Player Matchup

Medusa
Medusa
 
Medusa
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Polar_Bear_chill
Pele
Level 59
God Stats
13W - 7L
1,570 SR
Queue Stats
62W - 89L
1,283 Elo+
Party 2
Guan Yu
Guan Yu
SubarashiiRoma
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,110 Elo+
Party 2
Fafnir
Fafnir
TheMightyWatson
Fafnir
Level 34
God Stats
1W - 2L
1,483 SR
Queue Stats
30W - 33L
1,414 Elo+
Solo
Chang'e
Chang'e
softiemf
Chang'e
Level 61
God Stats
2W - 1L
1,771 SR
Queue Stats
21W - 27L
1,330 Elo+
Solo
Team Averages
Level 43
1,565 SR
1,327 Elo+

VS

Team Averages
Level 74
1,448 SR
1,412 Elo+
Ravana
Ravana
 
Ravana
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DvD1025
Mulan
Level 69
God Stats
23W - 24L
1,428 SR
Queue Stats
202W - 245L
1,380 Elo+
Party 1
Discordia
Discordia
KJF1ames
Discordia
Level 28
God Stats
4W - 4L
1,654 SR
Queue Stats
26W - 28L
1,448 Elo+
Party 1
Arachne
Arachne
RR-PhantomNoble
Arachne
Level 124
God Stats
1W - 0L
1,331 SR
Queue Stats
112W - 151L
1,343 Elo+
Party 1
Zeus
Zeus
burninginferno84
Zeus
Level 67
God Stats
11W - 16L
1,329 SR
Queue Stats
255W - 294L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
6 / 4 / 0
5,886
535
8,739
7,570
2,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 6 / 1
4,894
445
2,744
9,436
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

1
0 / 0 / 0
3,591
326
0
0
0
9
0 / 0 / 6
5,733
521
2,010
4,509
4,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
softiemf
Chang'e
9
0 / 2 / 1
5,333
485
1,294
5,794
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
1 / 1 / 2
5,658
514
1,141
4,650
3,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
DvD1025
Mulan
12
5 / 1 / 1
7,786
708
6,119
8,873
4,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
KJF1ames
Discordia
8
0 / 4 / 1
5,205
473
2,422
6,123
1,617
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 3
6,739
613
2,585
9,240
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 1
6,774
616
5,620
6,651
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
6
Kills
12
12
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
4
0
1.5
W
Ravana
 
Ravana
1
1
2
2
W
Mulan
DvD1025
Mulan
5
1
1
5.5
W
Discordia
KJF1ames
Discordia
0
4
1
0.13
L
0
6
1
0.08
W
2
0
3
3.5
L
0
0
0
0
L
0
0
6
3
W
4
2
1
2.25
L
Chang'e
softiemf
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,787
Damage
17,887
27,309
Taken
35,537
11,957
Mitigated
15,307
5,442
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,739
5,690
0
1,503
7,570
2,954
265
3,437
4,133
0
41,591
W
Ravana
 
Ravana
1,141
209
0
1,518
4,650
3,483
0
594
4,056
0
12,380
W
Mulan
DvD1025
Mulan
6,119
1,647
0
3,728
8,873
4,535
3,043
0
8,873
0
50,066
W
Discordia
KJF1ames
Discordia
2,422
314
230
1,009
6,123
1,617
374
873
5,250
26,923
0
L
2,744
953
0
910
9,436
2,863
0
0
9,436
0
25,419
W
2,585
1,635
0
2,536
9,240
3,431
0
319
8,921
0
52,827
L
0
0
0
0
0
0
0
0
0
0
0
L
2,010
331
309
1,275
4,509
4,130
2
2,158
2,351
12,936
0
W
5,620
822
0
184
6,651
2,241
446
1,518
5,133
39,104
0
L
Chang'e
softiemf
Chang'e
1,294
69
0
1,445
5,794
2,010
117
2,447
3,347
25,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,437
Gold Earned
32,162
180
Minions Killed
339
0
Camps Cleared
0
662,691
Distance Traveled
1,004,473
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,886
535
71
6
0
165,977
1
W
Ravana
5,658
514
14
1
0
195,152
0
W
Mulan
7,786
708
106
10
0
204,246
1
W
Discordia
5,205
473
58
5
0
163,837
0
L
Pele
4,894
445
42
4
0
152,110
0
W
Arachne
6,739
613
92
8
0
244,191
0
L
Guan Yu
3,591
326
0
0
0
0
0
L
Fafnir
5,733
521
20
2
0
208,655
3
W
Zeus
6,774
616
69
6
0
197,047
0
L
Chang'e
5,333
485
47
4
0
135,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role