Player Matchup

Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Artehk
Kukulkan
Level 150
God Stats
5W - 1L
1,886 SR
Queue Stats
390W - 341L
1,683 Elo+
Party 1
Izanami
Izanami
Frankîe
Izanami
Level 144
God Stats
4W - 5L
1,636 SR
Queue Stats
313W - 245L
1,647 Elo+
Party 2
Terra
Terra
MrFIuff
Terra
Level 118
God Stats
0W - 3L
1,541 SR
Queue Stats
156W - 142L
1,615 Elo+
Solo
Thanatos
Thanatos
Zyecron
Thanatos
Level 107
God Stats
1W - 1L
1,751 SR
Queue Stats
32W - 17L
1,791 Elo+
Party 1
Team Averages
Level 128
1,663 SR
1,647 Elo+

VS

Team Averages
Level 147
1,496 SR
1,707 Elo+
Awilix
Awilix
 
Awilix
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CallMeMast
Mulan
Level 160
God Stats
4W - 4L
1,596 SR
Queue Stats
912W - 489L
1,810 Elo+
Solo
Amaterasu
Amaterasu
DreadedEnforcer
Amaterasu
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,855 Elo+
Solo
Baron Samedi
Baron Samedi
Porkers43
Baron Samedi
Level 129
God Stats
5W - 9L
1,097 SR
Queue Stats
336W - 298L
1,663 Elo+
Party 3
Sol
Sol
josobe
Sol
Level 152
God Stats
4W - 0L
1,786 SR
Queue Stats
251W - 216L
1,708 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 4 / 0
9,578
504
5,386
15,848
6,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Artehk
Kukulkan
17
2 / 3 / 4
10,350
545
11,904
12,018
6,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Frankîe
Izanami
17
4 / 4 / 1
11,317
596
13,614
12,840
5,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
MrFIuff
Terra
13
0 / 6 / 4
8,072
425
6,180
19,487
18,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Zyecron
Thanatos
13
2 / 5 / 0
8,282
436
10,337
15,833
10,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
2 / 4 / 6
9,882
520
4,844
17,303
7,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
17
9 / 2 / 5
10,751
566
19,621
21,220
20,267
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
DreadedEnforcer
Amaterasu
18
3 / 2 / 9
11,747
618
15,347
24,484
19,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Porkers43
Baron Samedi
18
4 / 1 / 6
11,407
600
8,893
13,140
7,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
josobe
Sol
18
4 / 1 / 4
12,069
635
8,506
13,574
5,361
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
10
Kills
22
22
Deaths
10
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
0
0.5
W
Awilix
 
Awilix
2
4
6
1.25
L
Kukulkan
Artehk
Kukulkan
2
3
4
1.33
W
Mulan
9
2
5
5.75
W
Amaterasu
DreadedEnforcer
Amaterasu
3
2
9
3.75
L
Izanami
Frankîe
Izanami
4
4
1
1.13
L
Terra
MrFIuff
Terra
0
6
4
0.33
W
Baron Samedi
Porkers43
Baron Samedi
4
1
6
7
L
Thanatos
Zyecron
Thanatos
2
5
0
0.4
W
Sol
josobe
Sol
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,421
Damage
57,211
76,026
Taken
89,721
47,657
Mitigated
60,440
23,373
Healing
35,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,386
1,373
0
6,427
15,848
6,880
0
2,875
12,718
0
89,403
W
Awilix
 
Awilix
4,844
1,482
0
2,270
17,303
7,670
719
4,514
12,703
32
76,217
L
Kukulkan
Artehk
Kukulkan
11,904
1,299
0
382
12,018
6,426
0
3,888
8,130
84,596
0
W
Mulan
19,621
3,476
0
7,027
21,220
20,267
13
4,384
16,740
910
64,669
W
Amaterasu
DreadedEnforcer
Amaterasu
15,347
6,659
0
13,131
24,484
19,493
1,435
3,388
20,182
45
93,527
L
Izanami
Frankîe
Izanami
13,614
9,938
0
3,148
12,840
5,565
0
5,287
7,553
0
103,848
L
Terra
MrFIuff
Terra
6,180
1,269
1,251
2,550
19,487
18,097
0
5,676
13,626
25,724
0
W
Baron Samedi
Porkers43
Baron Samedi
8,893
880
277
3,382
13,140
7,649
970
3,574
9,566
99,474
0
L
Thanatos
Zyecron
Thanatos
10,337
3,074
0
9,615
15,833
10,689
0
983
14,850
0
44,811
W
Sol
josobe
Sol
8,506
2,963
0
9,320
13,574
5,361
3,571
2,224
11,350
104,795
3,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,599
Gold Earned
55,856
575
Minions Killed
694
0
Camps Cleared
0
1,810,113
Distance Traveled
1,899,839
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,578
504
127
7
0
402,638
4
W
Awilix
9,882
520
112
6
0
357,186
1
L
Kukulkan
10,350
545
165
9
0
364,223
4
W
Mulan
10,751
566
67
4
0
387,806
6
W
Amaterasu
11,747
618
168
9
0
412,235
1
L
Izanami
11,317
596
181
10
0
344,386
9
L
Terra
8,072
425
36
2
0
390,722
7
W
Baron Samedi
11,407
600
174
9
0
368,282
5
L
Thanatos
8,282
436
66
3
0
308,144
1
W
Sol
12,069
635
173
9
0
374,330
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role