Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
WTcP Crowder
Izanami
Level 9
God Stats
6W - 1L
1,714 SR
Queue Stats
19W - 11L
1,383 Elo+
Party 1
Atlas
Atlas
WTcP LitRoS
Atlas
Level 42
God Stats
17W - 7L
1,606 SR
Queue Stats
131W - 142L
1,468 Elo+
Party 1
Team Averages
Level 53
1,607 SR
1,450 Elo+

VS

Team Averages
Level 52
1,404 SR
1,337 Elo+
King Arthur
King Arthur
HIGHROLLER79608
King Arthur
Level 4
God Stats
0W - 2L
1,294 SR
Queue Stats
7W - 8L
1,371 Elo+
Party 2
Chiron
Chiron
Kaul_76
Chiron
Level 89
God Stats
3W - 2L
1,478 SR
Queue Stats
80W - 111L
1,320 Elo+
Party 2
Olorun
Olorun
overcomeit99
Olorun
Level 64
God Stats
3W - 7L
1,441 SR
Queue Stats
80W - 111L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 0 / 3
10,605
707
21,575
9,880
5,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
WTcP Crowder
Izanami
15
1 / 2 / 6
9,796
653
4,179
11,472
5,385
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
2 / 0 / 7
10,694
713
8,164
16,370
22,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HIGHROLLER79608
King Arthur
12
0 / 4 / 2
8,351
557
4,734
12,588
11,420
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
Kaul_76
Chiron
14
1 / 1 / 1
9,082
605
15,630
11,887
5,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
12
1 / 4 / 1
8,471
565
8,292
14,745
6,627
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
3
7.5
L
King Arthur
HIGHROLLER79608
King Arthur
0
4
2
0.25
L
Chiron
Kaul_76
Chiron
1
1
1
1.5
W
Izanami
WTcP Crowder
Izanami
1
2
6
2
W
2
0
7
5.5
L
Olorun
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,918
Damage
28,656
37,722
Taken
39,220
33,742
Mitigated
23,634
17,773
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,575
8,614
0
7,085
9,880
5,377
2,234
1,459
8,421
65,996
5,979
L
King Arthur
HIGHROLLER79608
King Arthur
4,734
58
297
472
12,588
11,420
133
7,904
4,684
0
17,002
L
Chiron
Kaul_76
Chiron
15,630
4,372
1,127
2,597
11,887
5,587
0
9,234
2,653
0
51,155
W
Izanami
WTcP Crowder
Izanami
4,179
2,835
0
3,215
11,472
5,385
969
2,982
8,490
0
35,335
W
8,164
2,310
759
6,714
16,370
22,980
231
4,579
11,791
21,489
0
L
Olorun
8,292
3,190
1,557
4,902
14,745
6,627
1,176
11,030
3,715
29,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,095
Gold Earned
25,904
191
Minions Killed
151
10
Camps Cleared
3
780,423
Distance Traveled
744,291
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,605
707
107
7
6
264,400
2
L
King Arthur
8,351
557
27
2
0
253,209
1
L
Chiron
9,082
605
73
5
3
267,158
5
W
Izanami
9,796
653
69
5
2
259,306
1
W
Atlas
10,694
713
15
1
2
256,717
3
L
Olorun
8,471
565
51
3
0
223,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role