Player Matchup

Merlin
Merlin
BigStumps
Merlin
Level 110
God Stats
16W - 11L
1,620 SR
Queue Stats
208W - 122L
1,725 Elo+
Party 2
Gilgamesh
Gilgamesh
PENRAY
Gilgamesh
Level 149
God Stats
8W - 4L
1,764 SR
Queue Stats
779W - 495L
1,709 Elo+
Party 2
Jormungandr
Jormungandr
Shortbus Jim
Jormungandr
Level 65
God Stats
8W - 6L
1,355 SR
Queue Stats
12W - 15L
1,257 Elo+
Party 2
Team Averages
Level 108
1,580 SR
1,564 Elo+

VS

Team Averages
Level 54
1,377 SR
1,524 Elo+
Ullr
Ullr
Ep1KGl0w
Ullr
Level 43
God Stats
1W - 3L
1,444 SR
Queue Stats
36W - 46L
1,556 Elo+
Party 1
Odin
Odin
HolyDs11
Odin
Level 64
God Stats
0W - 1L
1,296 SR
Queue Stats
66W - 78L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
Scooober
Baron Samedi
Level 56
God Stats
1W - 1L
1,390 SR
Queue Stats
33W - 29L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigStumps
Merlin
13
2 / 0 / 4
7,272
727
12,111
4,652
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
PENRAY
Gilgamesh
12
2 / 2 / 4
7,214
721
7,156
9,222
6,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Shortbus Jim
Jormungandr
11
2 / 0 / 2
7,384
738
6,157
7,185
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
0 / 1 / 0
5,856
586
3,394
8,236
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
11
1 / 1 / 1
6,920
692
5,852
13,721
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Scooober
Baron Samedi
9
1 / 4 / 0
5,989
599
4,581
9,002
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
2
2
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
BigStumps
Merlin
2
0
4
4
L
Ullr
0
1
0
0
L
Odin
1
1
1
1.5
W
Gilgamesh
PENRAY
Gilgamesh
2
2
4
2
L
Baron Samedi
Scooober
Baron Samedi
1
4
0
0.25
W
Jormungandr
Shortbus Jim
Jormungandr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,424
Damage
13,827
21,059
Taken
30,959
15,638
Mitigated
15,052
5,704
Healing
10,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BigStumps
Merlin
12,111
416
0
1,415
4,652
1,974
685
506
4,146
35,730
0
L
Ullr
3,394
1,411
0
2,043
8,236
3,441
0
4,507
3,729
0
20,323
L
Odin
5,852
1,056
554
6,747
13,721
7,337
0
8,276
5,445
0
12,771
W
Gilgamesh
PENRAY
Gilgamesh
7,156
1,983
150
2,164
9,222
6,779
685
3,192
6,030
0
22,198
L
Baron Samedi
Scooober
Baron Samedi
4,581
445
310
1,211
9,002
4,274
0
5,588
3,414
10,846
0
W
Jormungandr
Shortbus Jim
Jormungandr
6,157
2,275
0
1,975
7,185
6,885
502
1,169
6,016
16,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,870
Gold Earned
18,765
115
Minions Killed
72
6
Camps Cleared
1
543,677
Distance Traveled
537,919
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,272
727
63
6
2
188,709
2
L
Ullr
5,856
586
48
5
1
180,689
0
L
Odin
6,920
692
7
1
0
203,004
3
W
Gilgamesh
7,214
721
23
2
4
176,775
0
L
Baron Samedi
5,989
599
17
2
0
154,226
1
W
Jormungandr
7,384
738
29
3
0
178,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role