Player Matchup

Chaac
Chaac
Adeuuu-
Chaac
Level 43
God Stats
3W - 4L
1,551 SR
Queue Stats
54W - 60L
1,416 Elo+
Party 3
Artemis
Artemis
DANKMEMELORD46
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 2
Thoth
Thoth
Shota Bug
Thoth
Level 136
God Stats
3W - 1L
1,992 SR
Queue Stats
100W - 78L
1,583 Elo+
Party 2
Susano
Susano
Shota Steve
Susano
Level 147
God Stats
2W - 1L
1,826 SR
Queue Stats
70W - 53L
1,584 Elo+
Party 2
Achilles
Achilles
sarahjustine98
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,457 Elo+
Party 3
Team Averages
Level 69
1,674 SR
1,465 Elo+

VS

Team Averages
Level 80
1,458 SR
1,513 Elo+
Ravana
Ravana
Crpyto Hypno
Ravana
Level 68
God Stats
5W - 2L
1,659 SR
Queue Stats
233W - 281L
1,385 Elo+
Solo
Charybdis
Charybdis
KratostheGOW2081
Charybdis
Level 155
God Stats
1W - 0L
1,135 SR
Queue Stats
110W - 99L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
SirQuintt
Baron Samedi
Level 33
God Stats
25W - 21L
1,571 SR
Queue Stats
116W - 101L
1,512 Elo+
Party 4
Kali
Kali
ogkingkush
Kali
Level 101
God Stats
11W - 4L
1,500 SR
Queue Stats
170W - 134L
1,557 Elo+
Party 4
Cerberus
Cerberus
oncehuman925
Cerberus
Level 44
God Stats
1W - 2L
1,427 SR
Queue Stats
64W - 44L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adeuuu-
Chaac
14
1 / 7 / 2
8,524
474
13,562
20,693
16,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 4 / 1
6,773
376
2,140
7,787
2,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
Shota Bug
Thoth
13
0 / 5 / 2
8,129
452
10,221
11,204
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
14
3 / 5 / 0
8,645
480
10,103
15,110
6,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
13
3 / 5 / 1
8,617
479
4,885
16,312
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
2 / 2 / 6
11,076
615
12,776
15,134
9,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
15
7 / 3 / 3
10,244
569
10,030
12,370
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
SirQuintt
Baron Samedi
14
4 / 0 / 6
9,216
512
8,226
10,478
5,457
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
13 / 1 / 2
12,117
673
12,614
18,195
9,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
oncehuman925
Cerberus
13
0 / 2 / 14
9,363
520
7,423
18,971
20,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
7
Kills
26
26
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
Adeuuu-
Chaac
1
7
2
0.29
W
Ravana
2
2
6
2.5
L
0
4
1
0.13
W
Charybdis
7
3
3
2.83
L
Thoth
Shota Bug
Thoth
0
5
2
0.2
L
Susano
3
5
0
0.6
W
Baron Samedi
SirQuintt
Baron Samedi
4
0
6
7
W
13
1
2
14
W
Cerberus
oncehuman925
Cerberus
0
2
14
3.5
L
Achilles
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,911
Damage
51,069
71,106
Taken
75,148
40,491
Mitigated
50,053
14,986
Healing
31,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Adeuuu-
Chaac
13,562
4,509
0
4,994
20,693
16,641
0
1,583
19,110
0
65,936
W
Ravana
12,776
5,475
0
8,278
15,134
9,106
258
1,078
14,056
0
79,807
L
2,140
1,453
0
997
7,787
2,440
0
813
6,974
0
22,810
W
Charybdis
10,030
6,112
0
4,373
12,370
4,929
636
1,260
11,110
0
81,986
L
Thoth
Shota Bug
Thoth
10,221
169
0
2,291
11,204
4,483
0
5,491
5,713
63,434
0
L
Susano
10,103
1,549
0
1,813
15,110
6,582
0
2,646
12,464
0
71,374
W
Baron Samedi
SirQuintt
Baron Samedi
8,226
596
1,129
4,483
10,478
5,457
319
3,647
6,831
45,150
0
W
12,614
7,006
0
8,708
18,195
9,742
71
4,357
13,838
0
102,067
W
Cerberus
oncehuman925
Cerberus
7,423
252
0
4,881
18,971
20,819
52
4,637
14,334
32,785
2,375
L
Achilles
4,885
868
0
4,891
16,312
10,345
246
4,898
11,414
0
23,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,688
Gold Earned
52,016
405
Minions Killed
500
0
Camps Cleared
0
1,769,779
Distance Traveled
1,822,549
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,524
474
101
6
0
333,624
0
W
Ravana
11,076
615
136
8
0
338,764
3
L
Artemis
6,773
376
40
2
0
334,871
0
W
Charybdis
10,244
569
114
6
0
313,037
1
L
Thoth
8,129
452
122
7
0
327,936
3
L
Susano
8,645
480
100
6
0
383,816
1
W
Baron Samedi
9,216
512
59
3
0
352,662
2
W
Kali
12,117
673
129
7
0
431,212
6
W
Cerberus
9,363
520
62
3
0
386,874
6
L
Achilles
8,617
479
42
2
0
389,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role