Player Matchup

Chernobog
Chernobog
DoomedBuckle343
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,665 Elo+
Solo
Scylla
Scylla
Flyin9Nobody
Scylla
Level 135
God Stats
6W - 10L
1,586 SR
Queue Stats
242W - 224L
1,534 Elo+
Party 2
Izanami
Izanami
Flyin9Sloth
Izanami
Level 36
God Stats
27W - 32L
1,506 SR
Queue Stats
191W - 185L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
Krispy4956
Cthulhu
Level 41
God Stats
65W - 48L
1,722 SR
Queue Stats
75W - 62L
1,627 Elo+
Party 3
Sun Wukong
Sun Wukong
Staheazy
Sun Wukong
Level 125
God Stats
1W - 2L
1,406 SR
Queue Stats
123W - 129L
1,627 Elo+
Party 3
Team Averages
Level 69
1,544 SR
1,596 Elo+

VS

Team Averages
Level 66
1,572 SR
1,593 Elo+
Morgan Le Fay
Morgan Le Fay
AlphaGoose
Morgan Le Fay
Level 25
God Stats
2W - 2L
1,317 SR
Queue Stats
13W - 15L
1,540 Elo+
Solo
Nu Wa
Nu Wa
GeoCanX
Nu Wa
Level 157
God Stats
50W - 31L
1,680 SR
Queue Stats
264W - 272L
1,439 Elo+
Solo
Neith
Neith
OpTiCTurd
Neith
Level 30
God Stats
1W - 0L
1,835 SR
Queue Stats
8W - 5L
1,611 Elo+
Party 1
Sylvanus
Sylvanus
Spartan1913
Sylvanus
Level 80
God Stats
2W - 2L
1,483 SR
Queue Stats
94W - 116L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
TinMan1134
Ao Kuang
Level 37
God Stats
2W - 1L
1,546 SR
Queue Stats
54W - 10L
1,912 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DoomedBuckle343
Chernobog
14
0 / 5 / 1
9,036
565
5,049
15,485
7,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
18
2 / 6 / 3
10,800
675
10,871
12,879
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Flyin9Sloth
Izanami
17
1 / 6 / 4
10,106
632
9,269
20,659
7,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Krispy4956
Cthulhu
18
2 / 2 / 2
11,181
699
6,891
15,348
21,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Staheazy
Sun Wukong
18
1 / 3 / 3
10,458
654
11,414
18,341
22,053
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlphaGoose
Morgan Le Fay
12
0 / 0 / 0
8,405
525
0
0
0
Nu Wa
GeoCanX
Nu Wa
18
1 / 1 / 11
10,866
679
20,981
9,645
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
OpTiCTurd
Neith
20
3 / 2 / 6
12,251
766
15,651
10,903
5,464
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
Spartan1913
Sylvanus
19
2 / 2 / 11
11,708
732
10,862
19,717
29,152
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
TinMan1134
Ao Kuang
20
16 / 2 / 2
13,622
851
25,816
22,992
13,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
6
Kills
22
22
Deaths
7
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlphaGoose
Morgan Le Fay
0
0
0
0
L
Chernobog
DoomedBuckle343
Chernobog
0
5
1
0.1
L
Scylla
2
6
3
0.58
L
Izanami
Flyin9Sloth
Izanami
1
6
4
0.5
W
Nu Wa
GeoCanX
Nu Wa
1
1
11
6.5
L
Cthulhu
Krispy4956
Cthulhu
2
2
2
1.5
W
Neith
OpTiCTurd
Neith
3
2
6
3
W
Sylvanus
Spartan1913
Sylvanus
2
2
11
3.75
L
Sun Wukong
Staheazy
Sun Wukong
1
3
3
0.83
W
Ao Kuang
TinMan1134
Ao Kuang
16
2
2
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,494
Damage
73,310
82,712
Taken
63,257
64,546
Mitigated
52,862
12,211
Healing
28,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlphaGoose
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
DoomedBuckle343
Chernobog
5,049
2,551
0
1,240
15,485
7,283
96
13,423
2,062
0
21,488
L
Scylla
10,871
786
0
601
12,879
5,525
0
8,429
4,450
62,404
0
L
Izanami
Flyin9Sloth
Izanami
9,269
5,473
0
5,270
20,659
7,917
96
13,567
7,092
0
48,819
W
Nu Wa
GeoCanX
Nu Wa
20,981
8,267
0
2,152
9,645
4,527
534
2,646
6,999
59,187
0
L
Cthulhu
Krispy4956
Cthulhu
6,891
644
542
1,434
15,348
21,768
0
11,193
4,155
37,732
0
W
Neith
OpTiCTurd
Neith
15,651
6,214
0
4,001
10,903
5,464
422
6,981
3,922
0
67,922
W
Sylvanus
Spartan1913
Sylvanus
10,862
2,099
2,481
8,145
19,717
29,152
108
4,330
15,387
25,862
0
L
Sun Wukong
Staheazy
Sun Wukong
11,414
1,337
306
2,818
18,341
22,053
0
11,047
7,294
69
45,656
W
Ao Kuang
TinMan1134
Ao Kuang
25,816
3,341
0
11,538
22,992
13,719
0
3,874
19,118
85,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,581
Gold Earned
56,852
337
Minions Killed
344
0
Camps Cleared
0
1,446,778
Distance Traveled
1,207,692
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,405
525
0
0
0
0
0
L
Chernobog
9,036
565
35
2
0
267,572
4
L
Scylla
10,800
675
98
6
0
272,006
2
L
Izanami
10,106
632
71
4
0
276,837
0
W
Nu Wa
10,866
679
88
6
0
276,156
2
L
Cthulhu
11,181
699
58
4
0
306,266
3
W
Neith
12,251
766
131
8
0
286,599
1
W
Sylvanus
11,708
732
26
2
0
297,387
0
L
Sun Wukong
10,458
654
75
5
0
324,097
2
W
Ao Kuang
13,622
851
99
6
0
347,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role