Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Simplytg
Loki
Level 100
God Stats
1W - 0L
1,716 SR
Queue Stats
9W - 10L
1,555 Elo+
Party 1
Camazotz
Camazotz
WARRIΦR
Camazotz
Level 158
God Stats
1W - 1L
1,284 SR
Queue Stats
375W - 359L
1,559 Elo+
Solo
Medusa
Medusa
gackevdog
Medusa
Level 146
God Stats
32W - 15L
1,764 SR
Queue Stats
633W - 637L
1,647 Elo+
Party 1
Aphrodite
Aphrodite
redonkulasman
Aphrodite
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,450 Elo+
Party 1
Team Averages
Level 129
1,553 SR
1,542 Elo+

VS

Team Averages
Level 145
1,540 SR
1,571 Elo+
Pele
Pele
 
Pele
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
MVance
Lancelot
Level 158
God Stats
3W - 3L
1,377 SR
Queue Stats
121W - 119L
1,536 Elo+
Solo
Nu Wa
Nu Wa
PhelixFanel
Nu Wa
Level 160
God Stats
18W - 11L
1,679 SR
Queue Stats
1,023W - 1,119L
1,583 Elo+
Solo
Kuzenbo
Kuzenbo
Rcups
Kuzenbo
Level 118
God Stats
1W - 1L
1,646 SR
Queue Stats
176W - 150L
1,614 Elo+
Solo
Hel
Hel
armageddon115
Hel
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 36L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 2 / 7
8,331
833
9,120
11,783
10,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
14
1 / 1 / 8
7,604
760
5,205
9,720
5,888
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
WARRIΦR
Camazotz
15
1 / 1 / 9
7,903
790
11,489
13,851
6,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
gackevdog
Medusa
16
5 / 1 / 6
8,947
895
25,789
10,883
5,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
redonkulasman
Aphrodite
13
2 / 2 / 7
7,397
740
5,467
10,503
6,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
0 / 2 / 4
7,471
747
20,405
15,417
6,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
MVance
Lancelot
13
3 / 3 / 2
7,907
791
6,681
14,272
10,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 1 / 3
8,118
812
9,784
7,054
3,727
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Rcups
Kuzenbo
15
2 / 2 / 3
8,593
859
10,002
12,903
17,053
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 4 / 2
6,823
682
3,672
10,486
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
12
Kills
7
7
Deaths
12
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
7
3.25
L
Pele
 
Pele
0
2
4
1
L
Lancelot
MVance
Lancelot
3
3
2
1.33
L
1
1
3
2.5
L
Kuzenbo
Rcups
Kuzenbo
2
2
3
1.75
W
Loki
1
1
8
5
W
Camazotz
WARRIΦR
Camazotz
1
1
9
5.5
L
1
4
2
0.5
W
Medusa
gackevdog
Medusa
5
1
6
8
W
Aphrodite
redonkulasman
Aphrodite
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,070
Damage
50,544
56,740
Taken
60,132
34,864
Mitigated
43,096
34,688
Healing
29,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,120
1,081
1,619
3,369
11,783
10,602
0
5,087
6,696
322
13,043
L
Pele
 
Pele
20,405
2,037
880
5,247
15,417
6,898
0
1,770
13,647
0
27,357
L
Lancelot
MVance
Lancelot
6,681
831
1,464
2,890
14,272
10,580
0
1,269
13,003
0
9,352
L
9,784
4,406
912
61
7,054
3,727
0
1,265
5,789
32,787
0
L
Kuzenbo
Rcups
Kuzenbo
10,002
2,370
3,660
3,330
12,903
17,053
0
1,261
11,642
21,298
0
W
Loki
5,205
734
964
1,982
9,720
5,888
0
2,976
6,744
0
17,330
W
Camazotz
WARRIΦR
Camazotz
11,489
1,378
692
6,424
13,851
6,479
0
7,681
6,170
0
34,090
L
3,672
64
8,078
2,955
10,486
4,838
0
175
10,311
6,952
0
W
Medusa
gackevdog
Medusa
25,789
8,572
1,450
3,038
10,883
5,275
203
4,745
6,138
0
62,531
W
Aphrodite
redonkulasman
Aphrodite
5,467
979
9,348
5,802
10,503
6,620
0
2,969
7,534
15,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,182
Gold Earned
38,912
186
Minions Killed
115
0
Camps Cleared
0
1,123,664
Distance Traveled
1,049,814
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,331
833
12
1
0
222,160
3
L
Pele
7,471
747
34
3
0
227,518
0
L
Lancelot
7,907
791
4
0
0
206,075
0
L
Nu Wa
8,118
812
49
5
0
182,479
6
L
Kuzenbo
8,593
859
28
3
0
226,371
4
W
Loki
7,604
760
19
2
0
237,258
1
W
Camazotz
7,903
790
40
4
0
247,049
1
L
Hel
6,823
682
0
0
0
207,371
0
W
Medusa
8,947
895
83
8
0
217,200
0
W
Aphrodite
7,397
740
32
3
0
199,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role