Player Matchup

Scylla
Scylla
D3MONxL0RD
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 14L
1,632 Elo+
Party 2
Hercules
Hercules
GB DubEye
Hercules
Level 115
God Stats
16W - 26L
1,451 SR
Queue Stats
296W - 376L
1,444 Elo+
Solo
Cernunnos
Cernunnos
murder6666
Cernunnos
Level 140
God Stats
6W - 2L
1,648 SR
Queue Stats
56W - 19L
1,678 Elo+
Party 2
Team Averages
Level 94
1,533 SR
1,585 Elo+

VS

Team Averages
Level 85
1,839 SR
1,615 Elo+
Ne Zha
Ne Zha
BaddyNeith
Ne Zha
Level 28
God Stats
1W - 0L
1,696 SR
Queue Stats
32W - 7L
1,713 Elo+
Party 1
Janus
Janus
RGK12
Janus
Level 89
God Stats
1W - 0L
1,862 SR
Queue Stats
11W - 12L
1,448 Elo+
Solo
Mulan
Mulan
SHOTTEYSWORD
Mulan
Level 139
God Stats
11W - 2L
1,958 SR
Queue Stats
85W - 51L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
D3MONxL0RD
Scylla
14
5 / 6 / 5
9,858
704
13,110
15,022
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
GB DubEye
Hercules
14
5 / 4 / 5
9,956
711
7,466
19,644
14,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
murder6666
Cernunnos
13
1 / 7 / 6
8,832
631
9,569
14,076
4,870
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BaddyNeith
Ne Zha
16
8 / 3 / 6
11,423
816
16,437
11,490
6,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
RGK12
Janus
15
6 / 3 / 8
10,788
771
9,844
7,746
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 5 / 10
9,993
714
16,368
17,722
13,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
11
Kills
17
17
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BaddyNeith
Ne Zha
8
3
6
3.67
L
Scylla
D3MONxL0RD
Scylla
5
6
5
1.25
L
Hercules
GB DubEye
Hercules
5
4
5
1.88
W
Janus
RGK12
Janus
6
3
8
3.33
W
3
5
10
1.6
L
Cernunnos
murder6666
Cernunnos
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,145
Damage
42,649
48,742
Taken
36,958
24,338
Mitigated
23,426
15,852
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BaddyNeith
Ne Zha
16,437
4,065
0
3,621
11,490
6,642
532
2,472
8,417
0
37,355
L
Scylla
D3MONxL0RD
Scylla
13,110
2,060
0
5,535
15,022
5,004
0
3,067
11,686
35,568
0
L
Hercules
GB DubEye
Hercules
7,466
2,912
0
7,959
19,644
14,464
44
5,391
13,685
0
16,754
W
Janus
RGK12
Janus
9,844
655
0
956
7,746
2,947
540
4,416
2,906
33,654
0
W
16,368
3,518
0
5,953
17,722
13,837
480
5,722
11,202
0
35,120
L
Cernunnos
murder6666
Cernunnos
9,569
4,866
0
2,358
14,076
4,870
0
1,768
12,119
0
29,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,646
Gold Earned
32,204
131
Minions Killed
133
6
Camps Cleared
7
656,752
Distance Traveled
716,543
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,423
816
46
3
4
270,067
1
L
Scylla
9,858
704
61
4
5
208,019
6
L
Hercules
9,956
711
25
2
0
248,859
1
W
Janus
10,788
771
50
4
2
217,789
1
W
Mulan
9,993
714
37
3
1
228,687
6
L
Cernunnos
8,832
631
45
3
1
199,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role