Player Matchup

King Arthur
King Arthur
CobraBite2032
King Arthur
Level 129
God Stats
0W - 1L
1,517 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Ratatoskr
Ratatoskr
SoCcoloco
Ratatoskr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,440 Elo+
Solo
Osiris
Osiris
vRbFisH369
Osiris
Level 108
God Stats
0W - 1L
1,273 SR
Queue Stats
11W - 15L
1,354 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xHurder
Kumbhakarna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 195L
1,550 Elo+
Solo
Shiva
Shiva
xXkUShY024Xx
Shiva
Level 123
God Stats
0W - 1L
1,538 SR
Queue Stats
12W - 14L
1,468 Elo+
Party 1
Team Averages
Level 103
1,466 SR
1,496 Elo+

VS

Team Averages
Level 85
1,502 SR
1,415 Elo+
Olorun
Olorun
AndresBM
Olorun
Level 125
God Stats
6W - 3L
1,563 SR
Queue Stats
359W - 360L
1,381 Elo+
Solo
Lancelot
Lancelot
Cyborganfreeman
Lancelot
Level 89
God Stats
7W - 4L
1,485 SR
Queue Stats
422W - 415L
1,422 Elo+
Party 2
Tiamat
Tiamat
GamingInfernus
Tiamat
Level 76
God Stats
4W - 3L
1,607 SR
Queue Stats
299W - 286L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
Red-Death-Savage
Danzaburou
Level 78
God Stats
4W - 6L
1,354 SR
Queue Stats
285W - 321L
1,394 Elo+
Solo
Mulan
Mulan
Samaelx088
Mulan
Level 57
God Stats
4W - 1L
1,500 SR
Queue Stats
251W - 265L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CobraBite2032
King Arthur
20
7 / 9 / 14
13,450
708
32,052
38,378
53,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ratatoskr
SoCcoloco
Ratatoskr
20
9 / 7 / 8
13,068
688
22,646
25,940
24,250
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
vRbFisH369
Osiris
17
4 / 10 / 11
11,481
604
14,610
29,533
31,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
xHurder
Kumbhakarna
19
2 / 6 / 17
12,642
665
10,961
33,795
47,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
5 / 7 / 19
13,270
698
22,105
47,402
33,682
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AndresBM
Olorun
20
9 / 5 / 21
14,393
758
28,725
25,348
15,049
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
20
8 / 5 / 21
13,429
707
22,611
24,452
24,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
10 / 5 / 24
15,038
791
34,590
21,406
17,820
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Red-Death-Savage
Danzaburou
20
4 / 6 / 22
13,409
706
32,001
20,215
11,412
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
20
8 / 7 / 21
14,554
766
35,073
33,128
38,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
148
27
Kills
39
39
Deaths
28
69
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Olorun
AndresBM
Olorun
9
5
21
3.9
L
King Arthur
CobraBite2032
King Arthur
7
9
14
1.56
W
Lancelot
8
5
21
3.7
W
10
5
24
4.4
W
Danzaburou
Red-Death-Savage
Danzaburou
4
6
22
2.5
W
Mulan
8
7
21
2.64
L
Ratatoskr
SoCcoloco
Ratatoskr
9
7
8
1.86
L
Osiris
vRbFisH369
Osiris
4
10
11
0.95
L
Kumbhakarna
xHurder
Kumbhakarna
2
6
17
1.75
L
5
7
19
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,374
Damage
153,000
175,048
Taken
124,549
190,332
Mitigated
107,105
51,814
Healing
57,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AndresBM
Olorun
28,725
16,650
6,700
13,113
25,348
15,049
3,769
1,668
23,680
54,739
0
L
King Arthur
CobraBite2032
King Arthur
32,052
2,111
1,439
2,529
38,378
53,374
300
14,069
24,309
185
57,206
W
Lancelot
22,611
3,320
2,234
6,124
24,452
24,251
665
2,480
21,972
0
31,318
W
34,590
2,608
1,772
6,672
21,406
17,820
1,454
1,872
19,534
53,802
0
W
Danzaburou
Red-Death-Savage
Danzaburou
32,001
13,852
1,965
4,799
20,215
11,412
2,209
781
19,434
0
60,247
W
Mulan
35,073
5,993
2,259
11,791
33,128
38,573
112
4,576
28,552
0
55,860
L
Ratatoskr
SoCcoloco
Ratatoskr
22,646
3,801
2,260
6,471
25,940
24,250
1,661
9,231
16,709
59
37,425
L
Osiris
vRbFisH369
Osiris
14,610
3,685
2,768
4,174
29,533
31,319
2,297
10,941
18,592
55
26,319
L
Kumbhakarna
xHurder
Kumbhakarna
10,961
842
2,482
4,821
33,795
47,707
172
9,881
23,914
24,400
0
L
22,105
2,621
7,241
17,629
47,402
33,682
2,119
19,193
28,209
117
46,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,911
Gold Earned
70,823
187
Minions Killed
194
0
Camps Cleared
0
1,622,679
Distance Traveled
1,698,303
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,393
758
59
3
0
351,248
0
L
King Arthur
13,450
708
49
3
0
296,399
0
W
Lancelot
13,429
707
11
1
0
417,497
0
W
Tiamat
15,038
791
31
2
0
329,917
3
W
Danzaburou
13,409
706
55
3
0
291,124
1
W
Mulan
14,554
766
38
2
0
308,517
0
L
Ratatoskr
13,068
688
30
2
0
373,283
0
L
Osiris
11,481
604
33
2
0
282,026
2
L
Kumbhakarna
12,642
665
24
1
0
357,705
0
L
Shiva
13,270
698
51
3
0
313,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role