Player Matchup

Mulan
Mulan
Lifeless_Ant_
Mulan
Level 105
God Stats
6W - 3L
1,417 SR
Queue Stats
267W - 168L
1,544 Elo+
Party 2
Camazotz
Camazotz
TopAssassin099
Camazotz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 66L
1,580 Elo+
Party 2
Ah Puch
Ah Puch
XxL0N6_5H0TxX
Ah Puch
Level 20
God Stats
4W - 1L
1,648 SR
Queue Stats
7W - 7L
1,482 Elo+
Party 2
Team Averages
Level 71
1,522 SR
1,535 Elo+

VS

Team Averages
Level 87
1,484 SR
1,293 Elo+
Bellona
Bellona
EXISTINGFROZONE
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,147 Elo+
Party 1
Merlin
Merlin
Robznm
Merlin
Level 145
God Stats
65W - 96L
1,385 SR
Queue Stats
285W - 461L
1,333 Elo+
Solo
Ullr
Ullr
iTryNotiSucceed
Ullr
Level 109
God Stats
2W - 1L
1,568 SR
Queue Stats
42W - 64L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 14
15,687
713
36,394
34,301
51,669
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
19
11 / 3 / 7
15,155
689
15,724
22,054
12,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
20
3 / 1 / 14
14,521
660
17,652
15,422
8,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 2
14,311
651
16,658
30,484
32,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Robznm
Merlin
16
0 / 8 / 3
12,228
556
14,617
21,760
11,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 5 / 2
14,269
649
18,298
24,627
11,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
20
Kills
6
6
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
6
2
14
6.5
L
Merlin
Robznm
Merlin
0
8
3
0.19
W
Camazotz
11
3
7
4.83
W
Ah Puch
3
1
14
10
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,770
Damage
49,573
71,777
Taken
76,871
72,453
Mitigated
55,411
30,274
Healing
13,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,658
6,051
2,280
2,263
30,484
32,474
0
9,810
20,674
0
27,800
W
36,394
4,965
0
13,889
34,301
51,669
361
5,543
28,758
0
80,589
L
Merlin
Robznm
Merlin
14,617
357
659
5,993
21,760
11,151
0
4,093
17,667
54,431
0
W
Camazotz
15,724
4,973
0
10,812
22,054
12,253
1,739
6,088
15,966
0
47,424
W
Ah Puch
17,652
2,157
0
5,573
15,422
8,531
1,318
4,442
10,980
72,557
0
L
18,298
8,008
0
2,610
24,627
11,786
0
4,174
20,453
0
52,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,363
Gold Earned
40,808
229
Minions Killed
212
16
Camps Cleared
3
1,211,197
Distance Traveled
1,028,554
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,311
651
31
1
0
348,898
0
W
Mulan
15,687
713
77
4
3
409,482
6
L
Merlin
12,228
556
94
4
2
321,591
0
W
Camazotz
15,155
689
43
2
3
406,955
2
W
Ah Puch
14,521
660
109
5
10
394,760
1
L
Ullr
14,269
649
87
4
1
358,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role