Player Matchup

Shiva
Shiva
 
Shiva
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AndrySardine
Cu Chulainn
Level 84
God Stats
2W - 3L
1,432 SR
Queue Stats
228W - 311L
1,386 Elo+
Party 3
Cabrakan
Cabrakan
Chemasake
Cabrakan
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 62L
1,595 Elo+
Solo
Hades
Hades
TheBoilingKettle
Hades
Level 72
God Stats
1W - 2L
1,786 SR
Queue Stats
231W - 299L
1,397 Elo+
Party 3
Atlas
Atlas
Zhadow43
Atlas
Level 116
God Stats
2W - 3L
1,494 SR
Queue Stats
30W - 40L
1,414 Elo+
Party 1
Team Averages
Level 83
1,542 SR
1,459 Elo+

VS

Team Averages
Level 111
1,574 SR
1,617 Elo+
Thor
Thor
AngryAppletree
Thor
Level 147
God Stats
7W - 5L
1,551 SR
Queue Stats
88W - 65L
1,636 Elo+
Party 2
Anhur
Anhur
CapnYuri
Anhur
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 59L
1,713 Elo+
Party 2
Ymir
Ymir
JohnnyBoy16
Ymir
Level 28
God Stats
22W - 7L
1,814 SR
Queue Stats
22W - 8L
1,768 Elo+
Party 2
Bellona
Bellona
gooser08
Bellona
Level 105
God Stats
5W - 1L
1,683 SR
Queue Stats
71W - 51L
1,587 Elo+
Party 2
Olorun
Olorun
ninja_like_me_73
Olorun
Level 122
God Stats
3W - 2L
1,321 SR
Queue Stats
31W - 43L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
5 / 5 / 1
7,629
763
10,121
14,459
11,649
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
AndrySardine
Cu Chulainn
13
1 / 4 / 3
6,971
697
10,512
12,356
13,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Chemasake
Cabrakan
13
1 / 5 / 4
7,376
738
6,144
13,217
12,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 4
6,446
645
8,975
12,004
8,801
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Zhadow43
Atlas
13
0 / 4 / 0
6,497
650
4,707
9,265
5,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 11
8,697
870
11,287
10,579
5,989
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
CapnYuri
Anhur
14
6 / 2 / 16
8,113
811
18,154
9,306
4,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 0 / 16
8,242
824
5,118
8,242
10,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
gooser08
Bellona
15
5 / 2 / 16
8,347
835
11,929
12,046
10,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 3 / 16
7,717
772
9,462
10,031
5,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
99
7
Kills
24
24
Deaths
7
12
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
5
5
1
1.1
L
Cu Chulainn
AndrySardine
Cu Chulainn
1
4
3
0.63
W
5
0
11
10.5
W
Anhur
CapnYuri
Anhur
6
2
16
7
L
Cabrakan
Chemasake
Cabrakan
1
5
4
0.6
W
4
0
16
12
L
0
6
4
0.33
L
Atlas
Zhadow43
Atlas
0
4
0
0
W
Bellona
gooser08
Bellona
5
2
16
6.5
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,459
Damage
55,950
61,301
Taken
50,204
51,945
Mitigated
36,970
6,471
Healing
10,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,121
368
0
575
14,459
11,649
0
2,639
11,820
0
20,627
L
Cu Chulainn
AndrySardine
Cu Chulainn
10,512
1,001
0
948
12,356
13,211
0
2,686
9,670
0
21,656
W
11,287
2,060
0
1,988
10,579
5,989
451
2,594
7,744
0
42,925
W
Anhur
CapnYuri
Anhur
18,154
10,869
0
1,364
9,306
4,666
1,340
4,194
4,798
0
35,845
L
Cabrakan
Chemasake
Cabrakan
6,144
473
896
1,865
13,217
12,904
0
3,286
9,931
15,876
0
W
5,118
167
0
734
8,242
10,148
0
3,206
4,788
7,768
0
L
8,975
471
249
1,938
12,004
8,801
0
3,920
8,084
14,255
0
L
Atlas
Zhadow43
Atlas
4,707
1,093
0
0
9,265
5,380
364
2,049
7,216
15,349
0
W
Bellona
gooser08
Bellona
11,929
3,709
0
2,674
12,046
10,843
0
4,384
7,228
0
26,176
W
9,462
6,521
1,031
2,243
10,031
5,324
755
4,781
5,116
19,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,919
Gold Earned
41,116
125
Minions Killed
192
0
Camps Cleared
0
860,431
Distance Traveled
1,035,606
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,629
763
24
2
0
184,993
0
L
Cu Chulainn
6,971
697
29
3
0
185,668
2
W
Thor
8,697
870
71
7
0
221,729
3
W
Anhur
8,113
811
45
5
0
194,302
3
L
Cabrakan
7,376
738
36
4
0
145,384
0
W
Ymir
8,242
824
14
1
0
215,805
1
L
Hades
6,446
645
12
1
0
190,841
3
L
Atlas
6,497
650
24
2
0
153,545
0
W
Bellona
8,347
835
31
3
0
218,213
5
W
Olorun
7,717
772
31
3
0
185,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role