Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Blossom Skies
Skadi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 98L
1,482 Elo+
Party 3
Hera
Hera
Gurrararara
Hera
Level 92
God Stats
2W - 0L
1,912 SR
Queue Stats
75W - 80L
1,508 Elo+
Party 3
Hercules
Hercules
KptnKrunch713_OG
Hercules
Level 115
God Stats
2W - 1L
1,616 SR
Queue Stats
174W - 140L
1,630 Elo+
Party 1
Poseidon
Poseidon
Pariah742
Poseidon
Level 120
God Stats
13W - 6L
1,460 SR
Queue Stats
447W - 463L
1,474 Elo+
Solo
Team Averages
Level 96
1,598 SR
1,519 Elo+

VS

Team Averages
Level 59
1,630 SR
1,553 Elo+
Jormungandr
Jormungandr
CharacterSwaps
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,698 Elo+
Party 2
Charybdis
Charybdis
DragonofWoe
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,487 Elo+
Party 2
Sol
Sol
NotAGnarMain
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,487 Elo+
Party 2
Bellona
Bellona
ScorpionPacer
Bellona
Level 89
God Stats
0W - 1L
1,849 SR
Queue Stats
2W - 3L
1,557 Elo+
Party 2
Vamana
Vamana
xXYungxSavXx
Vamana
Level 129
God Stats
2W - 1L
1,798 SR
Queue Stats
277W - 262L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
11 / 1 / 15
9,888
989
16,036
12,929
16,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 2 / 19
9,056
906
13,724
8,568
4,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
4 / 1 / 19
9,097
910
15,859
5,626
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 0 / 24
9,311
931
6,879
13,305
12,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
Pariah742
Poseidon
16
8 / 2 / 16
9,977
998
16,213
6,393
3,357
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CharacterSwaps
Jormungandr
12
0 / 6 / 2
6,903
690
6,543
16,881
16,035
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
DragonofWoe
Charybdis
12
0 / 6 / 4
6,970
697
10,956
11,896
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 3
7,408
741
7,067
12,411
6,000
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
13
2 / 6 / 3
8,236
824
6,280
15,593
17,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
13
3 / 5 / 2
8,442
844
8,080
17,662
13,986
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
20
30
Kills
6
6
Deaths
30
93
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
11
1
15
18.5
W
6
2
19
7.75
L
Jormungandr
CharacterSwaps
Jormungandr
0
6
2
0.17
L
Charybdis
DragonofWoe
Charybdis
0
6
4
0.33
W
4
1
19
13.5
W
1
0
24
13
L
1
7
3
0.36
W
Poseidon
Pariah742
Poseidon
8
2
16
8
L
Bellona
2
6
3
0.58
L
Vamana
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,711
Damage
38,926
46,821
Taken
74,443
40,492
Mitigated
59,426
22,645
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,036
2,273
3,402
2,367
12,929
16,958
838
4,275
8,654
0
22,366
W
13,724
3,875
1,051
1,386
8,568
4,751
2,643
2,483
6,085
0
23,039
L
Jormungandr
CharacterSwaps
Jormungandr
6,543
789
606
1,140
16,881
16,035
0
8,018
8,863
16,639
0
L
Charybdis
DragonofWoe
Charybdis
10,956
3,314
0
1,237
11,896
5,761
0
5,660
6,236
0
22,723
W
15,859
3,984
2,500
926
5,626
3,375
1,403
2,404
3,222
26,240
0
W
6,879
258
1,356
7,144
13,305
12,051
669
2,479
10,826
0
10,057
L
7,067
1,972
0
1,634
12,411
6,000
0
6,813
5,598
17,033
0
W
Poseidon
Pariah742
Poseidon
16,213
1,426
2,048
465
6,393
3,357
2,006
1,969
4,424
34,531
0
L
Bellona
6,280
2,169
1,510
1,826
15,593
17,644
0
5,077
10,516
0
10,530
L
Vamana
8,080
3,445
1,515
4,399
17,662
13,986
0
6,504
11,158
0
15,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,329
Gold Earned
37,959
109
Minions Killed
87
0
Camps Cleared
0
1,004,094
Distance Traveled
846,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,888
989
15
2
0
219,199
0
W
Skadi
9,056
906
15
2
0
151,246
0
L
Jormungandr
6,903
690
20
2
0
161,378
0
L
Charybdis
6,970
697
21
2
0
176,312
0
W
Hera
9,097
910
26
3
0
206,869
0
W
Hercules
9,311
931
4
0
0
211,847
0
L
Sol
7,408
741
26
3
0
147,866
0
W
Poseidon
9,977
998
49
5
0
214,933
0
L
Bellona
8,236
824
12
1
0
183,459
0
L
Vamana
8,442
844
8
1
0
177,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role