Player Matchup

Ishtar
Ishtar
DEATHDLR-VALLEY
Ishtar
Level 26
God Stats
17W - 60L
1,248 SR
Queue Stats
82W - 220L
1,222 Elo+
Party 2
Fenrir
Fenrir
DylTheFranchise
Fenrir
Level 29
God Stats
3W - 3L
1,641 SR
Queue Stats
177W - 340L
1,317 Elo+
Party 2
Tyr
Tyr
Neck Knee
Tyr
Level 107
God Stats
0W - 1L
1,507 SR
Queue Stats
25W - 61L
1,096 Elo+
Party 2
Ymir
Ymir
Shozuhn
Ymir
Level 96
God Stats
6W - 11L
1,570 SR
Queue Stats
539W - 683L
1,417 Elo+
Party 2
Yu Huang
Yu Huang
darkheart56
Yu Huang
Level 88
God Stats
7W - 9L
1,392 SR
Queue Stats
95W - 90L
1,417 Elo+
Solo
Team Averages
Level 69
1,472 SR
1,294 Elo+

VS

Team Averages
Level 33
1,486 SR
1,321 Elo+
Bakasura
Bakasura
 
Bakasura
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
BillyF
Nike
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,186 Elo+
Party 1
Ishtar
Ishtar
Eazy4204378
Ishtar
Level 53
God Stats
61W - 82L
1,428 SR
Queue Stats
287W - 330L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
ShyShyPanda
Baron Samedi
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 17L
1,063 Elo+
Party 1
Heimdallr
Heimdallr
TKLONG23
Heimdallr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
9,080
908
7,231
17,101
7,825
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 8 / 2
8,987
899
7,393
20,063
10,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 3 / 3
10,466
1,047
9,282
15,767
21,127
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
Shozuhn
Ymir
15
1 / 4 / 4
9,631
963
7,273
22,009
29,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yu Huang
darkheart56
Yu Huang
16
2 / 3 / 4
10,653
1,065
15,640
9,047
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

164

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
10 / 2 / 8
11,682
1,168
16,195
11,313
6,906
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
BillyF
Nike
17
2 / 0 / 16
10,038
1,004
12,228
11,345
9,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
17
4 / 2 / 16
10,560
1,056
18,146
8,791
4,420
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
ShyShyPanda
Baron Samedi
16
2 / 1 / 14
10,476
1,048
17,490
9,481
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TKLONG23
Heimdallr
17
6 / 2 / 12
11,177
1,118
14,145
10,960
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
7
Kills
24
25
Deaths
7
16
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
2
8
7
W
Nike
BillyF
Nike
2
0
16
10
L
0
7
3
0.21
L
1
8
2
0.25
W
Ishtar
4
2
16
6
L
3
3
3
1.5
L
Ymir
Shozuhn
Ymir
1
4
4
0.75
W
Baron Samedi
ShyShyPanda
Baron Samedi
2
1
14
9
W
Heimdallr
TKLONG23
Heimdallr
6
2
12
6
L
Yu Huang
darkheart56
Yu Huang
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,819
Damage
78,204
83,987
Taken
51,890
72,906
Mitigated
31,686
4,296
Healing
14,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
16,195
10,346
0
2,200
11,313
6,906
0
3,939
7,374
0
19,977
W
Nike
BillyF
Nike
12,228
1,799
498
742
11,345
9,693
0
6,468
4,877
0
23,805
L
7,231
3,900
0
1,502
17,101
7,825
0
4,086
12,645
0
27,123
L
7,393
1,549
0
624
20,063
10,218
0
2,787
16,576
0
11,844
W
Ishtar
18,146
14,060
0
2,034
8,791
4,420
0
3,285
5,506
0
30,125
L
9,282
945
0
988
15,767
21,127
0
4,613
10,741
0
17,134
L
Ymir
Shozuhn
Ymir
7,273
714
284
738
22,009
29,837
0
3,609
17,468
19,984
0
W
Baron Samedi
ShyShyPanda
Baron Samedi
17,490
1,287
3,795
3,512
9,481
5,112
0
3,906
5,575
27,536
0
W
Heimdallr
TKLONG23
Heimdallr
14,145
7,245
0
2,175
10,960
5,555
0
5,315
5,583
0
40,737
L
Yu Huang
darkheart56
Yu Huang
15,640
0
0
160
9,047
3,899
0
2,395
6,270
48,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,817
Gold Earned
53,933
174
Minions Killed
185
3
Camps Cleared
7
1,038,641
Distance Traveled
888,733
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,682
1,168
27
3
4
198,322
2
W
Nike
10,038
1,004
17
2
0
196,604
4
L
Ishtar
9,080
908
46
5
2
152,378
0
L
Fenrir
8,987
899
3
0
0
253,899
0
W
Ishtar
10,560
1,056
31
3
1
153,708
2
L
Tyr
10,466
1,047
17
2
1
252,674
0
L
Ymir
9,631
963
27
3
0
201,614
0
W
Baron Samedi
10,476
1,048
25
3
1
185,580
0
W
Heimdallr
11,177
1,118
85
9
1
154,519
0
L
Yu Huang
10,653
1,065
81
8
0
178,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role