Player Matchup

Fafnir
Fafnir
Apokripha
Fafnir
Level 120
God Stats
2W - 0L
1,414 SR
Queue Stats
230W - 246L
1,491 Elo+
Party 2
Ao Kuang
Ao Kuang
Glenvel
Ao Kuang
Level 140
God Stats
3W - 3L
1,704 SR
Queue Stats
67W - 34L
1,719 Elo+
Party 2
Cernunnos
Cernunnos
JakeTheCarry
Cernunnos
Level 155
God Stats
5W - 2L
1,760 SR
Queue Stats
231W - 206L
1,537 Elo+
Party 2
King Arthur
King Arthur
ToxicRain214
King Arthur
Level 109
God Stats
21W - 6L
1,732 SR
Queue Stats
268W - 134L
1,698 Elo+
Party 2
Olorun
Olorun
sceper3
Olorun
Level 160
God Stats
5W - 9L
1,474 SR
Queue Stats
249W - 209L
1,535 Elo+
Party 2
Team Averages
Level 137
1,617 SR
1,596 Elo+

VS

Team Averages
Level 134
1,536 SR
1,618 Elo+
Sol
Sol
Quntake
Sol
Level 87
God Stats
0W - 3L
1,697 SR
Queue Stats
286W - 161L
1,633 Elo+
Party 1
Heimdallr
Heimdallr
Rithrum
Heimdallr
Level 160
God Stats
5W - 8L
1,524 SR
Queue Stats
666W - 562L
1,599 Elo+
Party 1
Merlin
Merlin
Slushy_iAm
Merlin
Level 136
God Stats
3W - 3L
1,578 SR
Queue Stats
343W - 332L
1,584 Elo+
Party 1
Mulan
Mulan
alpha11wolf
Mulan
Level 160
God Stats
2W - 2L
1,594 SR
Queue Stats
130W - 123L
1,655 Elo+
Solo
Ratatoskr
Ratatoskr
crág
Ratatoskr
Level 126
God Stats
1W - 2L
1,288 SR
Queue Stats
106W - 99L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Apokripha
Fafnir
18
1 / 1 / 13
14,679
524
5,212
29,197
45,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
Glenvel
Ao Kuang
20
22 / 0 / 3
18,681
667
31,076
34,546
21,843
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
JakeTheCarry
Cernunnos
20
3 / 5 / 11
16,236
580
29,920
28,752
15,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
ToxicRain214
King Arthur
20
1 / 6 / 16
16,251
580
23,969
39,610
53,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
sceper3
Olorun
20
6 / 2 / 13
15,663
559
28,220
22,562
14,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
3 / 8 / 2
13,926
497
21,788
24,496
11,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Rithrum
Heimdallr
18
2 / 8 / 8
12,200
436
13,353
39,950
40,643
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Slushy_iAm
Merlin
20
3 / 6 / 3
13,137
469
16,948
17,790
9,037
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 6 / 5
14,334
512
31,677
43,379
53,149
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ratatoskr
crág
Ratatoskr
20
2 / 7 / 4
12,788
457
8,421
26,588
13,696
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
33
Kills
14
14
Deaths
35
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Apokripha
Fafnir
1
1
13
7.5
W
Ao Kuang
Glenvel
Ao Kuang
22
0
3
23.5
W
Cernunnos
JakeTheCarry
Cernunnos
3
5
11
1.7
L
Sol
3
8
2
0.5
L
Heimdallr
Rithrum
Heimdallr
2
8
8
0.75
L
Merlin
Slushy_iAm
Merlin
3
6
3
0.75
W
King Arthur
ToxicRain214
King Arthur
1
6
16
1.5
L
4
6
5
1.08
L
Ratatoskr
crág
Ratatoskr
2
7
4
0.57
W
Olorun
sceper3
Olorun
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,397
Damage
92,187
154,667
Taken
152,203
151,301
Mitigated
127,635
71,563
Healing
40,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Apokripha
Fafnir
5,212
603
0
8,497
29,197
45,835
1,712
9,612
19,198
25,921
1,955
W
Ao Kuang
Glenvel
Ao Kuang
31,076
9,728
0
25,997
34,546
21,843
8,381
7,412
26,504
169,026
0
W
Cernunnos
JakeTheCarry
Cernunnos
29,920
13,583
0
14,305
28,752
15,887
3,983
10,541
17,550
0
191,143
L
Sol
21,788
7,520
0
8,506
24,496
11,110
1,671
8,323
16,173
131,571
1,342
L
Heimdallr
Rithrum
Heimdallr
13,353
7,063
818
1,132
39,950
40,643
0
14,626
25,114
0
45,555
L
Merlin
Slushy_iAm
Merlin
16,948
609
0
545
17,790
9,037
0
9,575
8,145
123,807
0
W
King Arthur
ToxicRain214
King Arthur
23,969
3,717
513
7,914
39,610
53,623
88
6,526
30,099
0
114,169
L
31,677
2,673
652
20,989
43,379
53,149
476
18,506
24,705
979
126,196
L
Ratatoskr
crág
Ratatoskr
8,421
2,041
0
8,216
26,588
13,696
0
9,300
17,218
0
123,229
W
Olorun
sceper3
Olorun
28,220
15,329
2,751
11,586
22,562
14,113
6,672
8,893
13,275
132,878
14,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,510
Gold Earned
66,385
764
Minions Killed
851
0
Camps Cleared
0
2,764,645
Distance Traveled
2,519,263
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,679
524
24
1
0
557,386
5
W
Ao Kuang
18,681
667
175
6
0
615,244
4
W
Cernunnos
16,236
580
211
8
0
530,768
8
L
Sol
13,926
497
217
8
0
474,130
4
L
Heimdallr
12,200
436
64
2
0
484,421
2
L
Merlin
13,137
469
184
7
0
432,875
6
W
King Arthur
16,251
580
173
6
0
515,763
1
L
Mulan
14,334
512
207
7
0
505,241
8
L
Ratatoskr
12,788
457
179
6
0
622,596
3
W
Olorun
15,663
559
181
6
0
545,484
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role