Player Matchup

Sobek
Sobek
CHIPBO99
Sobek
Level 144
God Stats
1W - 0L
1,208 SR
Queue Stats
190W - 178L
1,529 Elo+
Party 1
Agni
Agni
Nochipamjxtil
Agni
Level 156
God Stats
2W - 0L
1,710 SR
Queue Stats
146W - 184L
1,349 Elo+
Solo
Danzaburou
Danzaburou
SANTADADDY8
Danzaburou
Level 68
God Stats
18W - 14L
1,618 SR
Queue Stats
338W - 397L
1,380 Elo+
Party 1
Team Averages
Level 123
1,512 SR
1,420 Elo+

VS

Team Averages
Level 79
1,528 SR
1,356 Elo+
Janus
Janus
Grandz419
Janus
Level 119
God Stats
3W - 9L
1,398 SR
Queue Stats
400W - 545L
1,359 Elo+
Solo
Bellona
Bellona
R3dDragon227
Bellona
Level 32
God Stats
3W - 5L
1,500 SR
Queue Stats
43W - 60L
1,242 Elo+
Solo
Bakasura
Bakasura
any 1 4 fun
Bakasura
Level 85
God Stats
4W - 3L
1,686 SR
Queue Stats
12W - 18L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CHIPBO99
Sobek
19
7 / 2 / 12
13,314
740
18,118
22,234
23,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 3 / 12
12,008
667
12,440
10,006
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SANTADADDY8
Danzaburou
18
10 / 4 / 6
13,669
759
24,443
17,190
9,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Grandz419
Janus
14
2 / 10 / 2
10,725
596
12,578
18,218
7,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
R3dDragon227
Bellona
16
4 / 5 / 4
12,800
711
13,562
25,121
21,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
any 1 4 fun
Bakasura
16
3 / 5 / 4
11,760
653
12,798
25,044
16,624
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
20
Kills
9
9
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
CHIPBO99
Sobek
7
2
12
6.5
L
Janus
Grandz419
Janus
2
10
2
0.3
W
3
3
12
3
L
Bellona
R3dDragon227
Bellona
4
5
4
1.2
W
Danzaburou
SANTADADDY8
Danzaburou
10
4
6
3.25
L
Bakasura
any 1 4 fun
Bakasura
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,001
Damage
38,938
49,430
Taken
68,383
37,321
Mitigated
45,336
19,474
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CHIPBO99
Sobek
18,118
1,492
0
11,070
22,234
23,611
113
5,167
14,418
51,017
0
L
Janus
Grandz419
Janus
12,578
573
0
1,996
18,218
7,528
0
9,559
8,659
40,099
0
W
12,440
1,138
0
2,798
10,006
4,359
0
3,733
6,203
40,244
0
L
Bellona
R3dDragon227
Bellona
13,562
4,007
2,246
3,654
25,121
21,184
0
9,727
15,394
0
33,303
W
Danzaburou
SANTADADDY8
Danzaburou
24,443
10,119
0
5,606
17,190
9,351
1,751
4,496
12,236
0
75,272
L
Bakasura
any 1 4 fun
Bakasura
12,798
6,299
0
5,368
25,044
16,624
0
11,752
13,292
0
31,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,991
Gold Earned
35,285
226
Minions Killed
161
11
Camps Cleared
5
974,738
Distance Traveled
882,237
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,314
740
59
3
0
360,535
1
L
Janus
10,725
596
59
3
3
254,190
2
W
Agni
12,008
667
61
3
3
308,906
4
L
Bellona
12,800
711
31
2
1
304,747
1
W
Danzaburou
13,669
759
106
6
8
305,297
0
L
Bakasura
11,760
653
71
4
1
323,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role