Player Matchup

He Bo
He Bo
 
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Brunoganster25
Ishtar
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
240W - 229L
1,555 Elo+
Party 2
Nu Wa
Nu Wa
EmilioDantes
Nu Wa
Level 118
God Stats
7W - 3L
1,602 SR
Queue Stats
161W - 157L
1,579 Elo+
Party 2
Thor
Thor
Rumpassbuns
Thor
Level 159
God Stats
2W - 3L
1,572 SR
Queue Stats
389W - 371L
1,519 Elo+
Solo
Scylla
Scylla
showstopper94
Scylla
Level 128
God Stats
5W - 7L
1,750 SR
Queue Stats
338W - 326L
1,567 Elo+
Solo
Team Averages
Level 126
1,585 SR
1,544 Elo+

VS

Team Averages
Level 74
1,532 SR
1,469 Elo+
Chiron
Chiron
 
Chiron
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BrokenOats
Bellona
Level 95
God Stats
9W - 11L
1,506 SR
Queue Stats
270W - 254L
1,512 Elo+
Party 1
Bacchus
Bacchus
JShunk
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,317 Elo+
Solo
Hera
Hera
Lost My Jet
Hera
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ShadedRomanian
Raijin
Level 101
God Stats
2W - 1L
1,655 SR
Queue Stats
46W - 53L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
2 / 3 / 3
6,201
1,034
6,549
6,506
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 4
5,589
932
6,698
7,079
3,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
3 / 4 / 2
6,411
1,069
6,833
7,879
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 1
5,073
846
1,815
4,005
2,577
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

12
1 / 2 / 1
6,037
1,006
6,127
4,449
1,766
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
4 / 0 / 7
7,261
1,210
6,952
5,505
2,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
BrokenOats
Bellona
11
2 / 1 / 10
6,763
1,127
5,672
6,905
7,859
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
JShunk
Bacchus
12
4 / 1 / 9
7,268
1,211
7,199
11,495
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 3 / 8
5,948
991
3,531
4,957
2,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 1 / 6
6,704
1,117
4,928
5,308
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
6
Kills
15
15
Deaths
6
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
3
3
1.17
W
Chiron
 
Chiron
4
0
7
7.5
W
Bellona
BrokenOats
Bellona
2
1
10
7
L
0
4
4
0.5
L
3
4
2
1
W
Bacchus
JShunk
Bacchus
4
1
9
8.5
W
1
3
8
1.67
L
0
2
1
0.25
W
4
1
6
7
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,022
Damage
28,282
29,918
Taken
34,170
13,687
Mitigated
24,277
7,165
Healing
19,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,549
411
1,175
1,788
6,506
2,762
0
3,458
3,010
9,949
0
W
Chiron
 
Chiron
6,952
2,189
1,308
2,653
5,505
2,434
378
2,787
2,718
0
21,799
W
Bellona
BrokenOats
Bellona
5,672
238
3,026
3,359
6,905
7,859
160
4,415
2,490
0
7,887
L
6,698
2,342
251
1,053
7,079
3,156
0
3,897
3,011
0
12,696
L
6,833
1,114
228
1,754
7,879
3,426
0
4,731
2,979
14,658
0
W
Bacchus
JShunk
Bacchus
7,199
802
1,138
5,441
11,495
9,228
57
5,078
6,417
10,090
0
W
3,531
1,291
0
0
4,957
2,323
755
3,299
1,658
10,450
0
L
1,815
319
0
20
4,005
2,577
0
1,610
2,273
0
4,179
W
4,928
307
1,179
1,011
5,308
2,433
491
3,930
1,378
9,783
0
L
6,127
735
289
607
4,449
1,766
0
1,962
2,328
14,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,311
Gold Earned
33,944
60
Minions Killed
68
0
Camps Cleared
0
624,005
Distance Traveled
704,199
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,201
1,034
11
2
0
138,833
1
W
Chiron
7,261
1,210
38
6
0
126,788
0
W
Bellona
6,763
1,127
4
1
0
148,936
1
L
Ishtar
5,589
932
13
2
0
127,357
3
L
Nu Wa
6,411
1,069
11
2
0
131,271
1
W
Bacchus
7,268
1,211
3
1
0
146,425
1
W
Hera
5,948
991
14
2
0
140,042
2
L
Thor
5,073
846
7
1
0
89,473
0
W
Raijin
6,704
1,117
9
2
0
142,008
0
L
Scylla
6,037
1,006
18
3
0
137,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role