Player Matchup

Janus
Janus
Ayoussein
Janus
Level 123
God Stats
0W - 1L
1,465 SR
Queue Stats
17W - 17L
1,478 Elo+
Party 2
Chiron
Chiron
Con101093
Chiron
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
Frank6the9tank6
Cthulhu
Level 64
God Stats
0W - 4L
1,379 SR
Queue Stats
4W - 9L
1,343 Elo+
Party 2
Sun Wukong
Sun Wukong
VKCxNathian
Sun Wukong
Level 115
God Stats
6W - 10L
1,456 SR
Queue Stats
64W - 63L
1,441 Elo+
Party 2
Arachne
Arachne
thejewciest
Arachne
Level 88
God Stats
2W - 1L
1,608 SR
Queue Stats
9W - 7L
1,561 Elo+
Party 2
Team Averages
Level 99
1,482 SR
1,467 Elo+

VS

Team Averages
Level 91
1,557 SR
1,420 Elo+
Bacchus
Bacchus
CaptainFLARK
Bacchus
Level 107
God Stats
1W - 0L
1,617 SR
Queue Stats
107W - 99L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
Demised
Baron Samedi
Level 80
God Stats
7W - 4L
1,579 SR
Queue Stats
94W - 67L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
Rvby1
Ao Kuang
Level 74
God Stats
5W - 9L
1,534 SR
Queue Stats
83W - 97L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
cj00123
Gilgamesh
Level 105
God Stats
1W - 1L
1,554 SR
Queue Stats
93W - 92L
1,496 Elo+
Solo
Cernunnos
Cernunnos
zLegitTV
Cernunnos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ayoussein
Janus
14
0 / 6 / 2
8,950
448
7,421
12,788
5,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Con101093
Chiron
14
3 / 6 / 0
9,123
456
7,412
17,687
6,849
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 4
8,816
441
6,392
23,786
22,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
VKCxNathian
Sun Wukong
16
1 / 1 / 2
10,280
514
8,592
14,447
11,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
thejewciest
Arachne
13
3 / 3 / 0
8,741
437
6,317
18,659
9,572
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CaptainFLARK
Bacchus
15
4 / 2 / 7
9,976
499
12,390
14,323
17,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Demised
Baron Samedi
18
7 / 2 / 2
11,241
562
14,583
11,695
6,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Rvby1
Ao Kuang
18
1 / 1 / 0
11,104
555
5,977
12,740
9,257
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
cj00123
Gilgamesh
20
6 / 0 / 2
11,501
575
13,936
16,671
15,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
zLegitTV
Cernunnos
15
4 / 2 / 7
9,745
487
18,244
12,858
6,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
22
22
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
Ayoussein
Janus
0
6
2
0.17
W
Bacchus
CaptainFLARK
Bacchus
4
2
7
3.75
L
Chiron
Con101093
Chiron
3
6
0
0.5
W
Baron Samedi
Demised
Baron Samedi
7
2
2
4
L
0
6
4
0.33
W
Ao Kuang
Rvby1
Ao Kuang
1
1
0
1
L
Sun Wukong
VKCxNathian
Sun Wukong
1
1
2
2
W
Gilgamesh
cj00123
Gilgamesh
6
0
2
7
L
Arachne
thejewciest
Arachne
3
3
0
1
W
Cernunnos
zLegitTV
Cernunnos
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,134
Damage
65,130
87,367
Taken
68,287
55,847
Mitigated
55,425
25,179
Healing
28,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Ayoussein
Janus
7,421
123
64
1,153
12,788
5,656
37
9,846
2,942
62,128
0
W
Bacchus
CaptainFLARK
Bacchus
12,390
2,107
0
3,072
14,323
17,066
132
2,559
11,673
33,175
6,657
L
Chiron
Con101093
Chiron
7,412
3,106
194
4,959
17,687
6,849
1,260
4,818
12,810
0
50,625
W
Baron Samedi
Demised
Baron Samedi
14,583
1,094
367
4,165
11,695
6,929
1,213
4,568
6,721
86,801
0
L
6,392
470
93
6,918
23,786
22,471
0
7,271
16,515
39,766
0
W
Ao Kuang
Rvby1
Ao Kuang
5,977
1,542
0
9,024
12,740
9,257
1,392
0
12,740
88,199
0
L
Sun Wukong
VKCxNathian
Sun Wukong
8,592
2,853
0
4,726
14,447
11,299
1,266
6,630
7,817
0
83,496
W
Gilgamesh
cj00123
Gilgamesh
13,936
5,285
0
6,605
16,671
15,472
0
1,414
15,165
0
139,325
L
Arachne
thejewciest
Arachne
6,317
3,448
0
7,072
18,659
9,572
0
3,325
15,334
0
52,471
W
Cernunnos
zLegitTV
Cernunnos
18,244
9,996
0
5,531
12,858
6,701
643
4,563
8,175
0
85,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,910
Gold Earned
53,567
504
Minions Killed
708
0
Camps Cleared
0
1,863,667
Distance Traveled
1,952,444
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,950
448
124
6
0
387,910
2
W
Bacchus
9,976
499
49
2
0
435,287
1
L
Chiron
9,123
456
92
5
0
316,834
3
W
Baron Samedi
11,241
562
159
8
0
380,365
2
L
Cthulhu
8,816
441
67
3
0
334,088
2
W
Ao Kuang
11,104
555
187
9
0
390,810
3
L
Sun Wukong
10,280
514
155
8
0
399,267
2
W
Gilgamesh
11,501
575
183
9
0
393,869
3
L
Arachne
8,741
437
66
3
0
425,568
9
W
Cernunnos
9,745
487
130
7
0
352,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role