Player Matchup

Erlang Shen
Erlang Shen
EndlessBryan
Erlang Shen
Level 122
God Stats
17W - 6L
1,831 SR
Queue Stats
182W - 163L
1,556 Elo+
Party 2
Medusa
Medusa
ItsMisfit_-
Medusa
Level 128
God Stats
4W - 0L
1,797 SR
Queue Stats
114W - 110L
1,512 Elo+
Party 2
Hel
Hel
SpacedJosh
Hel
Level 104
God Stats
8W - 10L
1,555 SR
Queue Stats
134W - 127L
1,552 Elo+
Party 2
Atlas
Atlas
ToxicValrick
Atlas
Level 78
God Stats
2W - 1L
1,717 SR
Queue Stats
76W - 86L
1,450 Elo+
Party 2
Achilles
Achilles
kuko140
Achilles
Level 28
God Stats
9W - 6L
1,703 SR
Queue Stats
61W - 57L
1,563 Elo+
Party 2
Team Averages
Level 92
1,721 SR
1,527 Elo+

VS

Team Averages
Level 80
1,477 SR
1,438 Elo+
Cu Chulainn
Cu Chulainn
Os3Zicas
Cu Chulainn
Level 119
God Stats
1W - 3L
1,461 SR
Queue Stats
72W - 92L
1,474 Elo+
Party 1
Izanami
Izanami
Synteko
Izanami
Level 18
God Stats
0W - 2L
1,245 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 1
Kali
Kali
Vitinho2243
Kali
Level 118
God Stats
5W - 4L
1,645 SR
Queue Stats
74W - 72L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
bellabrum
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 1
Hera
Hera
webbyparrott49
Hera
Level 138
God Stats
4W - 3L
1,534 SR
Queue Stats
127W - 134L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EndlessBryan
Erlang Shen
13
7 / 1 / 3
7,775
598
8,537
10,892
6,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
12
6 / 1 / 2
7,593
584
6,429
4,668
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 0 / 4
7,902
608
8,412
8,060
3,593
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 1 / 6
6,825
525
4,947
9,857
8,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
kuko140
Achilles
12
0 / 1 / 1
6,255
481
7,158
10,949
11,468
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Os3Zicas
Cu Chulainn
13
2 / 1 / 1
7,905
608
7,634
12,509
7,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Synteko
Izanami
9
1 / 6 / 0
5,804
446
1,812
7,457
2,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
6,127
471
4,040
12,437
4,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
bellabrum
Cthulhu
8
0 / 3 / 3
5,833
449
7,609
9,334
8,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 4 / 1
6,427
494
5,306
8,516
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
4
4
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
EndlessBryan
Erlang Shen
7
1
3
8.5
W
Medusa
6
1
2
7
L
Cu Chulainn
Os3Zicas
Cu Chulainn
2
1
1
2.5
W
2
0
4
4
L
Izanami
Synteko
Izanami
1
6
0
0.17
W
3
1
6
6
L
0
4
1
0.13
L
Cthulhu
bellabrum
Cthulhu
0
3
3
0.5
W
Achilles
kuko140
Achilles
0
1
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,483
Damage
26,401
44,426
Taken
50,253
31,996
Mitigated
26,281
17,380
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
EndlessBryan
Erlang Shen
8,537
4,453
0
5,527
10,892
6,470
0
1,195
9,697
0
64,113
W
Medusa
6,429
3,621
0
1,559
4,668
1,782
800
2,410
2,258
0
56,593
L
Cu Chulainn
Os3Zicas
Cu Chulainn
7,634
1,407
0
4,004
12,509
7,315
0
2,104
10,405
0
59,789
W
8,412
599
370
4,918
8,060
3,593
424
4,485
3,575
63,939
0
L
Izanami
Synteko
Izanami
1,812
1,600
0
169
7,457
2,368
470
1,742
5,715
0
28,110
W
4,947
2,073
158
2,229
9,857
8,683
166
3,804
6,053
16,342
2,064
L
4,040
2,282
0
1,525
12,437
4,870
0
2,222
10,215
0
43,841
L
Cthulhu
bellabrum
Cthulhu
7,609
1,279
150
2,828
9,334
8,522
0
2,293
7,041
23,392
0
W
Achilles
kuko140
Achilles
7,158
1,097
0
2,619
10,949
11,468
0
1,021
9,928
0
47,864
L
5,306
1,331
0
675
8,516
3,206
0
4,523
3,993
45,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,350
Gold Earned
32,096
395
Minions Killed
348
0
Camps Cleared
0
1,285,363
Distance Traveled
1,263,156
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,775
598
107
8
0
286,670
3
W
Medusa
7,593
584
90
7
0
223,958
5
L
Cu Chulainn
7,905
608
117
9
0
233,831
1
W
Hel
7,902
608
105
8
0
254,091
3
L
Izanami
5,804
446
64
5
0
213,969
0
W
Atlas
6,825
525
33
3
0
265,765
0
L
Kali
6,127
471
65
5
0
290,860
0
L
Cthulhu
5,833
449
28
2
0
267,726
1
W
Achilles
6,255
481
60
5
0
254,879
0
L
Hera
6,427
494
74
6
0
256,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role