Player Matchup

Tiamat
Tiamat
HailSaban
Tiamat
Level 139
God Stats
0W - 3L
1,182 SR
Queue Stats
57W - 59L
1,534 Elo+
Solo
Ra
Ra
HeavenDecayed
Ra
Level 135
God Stats
2W - 2L
1,260 SR
Queue Stats
234W - 261L
1,465 Elo+
Solo
Thoth
Thoth
Jowleazy
Thoth
Level 80
God Stats
0W - 2L
1,247 SR
Queue Stats
104W - 89L
1,531 Elo+
Party 1
Neith
Neith
SteLeazy
Neith
Level 125
God Stats
1W - 5L
1,279 SR
Queue Stats
240W - 250L
1,496 Elo+
Party 1
Vulcan
Vulcan
fer2k
Vulcan
Level 160
God Stats
1W - 2L
1,525 SR
Queue Stats
150W - 156L
1,519 Elo+
Solo
Team Averages
Level 128
1,298 SR
1,509 Elo+

VS

Team Averages
Level 81
1,598 SR
1,556 Elo+
Gilgamesh
Gilgamesh
AZEROTH322
Gilgamesh
Level 74
God Stats
2W - 1L
1,752 SR
Queue Stats
83W - 89L
1,539 Elo+
Solo
Chang'e
Chang'e
Mow_MowMow
Chang'e
Level 146
God Stats
6W - 2L
1,704 SR
Queue Stats
392W - 408L
1,566 Elo+
Solo
Achilles
Achilles
NOXIA799
Achilles
Level 33
God Stats
1W - 2L
1,325 SR
Queue Stats
33W - 38L
1,424 Elo+
Solo
Hera
Hera
cartography
Hera
Level 23
God Stats
2W - 1L
1,740 SR
Queue Stats
11W - 7L
1,673 Elo+
Solo
Ishtar
Ishtar
sKILL eli
Ishtar
Level 129
God Stats
6W - 11L
1,470 SR
Queue Stats
674W - 709L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HailSaban
Tiamat
20
3 / 2 / 3
11,346
667
14,372
12,723
11,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 2
10,840
638
9,310
13,204
7,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
Jowleazy
Thoth
14
0 / 7 / 5
9,103
535
13,328
16,958
6,910
Neith
SteLeazy
Neith
15
1 / 5 / 5
9,884
581
12,061
14,669
6,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
fer2k
Vulcan
18
3 / 5 / 6
10,488
617
26,356
13,894
6,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AZEROTH322
Gilgamesh
19
5 / 2 / 12
11,964
704
9,459
20,561
19,047
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Mow_MowMow
Chang'e
16
1 / 1 / 14
10,584
623
5,116
16,646
11,333
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Achilles
NOXIA799
Achilles
19
8 / 2 / 10
12,164
716
13,703
24,405
28,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 3 / 12
12,655
744
25,410
12,100
6,554
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
sKILL eli
Ishtar
18
3 / 3 / 11
11,004
647
10,714
19,446
13,361
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
9
Kills
23
23
Deaths
11
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AZEROTH322
Gilgamesh
5
2
12
5.5
L
Tiamat
HailSaban
Tiamat
3
2
3
2.25
L
2
4
2
0.75
L
Thoth
Jowleazy
Thoth
0
7
5
0.36
W
Chang'e
Mow_MowMow
Chang'e
1
1
14
8
W
Achilles
NOXIA799
Achilles
8
2
10
6.5
L
Neith
SteLeazy
Neith
1
5
5
0.7
W
6
3
12
4
L
Vulcan
fer2k
Vulcan
3
5
6
1.2
W
Ishtar
sKILL eli
Ishtar
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,427
Damage
64,402
71,448
Taken
93,158
39,635
Mitigated
78,717
26,961
Healing
49,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AZEROTH322
Gilgamesh
9,459
845
2,239
2,073
20,561
19,047
1,192
14,559
5,991
542
23,810
L
Tiamat
HailSaban
Tiamat
14,372
473
829
3,785
12,723
11,951
162
3,891
8,581
35,642
0
L
9,310
789
7,976
3,593
13,204
7,095
0
5,815
7,345
36,875
0
L
Thoth
Jowleazy
Thoth
13,328
584
763
2,293
16,958
6,910
30
7,240
9,297
27,564
0
W
Chang'e
Mow_MowMow
Chang'e
5,116
100
15,470
8,209
16,646
11,333
866
13,069
3,459
14,795
0
W
Achilles
NOXIA799
Achilles
13,703
1,871
1,115
7,304
24,405
28,422
762
16,036
8,261
0
31,046
L
Neith
SteLeazy
Neith
12,061
2,384
1,437
3,100
14,669
6,697
938
7,459
6,898
0
20,566
W
25,410
4,245
4,619
2,022
12,100
6,554
2,971
8,226
3,832
55,415
0
L
Vulcan
fer2k
Vulcan
26,356
11,126
1,826
1,359
13,894
6,982
150
6,194
7,563
45,030
0
W
Ishtar
sKILL eli
Ishtar
10,714
5,495
2,699
4,096
19,446
13,361
2,429
11,113
8,249
0
34,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,661
Gold Earned
58,371
178
Minions Killed
194
0
Camps Cleared
0
1,478,857
Distance Traveled
1,653,218
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,964
704
35
2
0
337,533
3
L
Tiamat
11,346
667
51
3
0
345,868
4
L
Ra
10,840
638
59
3
0
278,529
1
L
Thoth
9,103
535
33
2
0
269,525
5
W
Chang'e
10,584
623
13
1
0
361,042
0
W
Achilles
12,164
716
36
2
0
333,199
1
L
Neith
9,884
581
8
0
0
269,300
5
W
Hera
12,655
744
62
4
0
316,045
1
L
Vulcan
10,488
617
27
2
0
315,635
0
W
Ishtar
11,004
647
48
3
0
305,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role