Player Matchup

Neith
Neith
Eosmnt
Neith
Level 18
God Stats
2W - 7L
1,069 SR
Queue Stats
2W - 8L
1,018 Elo+
Party 1
Loki
Loki
Jeremththe3
Loki
Level 39
God Stats
2W - 4L
1,331 SR
Queue Stats
100W - 135L
1,351 Elo+
Party 1
Merlin
Merlin
SweatySockCamsy
Merlin
Level 28
God Stats
6W - 6L
1,487 SR
Queue Stats
41W - 67L
1,347 Elo+
Party 1
Ymir
Ymir
Xehzu
Ymir
Level 61
God Stats
13W - 12L
1,465 SR
Queue Stats
144W - 168L
1,320 Elo+
Party 1
Vulcan
Vulcan
stalebread0
Vulcan
Level 67
God Stats
12W - 10L
1,490 SR
Queue Stats
216W - 248L
1,333 Elo+
Party 1
Team Averages
Level 43
1,368 SR
1,274 Elo+

VS

Team Averages
Level 56
1,484 SR
1,328 Elo+
Fenrir
Fenrir
Cviar
Fenrir
Level 40
God Stats
4W - 6L
1,383 SR
Queue Stats
55W - 56L
1,302 Elo+
Solo
Medusa
Medusa
GUARD MY TRUCK
Medusa
Level 32
God Stats
9W - 0L
1,893 SR
Queue Stats
67W - 63L
1,367 Elo+
Party 2
Nox
Nox
JONESE310
Nox
Level 59
God Stats
3W - 6L
1,181 SR
Queue Stats
107W - 117L
1,333 Elo+
Party 2
Chaac
Chaac
LeeR00y JeNk7nS
Chaac
Level 68
God Stats
34W - 22L
1,462 SR
Queue Stats
70W - 72L
1,355 Elo+
Party 2
Kuzenbo
Kuzenbo
Saul Perez2045
Kuzenbo
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
509W - 539L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eosmnt
Neith
10
2 / 5 / 2
6,153
440
9,850
7,738
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 1
6,775
484
2,192
10,552
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 0
7,077
506
3,428
3,661
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Xehzu
Ymir
10
1 / 3 / 2
6,923
495
4,249
14,010
9,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
13
1 / 2 / 0
7,503
536
8,864
6,787
3,249
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cviar
Fenrir
12
2 / 1 / 4
7,231
517
5,310
11,209
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 1 / 3
7,243
517
6,516
7,304
2,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 0
7,971
569
2,156
4,327
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 0 / 0
8,547
611
7,375
12,687
8,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 3 / 5
7,395
528
4,606
10,900
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
11
12
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cviar
Fenrir
2
1
4
4
L
Neith
Eosmnt
Neith
2
5
2
0.6
W
4
1
3
5.5
W
0
0
0
0
L
1
2
1
0.75
W
3
0
0
3
W
2
3
5
1.5
L
0
0
0
0
L
Ymir
Xehzu
Ymir
1
3
2
0.67
L
Vulcan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,583
Damage
25,963
42,748
Taken
46,427
21,656
Mitigated
24,867
10,733
Healing
12,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cviar
Fenrir
5,310
815
0
901
11,209
4,614
0
1,869
9,340
0
55,547
L
Neith
Eosmnt
Neith
9,850
4,057
0
586
7,738
3,460
0
1,762
5,976
0
31,925
W
6,516
3,148
0
2,082
7,304
2,802
3,382
1,397
5,907
0
46,521
W
2,156
0
0
277
4,327
1,766
0
3,307
1,020
54,651
0
L
2,192
663
0
3,994
10,552
3,888
0
511
10,041
0
39,326
W
7,375
621
0
6,361
12,687
8,025
0
7,448
5,239
0
72,595
W
4,606
1,335
406
2,650
10,900
7,660
1,081
1,749
9,151
15,904
0
L
3,428
111
0
1,250
3,661
1,492
0
1,316
2,345
55,874
0
L
Ymir
Xehzu
Ymir
4,249
834
176
2,904
14,010
9,567
0
3,173
10,837
28,742
5,949
L
Vulcan
8,864
5,542
0
1,823
6,787
3,249
0
0
6,787
57,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,431
Gold Earned
38,387
372
Minions Killed
428
0
Camps Cleared
0
1,377,380
Distance Traveled
1,390,361
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,231
517
92
7
0
298,538
3
L
Neith
6,153
440
51
4
0
245,623
0
W
Medusa
7,243
517
78
6
0
241,267
0
W
Nox
7,971
569
105
8
0
274,508
3
L
Loki
6,775
484
74
5
0
308,057
0
W
Chaac
8,547
611
134
10
0
294,669
0
W
Kuzenbo
7,395
528
19
1
0
281,379
4
L
Merlin
7,077
506
86
6
0
260,599
3
L
Ymir
6,923
495
49
4
0
285,618
1
L
Vulcan
7,503
536
112
8
0
277,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role