Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
LobotomyAdvocate
Baba Yaga
Level 129
God Stats
18W - 19L
1,530 SR
Queue Stats
559W - 659L
1,441 Elo+
Party 1
Zhong Kui
Zhong Kui
STT WEEMAN
Zhong Kui
Level 128
God Stats
7W - 8L
1,598 SR
Queue Stats
608W - 606L
1,493 Elo+
Solo
Zeus
Zeus
Try Hard BANG
Zeus
Level 160
God Stats
13W - 12L
1,695 SR
Queue Stats
785W - 815L
1,490 Elo+
Solo
Hercules
Hercules
spurgeon127
Hercules
Level 155
God Stats
8W - 10L
1,420 SR
Queue Stats
608W - 665L
1,501 Elo+
Party 1
Team Averages
Level 143
1,548 SR
1,485 Elo+

VS

Team Averages
Level 130
1,559 SR
1,466 Elo+
Eset
Eset
JSplash92
Eset
Level 139
God Stats
3W - 3L
1,621 SR
Queue Stats
133W - 123L
1,454 Elo+
Party 2
Anubis
Anubis
OdeToChaos
Anubis
Level 138
God Stats
1W - 0L
1,838 SR
Queue Stats
37W - 41L
1,468 Elo+
Solo
Chiron
Chiron
PrinceKetchup
Chiron
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,465 Elo+
Solo
Ymir
Ymir
Run-You-MF
Ymir
Level 128
God Stats
6W - 3L
1,399 SR
Queue Stats
135W - 132L
1,432 Elo+
Party 2
Cerberus
Cerberus
dominomf
Cerberus
Level 156
God Stats
2W - 2L
1,440 SR
Queue Stats
192W - 196L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
2 / 5 / 5
9,545
682
5,576
16,438
22,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
16
1 / 3 / 11
9,676
691
8,009
8,031
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
STT WEEMAN
Zhong Kui
1
0 / 1 / 0
3,552
254
0
747
207
19
6 / 6 / 8
10,983
785
21,072
12,140
4,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
spurgeon127
Hercules
18
6 / 7 / 5
10,446
746
14,018
25,058
34,307
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
19
5 / 2 / 14
11,714
837
11,927
13,614
8,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
OdeToChaos
Anubis
18
7 / 3 / 6
11,561
826
14,599
12,623
7,641
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
5 / 6 / 7
11,209
801
17,112
19,473
9,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 14
10,000
714
6,633
16,708
14,339
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
dominomf
Cerberus
19
3 / 2 / 14
10,874
777
6,408
17,886
17,510
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
77
15
Kills
22
22
Deaths
16
29
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
5
5
0.9
W
Eset
5
2
14
6
L
Baba Yaga
1
3
11
2.17
W
Anubis
OdeToChaos
Anubis
7
3
6
3.33
W
5
6
7
1.42
W
2
3
14
3
L
Zhong Kui
STT WEEMAN
Zhong Kui
0
1
0
0
L
6
6
8
1.67
W
Cerberus
dominomf
Cerberus
3
2
14
5
L
Hercules
spurgeon127
Hercules
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,675
Damage
56,679
62,414
Taken
80,304
64,488
Mitigated
57,738
17,483
Healing
34,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,576
435
906
3,148
16,438
22,086
0
10,006
6,432
8,683
0
W
Eset
11,927
514
4,406
4,079
13,614
8,269
686
7,191
6,423
31,968
0
L
Baba Yaga
8,009
356
944
2,104
8,031
3,667
0
4,242
3,789
20,599
0
W
Anubis
OdeToChaos
Anubis
14,599
302
1,466
3,932
12,623
7,641
2,192
5,624
6,999
34,082
0
W
17,112
8,962
2,425
5,745
19,473
9,979
2,368
9,634
9,829
0
37,689
W
6,633
543
1,244
1,346
16,708
14,339
1,160
6,839
9,869
11,931
0
L
Zhong Kui
STT WEEMAN
Zhong Kui
0
0
0
0
747
207
0
747
0
0
0
L
21,072
877
862
1,464
12,140
4,221
0
10,717
1,423
43,939
0
W
Cerberus
dominomf
Cerberus
6,408
435
3,394
6,544
17,886
17,510
1,162
5,836
12,050
14,624
0
L
Hercules
spurgeon127
Hercules
14,018
3,024
380
7,675
25,058
34,307
0
13,855
11,203
911
24,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,202
Gold Earned
55,358
107
Minions Killed
155
0
Camps Cleared
0
804,315
Distance Traveled
1,244,407
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,545
682
7
1
0
217,975
0
W
Eset
11,714
837
32
2
0
286,709
0
L
Baba Yaga
9,676
691
23
2
0
166,786
0
W
Anubis
11,561
826
35
3
0
223,231
0
W
Chiron
11,209
801
56
4
0
229,250
0
W
Ymir
10,000
714
13
1
0
245,659
0
L
Zhong Kui
3,552
254
0
0
0
0
0
L
Zeus
10,983
785
56
4
0
209,731
0
W
Cerberus
10,874
777
19
1
0
259,558
0
L
Hercules
10,446
746
21
2
0
209,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role