Player Matchup

Freya
Freya
CJT007
Freya
Level 80
God Stats
14W - 23L
1,395 SR
Queue Stats
728W - 738L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
FaramirsQuality
Tsukuyomi
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 50L
1,426 Elo+
Party 2
Ymir
Ymir
SamTheRealHero
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,452 Elo+
Party 2
Heimdallr
Heimdallr
pokemaniac8765
Heimdallr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,280 Elo+
Solo
Hou Yi
Hou Yi
shantel8311
Hou Yi
Level 159
God Stats
3W - 6L
1,047 SR
Queue Stats
578W - 624L
1,476 Elo+
Solo
Team Averages
Level 94
1,388 SR
1,420 Elo+

VS

Team Averages
Level 138
1,486 SR
1,329 Elo+
Gilgamesh
Gilgamesh
HoudiniAJ
Gilgamesh
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 200L
1,478 Elo+
Solo
Merlin
Merlin
ReinventUrExit
Merlin
Level 126
God Stats
2W - 3L
1,459 SR
Queue Stats
131W - 136L
1,509 Elo+
Solo
Cerberus
Cerberus
TrueNorm98
Cerberus
Level 156
God Stats
1W - 0L
1,344 SR
Queue Stats
2W - 1L
1,264 Elo+
Party 1
Cthulhu
Cthulhu
XxIcyEOnxX
Cthulhu
Level 120
God Stats
1W - 0L
1,709 SR
Queue Stats
2W - 2L
1,197 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
eL CHaPos DANK
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,419 SR
Queue Stats
2W - 2L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CJT007
Freya
20
8 / 8 / 12
13,297
739
24,804
22,984
11,781
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
FaramirsQuality
Tsukuyomi
20
4 / 7 / 17
12,599
700
17,501
21,147
10,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 7 / 16
12,447
692
12,153
26,108
36,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
pokemaniac8765
Heimdallr
20
5 / 7 / 17
13,150
731
15,448
24,558
11,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
20
7 / 6 / 14
12,853
714
17,842
21,060
9,829
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HoudiniAJ
Gilgamesh
20
15 / 6 / 12
14,974
832
24,380
24,466
23,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 3 / 20
14,574
810
26,517
14,133
7,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cerberus
TrueNorm98
Cerberus
17
2 / 8 / 13
11,626
646
11,231
27,336
33,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
XxIcyEOnxX
Cthulhu
20
3 / 7 / 16
13,048
725
18,447
29,046
36,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
eL CHaPos DANK
Ah Muzen Cab
20
5 / 5 / 22
14,075
782
22,861
20,009
10,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
118
29
Kills
35
35
Deaths
29
76
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Freya
CJT007
Freya
8
8
12
1.75
L
Tsukuyomi
FaramirsQuality
Tsukuyomi
4
7
17
1.79
W
Gilgamesh
HoudiniAJ
Gilgamesh
15
6
12
3.5
W
10
3
20
6.67
L
5
7
16
1.86
W
Cerberus
TrueNorm98
Cerberus
2
8
13
1.06
W
Cthulhu
XxIcyEOnxX
Cthulhu
3
7
16
1.57
W
Ah Muzen Cab
eL CHaPos DANK
Ah Muzen Cab
5
5
22
3.2
L
Heimdallr
pokemaniac8765
Heimdallr
5
7
17
1.93
L
Hou Yi
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,748
Damage
103,436
115,857
Taken
114,990
80,207
Mitigated
112,910
39,931
Healing
36,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
CJT007
Freya
24,804
8,463
0
6,970
22,984
11,781
1,972
9,678
13,306
45,966
3,409
L
Tsukuyomi
FaramirsQuality
Tsukuyomi
17,501
3,270
1,829
6,584
21,147
10,104
1,631
8,318
12,829
0
31,915
W
Gilgamesh
HoudiniAJ
Gilgamesh
24,380
4,573
1,871
6,632
24,466
23,911
2,318
6,098
18,020
202
39,183
W
26,517
472
2,687
3,697
14,133
7,577
1,469
4,944
9,039
56,437
0
L
12,153
1,733
2,556
3,647
26,108
36,530
131
14,035
12,073
24,984
0
W
Cerberus
TrueNorm98
Cerberus
11,231
290
1,742
6,312
27,336
33,559
1,047
6,551
20,220
20,957
0
W
Cthulhu
XxIcyEOnxX
Cthulhu
18,447
215
426
6,454
29,046
36,968
180
8,956
19,798
39,276
0
W
Ah Muzen Cab
eL CHaPos DANK
Ah Muzen Cab
22,861
9,088
815
6,199
20,009
10,895
3,087
6,437
13,514
0
51,119
L
Heimdallr
pokemaniac8765
Heimdallr
15,448
8,109
1,032
9,040
24,558
11,963
2,064
12,302
12,256
0
34,183
L
Hou Yi
17,842
12,315
1,750
6,523
21,060
9,829
1,581
12,057
9,003
0
32,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,346
Gold Earned
68,297
207
Minions Killed
214
0
Camps Cleared
0
1,337,161
Distance Traveled
1,639,598
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,297
739
58
3
0
236,551
1
L
Tsukuyomi
12,599
700
16
1
0
316,424
0
W
Gilgamesh
14,974
832
24
1
0
312,224
0
W
Merlin
14,574
810
55
3
0
320,763
0
L
Ymir
12,447
692
27
2
0
272,241
0
W
Cerberus
11,626
646
35
2
0
393,014
0
W
Cthulhu
13,048
725
38
2
0
310,330
0
W
Ah Muzen Cab
14,075
782
62
3
0
303,267
0
L
Heimdallr
13,150
731
50
3
0
278,959
0
L
Hou Yi
12,853
714
56
3
0
232,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role