Player Matchup

Kali
Kali
Gold III
 
Kali
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
Destruyecuquits
Cernunnos
Gold V
Level 76
God Stats
4W - 2L
1,757 SR
Queue Stats
32W - 38L
1,391 MMR
Solo
Ymir
Ymir
Gold V
ExFix9
Ymir
Gold V
Level 79
God Stats
2W - 6L
1,460 SR
Queue Stats
66W - 76L
1,371 MMR
Solo
Achilles
Achilles
Gold IV
Jbh0
Achilles
Gold IV
Level 100
God Stats
1W - 4L
1,387 SR
Queue Stats
43W - 46L
1,372 MMR
Party 2
Scylla
Scylla
Gold IV
sbg3
Scylla
Gold IV
Level 108
God Stats
18W - 22L
1,453 SR
Queue Stats
178W - 184L
1,424 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,511 SR
1,412 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,589 SR
1,392 MMR
Serqet
Serqet
Gold II
Botixz5
Serqet
Gold II
Level 126
God Stats
5W - 3L
1,715 SR
Queue Stats
218W - 222L
1,401 MMR
Solo
The Morrigan
The Morrigan
Gold II
SheLikeCarti
The Morrigan
Gold II
Level 68
God Stats
36W - 37L
1,529 SR
Queue Stats
111W - 117L
1,373 MMR
Solo
Sylvanus
Sylvanus
Gold V
Stoppablelime
Sylvanus
Gold V
Level 129
God Stats
1W - 2L
1,454 SR
Queue Stats
40W - 41L
1,422 MMR
Party 1
Guan Yu
Guan Yu
Silver III
Zaruarilarit
Guan Yu
Silver III
Level 49
God Stats
6W - 3L
1,696 SR
Queue Stats
42W - 36L
1,412 MMR
Party 1
Vulcan
Vulcan
Gold III
iamasurgeon
Vulcan
Gold III
Level 159
God Stats
87W - 68L
1,550 SR
Queue Stats
207W - 209L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
3 / 5 / 2
10,944
456
9,507
26,502
9,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Destruyecuquits
Cernunnos
17
0 / 4 / 1
10,604
442
11,365
20,503
7,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
ExFix9
Ymir
12
0 / 7 / 1
8,533
356
4,304
26,596
22,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Jbh0
Achilles
17
3 / 4 / 0
10,916
455
13,519
30,996
27,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
sbg3
Scylla
17
0 / 3 / 2
11,069
461
19,406
13,525
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
HadesPeleYu HuangCabrakan

VS

Bans
AtlasUllrLancelotMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Botixz5
Serqet
19
7 / 2 / 10
13,691
570
14,862
24,546
13,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
SheLikeCarti
The Morrigan
20
6 / 0 / 13
14,195
591
22,584
13,193
6,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Stoppablelime
Sylvanus
17
3 / 0 / 15
13,136
547
7,398
24,511
35,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Guan Yu
Zaruarilarit
Guan Yu
18
4 / 0 / 13
13,182
549
19,603
26,394
36,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vulcan
18
3 / 4 / 7
13,570
565
24,672
17,349
9,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
81
6
Kills
23
23
Deaths
6
6
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
5
2
0.8
W
Serqet
Botixz5
Serqet
7
2
10
6
L
Cernunnos
Destruyecuquits
Cernunnos
0
4
1
0.13
L
Ymir
ExFix9
Ymir
0
7
1
0.07
L
Achilles
Jbh0
Achilles
3
4
0
0.75
W
The Morrigan
SheLikeCarti
The Morrigan
6
0
13
12.5
W
Sylvanus
Stoppablelime
Sylvanus
3
0
15
10.5
W
Guan Yu
Zaruarilarit
Guan Yu
4
0
13
10.5
W
Vulcan
3
4
7
1.63
L
Scylla
sbg3
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,101
Damage
89,119
118,122
Taken
105,993
72,464
Mitigated
101,228
22,417
Healing
55,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
9,507
3,579
0
3,597
26,502
9,614
0
8,622
16,568
0
103,064
W
Serqet
Botixz5
Serqet
14,862
3,618
0
2,662
24,546
13,083
1,560
4,106
20,229
0
114,319
L
Cernunnos
Destruyecuquits
Cernunnos
11,365
4,964
0
4,399
20,503
7,598
4,126
9,374
10,825
0
109,358
L
Ymir
ExFix9
Ymir
4,304
388
171
3,541
26,596
22,895
0
13,841
12,247
19,680
0
L
Achilles
Jbh0
Achilles
13,519
2,415
0
9,410
30,996
27,776
0
15,509
15,487
0
68,931
W
The Morrigan
SheLikeCarti
The Morrigan
22,584
2,951
0
3,984
13,193
6,800
6,661
5,295
7,747
141,718
0
W
Sylvanus
Stoppablelime
Sylvanus
7,398
2,557
12,222
13,040
24,511
35,812
3,712
9,634
14,821
25,483
0
W
Guan Yu
Zaruarilarit
Guan Yu
19,603
1,698
7,989
11,116
26,394
36,347
3,510
6,587
19,097
0
92,193
W
Vulcan
24,672
9,888
420
4,279
17,349
9,186
4,984
2,636
14,346
120,531
0
L
Scylla
sbg3
Scylla
19,406
1,289
0
1,299
13,525
4,581
0
7,678
5,670
113,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,066
Gold Earned
67,774
643
Minions Killed
695
0
Camps Cleared
0
2,328,545
Distance Traveled
2,491,918
29
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,944
456
154
6
0
520,093
3
W
Serqet
13,691
570
139
6
0
555,981
0
L
Cernunnos
10,604
442
170
7
0
416,350
6
L
Ymir
8,533
356
26
1
0
409,229
10
L
Achilles
10,916
455
104
4
0
487,346
2
W
The Morrigan
14,195
591
210
9
0
497,355
10
W
Sylvanus
13,136
547
26
1
0
463,284
10
W
Guan Yu
13,182
549
135
6
0
509,918
3
W
Vulcan
13,570
565
185
8
0
465,380
13
L
Scylla
11,069
461
189
8
0
495,527
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role