Player Matchup

Freya
Freya
Bloodalchemy
Freya
Level 65
God Stats
4W - 3L
1,558 SR
Queue Stats
97W - 126L
1,380 Elo+
Party 3
Cthulhu
Cthulhu
EienYurei
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,084 Elo+
Party 3
Set
Set
LipSucker
Set
Level 45
God Stats
28W - 17L
1,645 SR
Queue Stats
100W - 104L
1,522 Elo+
Party 2
Zhong Kui
Zhong Kui
NaughtyViper835
Zhong Kui
Level 29
God Stats
2W - 7L
1,291 SR
Queue Stats
48W - 77L
1,357 Elo+
Party 2
Amaterasu
Amaterasu
YamixKami
Amaterasu
Level 13
God Stats
1W - 1L
1,911 SR
Queue Stats
2W - 7L
1,260 Elo+
Party 3
Team Averages
Level 31
1,581 SR
1,321 Elo+

VS

Team Averages
Level 63
1,396 SR
1,206 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HollowMatrix
Achilles
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 36L
1,181 Elo+
Party 4
Tsukuyomi
Tsukuyomi
NoobSaibot54
Tsukuyomi
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 108L
1,080 Elo+
Party 1
Ishtar
Ishtar
TsDak
Ishtar
Level 34
God Stats
3W - 2L
1,207 SR
Queue Stats
92W - 87L
1,029 Elo+
Party 1
Sol
Sol
lil_taffy97
Sol
Level 121
God Stats
3W - 7L
1,271 SR
Queue Stats
23W - 39L
1,238 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
5,813
484
7,629
9,781
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
EienYurei
Cthulhu
7
0 / 4 / 3
5,335
445
3,611
9,241
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 4 / 0
5,361
447
4,448
13,349
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
NaughtyViper835
Zhong Kui
8
0 / 3 / 0
5,162
430
2,690
7,590
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
YamixKami
Amaterasu
9
0 / 7 / 0
5,005
417
2,781
12,212
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
8 / 0 / 0
8,314
693
10,117
8,954
4,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
HollowMatrix
Achilles
10
3 / 1 / 7
6,877
573
5,326
13,231
11,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
NoobSaibot54
Tsukuyomi
9
2 / 0 / 4
6,035
503
3,787
6,859
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
TsDak
Ishtar
11
4 / 2 / 6
6,754
563
8,155
8,701
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 3
7,302
609
6,029
6,721
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
21
21
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
0
0
8
L
3
3
0
1
L
Cthulhu
EienYurei
Cthulhu
0
4
3
0.38
W
Achilles
HollowMatrix
Achilles
3
1
7
6.5
L
0
4
0
0
L
Zhong Kui
NaughtyViper835
Zhong Kui
0
3
0
0
W
Tsukuyomi
NoobSaibot54
Tsukuyomi
2
0
4
4
W
Ishtar
TsDak
Ishtar
4
2
6
3.5
L
Amaterasu
YamixKami
Amaterasu
0
7
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,159
Damage
33,414
52,173
Taken
44,466
25,694
Mitigated
25,188
15,027
Healing
13,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,117
3,390
0
3,056
8,954
4,534
112
0
8,954
0
65,605
L
7,629
2,379
0
4,913
9,781
3,265
0
545
9,236
35,407
0
L
Cthulhu
EienYurei
Cthulhu
3,611
852
0
600
9,241
6,055
0
1,628
7,613
15,433
0
W
Achilles
HollowMatrix
Achilles
5,326
2,144
0
2,625
13,231
11,921
124
6,270
6,961
0
15,467
L
4,448
2,163
0
4,986
13,349
4,888
0
1,126
12,223
0
38,758
L
Zhong Kui
NaughtyViper835
Zhong Kui
2,690
631
0
1,517
7,590
5,209
0
1,813
5,777
26,354
0
W
Tsukuyomi
NoobSaibot54
Tsukuyomi
3,787
980
0
1,648
6,859
2,325
0
545
6,314
0
27,631
W
Ishtar
TsDak
Ishtar
8,155
4,759
0
1,984
8,701
3,212
942
3,727
4,974
0
45,937
L
Amaterasu
YamixKami
Amaterasu
2,781
1,346
0
3,011
12,212
6,277
0
0
12,212
0
24,431
W
6,029
3,074
0
4,297
6,721
3,196
1,209
3,388
3,333
41,446
7,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,676
Gold Earned
35,282
227
Minions Killed
332
0
Camps Cleared
0
1,083,367
Distance Traveled
1,151,533
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,314
693
108
9
0
238,040
1
L
Freya
5,813
484
52
4
0
216,908
5
L
Cthulhu
5,335
445
24
2
0
237,080
0
W
Achilles
6,877
573
11
1
0
219,812
2
L
Set
5,361
447
69
6
0
249,726
2
L
Zhong Kui
5,162
430
50
4
0
194,104
0
W
Tsukuyomi
6,035
503
50
4
0
275,055
0
W
Ishtar
6,754
563
69
6
0
225,423
2
L
Amaterasu
5,005
417
32
3
0
185,549
0
W
Sol
7,302
609
94
8
0
193,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role