Player Matchup

Ymir
Ymir
BigBlack3on3Men
Ymir
Level 95
God Stats
0W - 4L
1,438 SR
Queue Stats
0W - 4L
1,263 Elo+
Party 1
Atlas
Atlas
Cole4Twenty
Atlas
Level 129
God Stats
2W - 2L
1,517 SR
Queue Stats
85W - 46L
1,725 Elo+
Party 1
Horus
Horus
SquidwrdFortnite
Horus
Level 99
God Stats
3W - 5L
1,693 SR
Queue Stats
89W - 47L
1,612 Elo+
Party 1
Team Averages
Level 108
1,550 SR
1,533 Elo+

VS

Team Averages
Level 116
1,607 SR
1,506 Elo+
Ah Muzen Cab
Ah Muzen Cab
AKA Squatter AK
Ah Muzen Cab
Level 160
God Stats
370W - 200L
1,604 SR
Queue Stats
483W - 345L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
Fuhbzill
Baron Samedi
Level 120
God Stats
1W - 0L
1,713 SR
Queue Stats
30W - 22L
1,555 Elo+
Solo
Ymir
Ymir
HoneyBadger6500
Ymir
Level 69
God Stats
6W - 8L
1,506 SR
Queue Stats
148W - 188L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
10,106
632
4,094
23,133
35,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 1 / 6
10,436
652
14,680
27,039
36,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 4 / 2
11,069
692
19,502
24,382
16,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AKA Squatter AK
Ah Muzen Cab
18
4 / 2 / 4
11,907
744
35,226
12,403
7,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Fuhbzill
Baron Samedi
16
2 / 4 / 6
11,054
691
15,705
11,447
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 6
12,365
773
11,120
26,795
32,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
9
Kills
9
9
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AKA Squatter AK
Ah Muzen Cab
4
2
4
3
L
1
4
4
0.75
L
1
1
6
4
W
Baron Samedi
Fuhbzill
Baron Samedi
2
4
6
1.25
W
3
3
6
2
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,276
Damage
62,051
74,554
Taken
50,645
88,355
Mitigated
45,592
14,996
Healing
21,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AKA Squatter AK
Ah Muzen Cab
35,226
18,036
0
6,763
12,403
7,804
1,940
4,347
8,056
0
99,741
L
4,094
1,246
0
1,074
23,133
35,074
0
8,432
14,701
8,332
0
L
14,680
5,661
613
3,442
27,039
36,895
19
11,256
15,783
41,361
0
W
Baron Samedi
Fuhbzill
Baron Samedi
15,705
1,794
3,704
3,295
11,447
5,281
170
4,190
7,257
45,263
0
W
11,120
3,527
250
7,607
26,795
32,507
0
11,117
15,678
22,418
0
L
19,502
8,031
4,269
5,598
24,382
16,386
83
7,220
17,162
0
50,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
35,326
156
Minions Killed
215
3
Camps Cleared
10
773,364
Distance Traveled
801,726
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,907
744
143
9
6
281,582
0
L
Ymir
10,106
632
9
1
0
211,637
0
L
Atlas
10,436
652
65
4
0
276,371
4
W
Baron Samedi
11,054
691
56
4
4
267,680
3
W
Ymir
12,365
773
16
1
0
252,464
0
L
Horus
11,069
692
82
5
3
285,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role