Player Matchup

Chiron
Chiron
Dahllar
Chiron
Level 87
God Stats
4W - 4L
1,839 SR
Queue Stats
35W - 44L
1,558 Elo+
Party 2
Atlas
Atlas
GoForGhazi
Atlas
Level 124
God Stats
9W - 10L
1,656 SR
Queue Stats
35W - 46L
1,469 Elo+
Party 2
King Arthur
King Arthur
OpTiCTurd
King Arthur
Level 30
God Stats
2W - 1L
1,430 SR
Queue Stats
18W - 4L
1,752 Elo+
Party 1
Ullr
Ullr
TinMan1134
Ullr
Level 37
God Stats
4W - 1L
1,862 SR
Queue Stats
19W - 8L
1,738 Elo+
Party 1
Chronos
Chronos
llkevorkianll
Chronos
Level 47
God Stats
3W - 1L
1,702 SR
Queue Stats
63W - 78L
1,549 Elo+
Solo
Team Averages
Level 65
1,698 SR
1,614 Elo+

VS

Team Averages
Level 101
1,637 SR
1,558 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
AkazaDem0N
Cupid
Level 150
God Stats
30W - 13L
1,737 SR
Queue Stats
384W - 454L
1,535 Elo+
Party 3
Cerberus
Cerberus
Concho Mk
Cerberus
Level 107
God Stats
0W - 5L
1,410 SR
Queue Stats
242W - 263L
1,515 Elo+
Party 3
Loki
Loki
SnowmanDJ
Loki
Level 81
God Stats
10W - 6L
1,647 SR
Queue Stats
47W - 32L
1,594 Elo+
Party 3
Cabrakan
Cabrakan
joya-definida0
Cabrakan
Level 39
God Stats
5W - 1L
1,893 SR
Queue Stats
25W - 11L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dahllar
Chiron
12
1 / 1 / 2
7,430
531
7,201
9,898
3,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atlas
10
2 / 2 / 4
7,000
500
5,949
9,395
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
OpTiCTurd
King Arthur
14
4 / 0 / 2
8,378
598
10,411
9,220
7,117
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
6 / 0 / 3
8,642
617
7,412
9,824
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chronos
14
3 / 0 / 4
8,586
613
8,989
6,293
2,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 3 / 0
6,133
438
2,619
8,117
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
12
2 / 2 / 0
7,126
509
8,173
9,037
3,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Concho Mk
Cerberus
12
1 / 5 / 0
6,813
487
4,728
15,048
13,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
12
0 / 4 / 1
6,650
475
3,194
11,658
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
10
0 / 2 / 1
6,089
435
2,466
12,081
10,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
3
3
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
0
0
L
Cupid
2
2
0
1
L
Cerberus
Concho Mk
Cerberus
1
5
0
0.2
W
Chiron
Dahllar
Chiron
1
1
2
2
W
Atlas
2
2
4
2
W
King Arthur
OpTiCTurd
King Arthur
4
0
2
5
L
Loki
0
4
1
0.13
W
6
0
3
7.5
L
Cabrakan
0
2
1
0.25
W
Chronos
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,962
Damage
21,180
44,630
Taken
55,941
23,356
Mitigated
35,648
13,093
Healing
18,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,619
190
167
1,916
8,117
3,652
0
3,615
4,502
41,063
0
L
Cupid
8,173
4,513
272
4,110
9,037
3,317
0
1,101
7,936
0
67,310
L
Cerberus
Concho Mk
Cerberus
4,728
138
0
4,444
15,048
13,599
0
359
14,689
48,933
0
W
Chiron
Dahllar
Chiron
7,201
3,562
361
2,869
9,898
3,616
0
565
9,311
0
54,980
W
Atlas
5,949
2,772
0
2,558
9,395
6,079
0
2,225
7,170
14,599
2,750
W
King Arthur
OpTiCTurd
King Arthur
10,411
2,140
0
451
9,220
7,117
0
3,370
5,850
0
60,495
L
Loki
3,194
539
0
3,818
11,658
4,445
0
2,336
9,322
0
44,450
W
7,412
3,815
0
4,784
9,824
3,770
0
1,947
7,877
0
67,249
L
Cabrakan
2,466
546
0
3,650
12,081
10,635
0
5,831
6,250
11,855
0
W
Chronos
8,989
4,056
0
2,070
6,293
2,774
428
1,706
4,587
67,052
5,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,036
Gold Earned
32,811
493
Minions Killed
428
0
Camps Cleared
0
1,455,971
Distance Traveled
1,366,625
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,133
438
96
7
0
237,368
2
L
Cupid
7,126
509
104
7
0
254,591
4
L
Cerberus
6,813
487
127
9
0
244,270
3
W
Chiron
7,430
531
95
7
0
271,946
4
W
Atlas
7,000
500
31
2
0
301,853
2
W
King Arthur
8,378
598
117
8
0
292,765
1
L
Loki
6,650
475
86
6
0
308,273
4
W
Ullr
8,642
617
115
8
0
303,322
1
L
Cabrakan
6,089
435
15
1
0
322,123
6
W
Chronos
8,586
613
135
10
0
286,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role