Player Matchup

Ymir
Ymir
AToyotaPrius
Ymir
Level 83
God Stats
9W - 3L
1,634 SR
Queue Stats
47W - 20L
1,826 Elo+
Party 2
Scylla
Scylla
C1or0x
Scylla
Level 80
God Stats
1W - 0L
1,613 SR
Queue Stats
11W - 6L
1,642 Elo+
Party 2
Ne Zha
Ne Zha
iDRINKPEE I
Ne Zha
Level 29
God Stats
1W - 1L
1,250 SR
Queue Stats
49W - 23L
1,762 Elo+
Party 2
Team Averages
Level 64
1,499 SR
1,743 Elo+

VS

Team Averages
Level 75
1,478 SR
1,648 Elo+
Fenrir
Fenrir
Bellessar
Fenrir
Level 153
God Stats
9W - 7L
1,610 SR
Queue Stats
328W - 295L
1,584 Elo+
Party 1
Aphrodite
Aphrodite
Caylese
Aphrodite
Level 69
God Stats
0W - 2L
1,324 SR
Queue Stats
87W - 98L
1,511 Elo+
Party 1
Bastet
Bastet
Psybro
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,850 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 16
13,912
662
12,251
21,943
25,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
C1or0x
Scylla
20
7 / 3 / 12
15,161
722
25,496
17,396
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
20
11 / 0 / 7
15,932
759
30,409
25,843
28,699
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bellessar
Fenrir
17
1 / 6 / 5
12,270
584
12,199
31,642
27,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Caylese
Aphrodite
17
0 / 8 / 3
11,625
554
8,227
21,543
14,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bastet
Psybro
Bastet
18
6 / 5 / 1
13,255
631
28,408
26,520
10,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
19
Kills
7
7
Deaths
19
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
4
16
2.25
L
Fenrir
Bellessar
Fenrir
1
6
5
0.58
W
Scylla
C1or0x
Scylla
7
3
12
4.33
L
Aphrodite
Caylese
Aphrodite
0
8
3
0.19
L
Bastet
Psybro
Bastet
6
5
1
1.3
W
Ne Zha
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,156
Damage
48,834
65,182
Taken
79,705
60,141
Mitigated
52,944
13,024
Healing
20,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,251
2,232
723
2,064
21,943
25,171
236
4,850
17,093
29,409
0
L
Fenrir
Bellessar
Fenrir
12,199
3,852
0
1,735
31,642
27,535
0
16,334
15,308
129
32,017
W
Scylla
C1or0x
Scylla
25,496
3,274
0
1,360
17,396
6,271
1,232
702
16,694
65,804
0
L
Aphrodite
Caylese
Aphrodite
8,227
1,912
6,136
7,698
21,543
14,691
0
8,929
12,614
46,302
0
L
Bastet
Psybro
Bastet
28,408
5,652
0
4,832
26,520
10,718
0
13,174
13,346
63
66,988
W
Ne Zha
30,409
10,189
734
8,143
25,843
28,699
1,776
4,053
21,790
7
94,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,005
Gold Earned
37,150
237
Minions Killed
205
12
Camps Cleared
5
1,095,458
Distance Traveled
1,115,291
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,912
662
40
2
3
327,126
7
L
Fenrir
12,270
584
50
2
3
413,580
0
W
Scylla
15,161
722
85
4
5
364,718
3
L
Aphrodite
11,625
554
62
3
0
308,194
0
L
Bastet
13,255
631
93
4
2
393,517
3
W
Ne Zha
15,932
759
112
5
4
403,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role