77W - 71L
1,515 Elo+
Party 3
Ymir
Ymir
IM DOC FAM
Ymir
Level 129
God Stats
9W - 5L
1,806 SR
Queue Stats
179W - 182L
1,476 Elo+
Party 3
Discordia
Discordia
McCaryed
Discordia
Level 121
God Stats
3W - 7L
1,363 SR
Queue Stats
272W - 263L
1,534 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PigInc
Ah Muzen Cab
Level 137
God Stats
6W - 4L
1,422 SR
Queue Stats
319W - 311L
1,557 Elo+
Party 2
Janus
Janus
Predington
Janus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,492 Elo+
Party 3
Team Averages
Level 121
1,510 SR
1,515 Elo+

VS

Team Averages
Level 83
1,397 SR
1,473 Elo+
Hachiman
Hachiman
Biscuitbojangle
Hachiman
Level 101
God Stats
0W - 2L
1,255 SR
Queue Stats
28W - 35L
1,451 Elo+
Party 4
Hades
Hades
Bloop2700
Hades
Level 73
God Stats
5W - 6L
1,595 SR
Queue Stats
236W - 241L
1,481 Elo+
Party 1
Athena
Athena
Succinct
Athena
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 35L
1,451 Elo+
Party 4
Nike
Nike
johancito19
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 85L
1,497 Elo+
Solo
Freya
Freya
p00nchamp
Freya
Level 109
God Stats
0W - 4L
1,135 SR
Queue Stats
228W - 224L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 20
11,245
803
10,073
10,792
4,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 27
11,620
830
7,833
29,161
21,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
McCaryed
Discordia
17
5 / 4 / 19
11,192
799
12,348
9,405
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
PigInc
Ah Muzen Cab
20
18 / 2 / 14
12,855
918
34,099
14,737
7,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
19
5 / 3 / 22
12,106
865
19,207
10,742
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
9 / 7 / 0
10,556
754
15,285
18,304
10,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hades
Bloop2700
Hades
16
1 / 10 / 6
9,920
709
8,363
22,257
17,444
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Succinct
Athena
15
2 / 7 / 4
9,320
666
9,665
22,636
27,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 4 / 2
7,072
505
2,017
10,735
4,464
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Freya
p00nchamp
Freya
14
0 / 10 / 6
8,919
637
8,140
17,758
11,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
30
38
Kills
12
13
Deaths
38
102
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
9
7
0
1.29
L
Hades
Bloop2700
Hades
1
10
6
0.4
W
7
2
20
8.5
W
3
2
27
8.25
W
Discordia
McCaryed
Discordia
5
4
19
3.63
W
Ah Muzen Cab
PigInc
Ah Muzen Cab
18
2
14
12.5
W
Janus
5
3
22
5.33
L
Athena
Succinct
Athena
2
7
4
0.57
L
0
4
2
0.25
L
Freya
p00nchamp
Freya
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,560
Damage
43,470
74,837
Taken
91,690
42,215
Mitigated
71,303
35,271
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
15,285
7,086
764
3,792
18,304
10,894
0
13,023
5,281
0
34,513
L
Hades
Bloop2700
Hades
8,363
233
416
1,999
22,257
17,444
0
12,234
10,023
21,443
0
W
10,073
479
2,634
4,470
10,792
4,866
974
4,773
6,019
21,965
0
W
7,833
1,098
259
12,584
29,161
21,434
791
7,112
19,419
10,967
0
W
Discordia
McCaryed
Discordia
12,348
1,073
1,258
1,266
9,405
3,919
2,377
4,255
5,150
22,514
0
W
Ah Muzen Cab
PigInc
Ah Muzen Cab
34,099
13,855
635
5,818
14,737
7,218
3,045
7,164
7,573
0
60,641
W
Janus
19,207
2,361
2,640
3,707
10,742
4,778
1,298
2,864
7,878
37,717
0
L
Athena
Succinct
Athena
9,665
1,141
863
2,152
22,636
27,501
0
9,901
12,735
17,931
0
L
2,017
39
485
2,290
10,735
4,464
0
3,091
7,644
0
3,054
L
Freya
p00nchamp
Freya
8,140
1,771
248
1,929
17,758
11,000
0
11,212
6,546
16,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,018
Gold Earned
45,787
129
Minions Killed
117
0
Camps Cleared
0
1,351,548
Distance Traveled
793,586
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,556
754
37
3
0
166,398
1
L
Hades
9,920
709
36
3
0
175,984
0
W
Agni
11,245
803
19
1
0
291,420
0
W
Ymir
11,620
830
6
0
0
271,228
0
W
Discordia
11,192
799
12
1
0
256,611
2
W
Ah Muzen Cab
12,855
918
42
3
0
284,543
0
W
Janus
12,106
865
50
4
0
247,746
1
L
Athena
9,320
666
20
1
0
208,884
4
L
Nike
7,072
505
6
0
0
67,501
1
L
Freya
8,919
637
18
1
0
174,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role