Player Matchup

Cliodhna
Cliodhna
KingUshio
Cliodhna
Level 157
God Stats
4W - 0L
1,818 SR
Queue Stats
30W - 13L
1,663 Elo+
Party 1
Sol
Sol
ListlessWu
Sol
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
RastaMon117
King Arthur
Level 66
God Stats
19W - 3L
1,650 SR
Queue Stats
32W - 13L
1,668 Elo+
Party 1
Athena
Athena
ShokWave215
Athena
Level 119
God Stats
1W - 0L
1,482 SR
Queue Stats
8W - 3L
1,556 Elo+
Party 1
Medusa
Medusa
XtremeLeeArti
Medusa
Level 154
God Stats
3W - 0L
1,658 SR
Queue Stats
43W - 17L
1,695 Elo+
Party 1
Team Averages
Level 105
1,622 SR
1,617 Elo+

VS

Team Averages
Level 83
1,580 SR
1,503 Elo+
Danzaburou
Danzaburou
KBcakes
Danzaburou
Level 103
God Stats
97W - 86L
1,585 SR
Queue Stats
105W - 107L
1,551 Elo+
Party 3
Anhur
Anhur
Nightwolf6923
Anhur
Level 45
God Stats
2W - 2L
1,664 SR
Queue Stats
148W - 144L
1,451 Elo+
Solo
Cthulhu
Cthulhu
PieFace00oo00oo
Cthulhu
Level 103
God Stats
13W - 10L
1,621 SR
Queue Stats
165W - 176L
1,557 Elo+
Party 3
Bellona
Bellona
S0viet Asta2313
Bellona
Level 61
God Stats
10W - 12L
1,523 SR
Queue Stats
72W - 83L
1,428 Elo+
Party 2
Set
Set
S0viet Evasive
Set
Level 105
God Stats
5W - 5L
1,506 SR
Queue Stats
69W - 60L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KingUshio
Cliodhna
18
11 / 1 / 18
12,241
1,224
24,964
13,763
9,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
10 / 1 / 12
11,327
1,133
19,904
8,468
3,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RastaMon117
King Arthur
17
3 / 0 / 22
10,574
1,057
13,916
13,152
15,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
17
1 / 0 / 25
10,195
1,020
8,496
12,400
15,140
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 2 / 24
11,193
1,119
28,512
10,872
6,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

320

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KBcakes
Danzaburou
14
0 / 3 / 1
8,986
899
5,839
7,634
3,095
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 3
9,188
919
8,932
18,840
8,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 8 / 1
9,051
905
6,626
22,846
18,706
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
0 / 11 / 2
8,899
890
12,350
27,598
29,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 6 / 1
10,031
1,003
20,080
25,110
18,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
12
31
Kills
4
4
Deaths
31
101
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
KBcakes
Danzaburou
0
3
1
0.17
W
Cliodhna
KingUshio
Cliodhna
11
1
18
20
W
10
1
12
16
L
0
3
3
0.5
L
1
8
1
0.19
W
King Arthur
RastaMon117
King Arthur
3
0
22
14
L
0
11
2
0.09
L
3
6
1
0.58
W
Athena
1
0
25
13.5
W
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,792
Damage
53,827
58,655
Taken
102,028
50,759
Mitigated
78,579
19,168
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
KBcakes
Danzaburou
5,839
3,295
0
808
7,634
3,095
0
1,843
5,791
0
18,641
W
Cliodhna
KingUshio
Cliodhna
24,964
5,037
0
5,440
13,763
9,243
0
1,346
12,192
27
44,284
W
19,904
7,173
319
4,635
8,468
3,772
0
1,372
6,907
41,730
0
L
8,932
3,959
0
544
18,840
8,126
0
7,395
11,445
0
28,796
L
6,626
996
220
0
22,846
18,706
0
4,714
18,132
11,146
0
W
King Arthur
RastaMon117
King Arthur
13,916
2,365
998
3,581
13,152
15,978
0
1,635
11,174
297
23,507
L
12,350
3,769
0
1,660
27,598
29,789
0
7,779
19,819
0
26,091
L
20,080
6,510
0
3,390
25,110
18,863
0
7,080
18,030
0
42,140
W
Athena
8,496
2,565
1,399
2,585
12,400
15,140
0
1,053
11,122
12,457
0
W
28,512
11,409
0
211
10,872
6,626
0
1,220
9,470
87
47,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,530
Gold Earned
46,155
190
Minions Killed
155
6
Camps Cleared
6
931,011
Distance Traveled
803,500
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,986
899
26
3
5
165,136
1
W
Cliodhna
12,241
1,224
55
6
2
209,171
3
W
Sol
11,327
1,133
50
5
0
146,090
0
L
Anhur
9,188
919
38
4
0
161,770
0
L
Cthulhu
9,051
905
8
1
0
142,187
0
W
King Arthur
10,574
1,057
22
2
1
198,149
0
L
Bellona
8,899
890
20
2
1
159,767
1
L
Set
10,031
1,003
63
6
0
174,640
0
W
Athena
10,195
1,020
14
1
1
196,033
0
W
Medusa
11,193
1,119
49
5
2
181,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role