Player Matchup

Yemoja
Yemoja
About813Cats
Yemoja
Level 25
God Stats
5W - 4L
1,532 SR
Queue Stats
37W - 24L
1,540 Elo+
Party 1
Hou Yi
Hou Yi
Belbussy
Hou Yi
Level 7
God Stats
1W - 1L
1,706 SR
Queue Stats
14W - 8L
1,557 Elo+
Party 1
Pele
Pele
Deathelo
Pele
Level 121
God Stats
5W - 5L
1,338 SR
Queue Stats
105W - 107L
1,408 Elo+
Party 2
Zeus
Zeus
NotoriousLFB7
Zeus
Level 28
God Stats
2W - 3L
1,841 SR
Queue Stats
62W - 77L
1,398 Elo+
Party 2
Sun Wukong
Sun Wukong
ObiWanComeBloMe
Sun Wukong
Level 127
God Stats
2W - 2L
1,679 SR
Queue Stats
104W - 80L
1,536 Elo+
Party 1
Team Averages
Level 62
1,619 SR
1,488 Elo+

VS

Team Averages
Level 101
1,376 SR
1,432 Elo+
Anubis
Anubis
BILLYNTIMMY
Anubis
Level 100
God Stats
13W - 11L
1,365 SR
Queue Stats
564W - 525L
1,481 Elo+
Party 3
Lancelot
Lancelot
FireLordZeus1
Lancelot
Level 110
God Stats
2W - 3L
1,228 SR
Queue Stats
243W - 259L
1,434 Elo+
Solo
Cthulhu
Cthulhu
LC GlockOut
Cthulhu
Level 129
God Stats
14W - 10L
1,610 SR
Queue Stats
518W - 498L
1,570 Elo+
Party 3
Izanami
Izanami
PercJawn
Izanami
Level 7
God Stats
2W - 8L
1,261 SR
Queue Stats
2W - 11L
1,161 Elo+
Party 3
Raijin
Raijin
toxic_echo_xd
Raijin
Level 160
God Stats
3W - 3L
1,417 SR
Queue Stats
490W - 458L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 2 / 1
4,841
484
1,707
8,040
2,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Belbussy
Hou Yi
7
1 / 4 / 0
4,428
443
5,413
7,646
1,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
8
3 / 3 / 0
5,173
517
4,257
9,076
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 2
5,081
508
2,785
5,935
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ObiWanComeBloMe
Sun Wukong
9
0 / 3 / 1
5,205
521
1,605
8,506
5,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
3 / 1 / 4
5,348
535
6,122
6,481
2,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lancelot
FireLordZeus1
Lancelot
9
3 / 2 / 6
5,669
567
3,740
6,520
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
LC GlockOut
Cthulhu
10
2 / 1 / 2
6,256
626
6,663
4,917
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
PercJawn
Izanami
10
4 / 0 / 4
5,852
585
6,950
5,413
1,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 0 / 2
5,767
577
4,270
3,926
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
16
16
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
1
0.25
W
Anubis
3
1
4
5
L
Hou Yi
Belbussy
Hou Yi
1
4
0
0.25
L
Pele
3
3
0
1
W
Lancelot
FireLordZeus1
Lancelot
3
2
6
3
W
Cthulhu
LC GlockOut
Cthulhu
2
1
2
3
L
0
4
2
0.25
L
Sun Wukong
ObiWanComeBloMe
Sun Wukong
0
3
1
0.17
W
Izanami
PercJawn
Izanami
4
0
4
6
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,767
Damage
27,745
39,203
Taken
27,257
14,222
Mitigated
10,869
10,759
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,707
223
1,169
1,608
8,040
2,494
0
2,904
5,136
16,116
0
W
Anubis
6,122
338
266
3,153
6,481
2,839
0
860
5,621
25,911
0
L
Hou Yi
Belbussy
Hou Yi
5,413
2,219
0
1,562
7,646
1,518
0
2,269
5,377
0
30,737
L
Pele
4,257
1,666
0
3,316
9,076
2,656
0
3,435
5,551
0
22,715
W
Lancelot
FireLordZeus1
Lancelot
3,740
1,051
0
982
6,520
2,481
0
916
5,604
0
29,281
W
Cthulhu
LC GlockOut
Cthulhu
6,663
611
197
881
4,917
2,472
0
318
4,599
39,231
0
L
2,785
494
0
466
5,935
1,922
336
3,259
2,652
26,757
0
L
Sun Wukong
ObiWanComeBloMe
Sun Wukong
1,605
305
0
2,638
8,506
5,632
0
4,466
3,432
0
30,307
W
Izanami
PercJawn
Izanami
6,950
4,513
0
781
5,413
1,774
0
1,151
4,262
0
38,346
W
4,270
393
0
500
3,926
1,303
0
1,247
2,679
33,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,728
Gold Earned
28,892
240
Minions Killed
297
0
Camps Cleared
0
867,709
Distance Traveled
942,839
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,841
484
35
4
0
168,978
2
W
Anubis
5,348
535
38
4
0
174,584
1
L
Hou Yi
4,428
443
48
5
0
165,431
0
L
Pele
5,173
517
31
3
0
192,346
2
W
Lancelot
5,669
567
53
5
0
199,123
3
W
Cthulhu
6,256
626
80
8
0
208,697
1
L
Zeus
5,081
508
59
6
0
159,292
0
L
Sun Wukong
5,205
521
67
7
0
181,662
0
W
Izanami
5,852
585
72
7
0
183,772
0
W
Raijin
5,767
577
54
5
0
176,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role