Player Matchup

Anubis
Anubis
GODHIMSELF2448
Anubis
Level 73
God Stats
33W - 27L
1,498 SR
Queue Stats
56W - 56L
1,461 Elo+
Party 3
Izanami
Izanami
ShadowKillerj99
Izanami
Level 149
God Stats
2W - 1L
1,467 SR
Queue Stats
307W - 308L
1,501 Elo+
Party 1
Chaac
Chaac
chopper2177
Chaac
Level 141
God Stats
4W - 1L
1,540 SR
Queue Stats
211W - 209L
1,507 Elo+
Party 1
Bacchus
Bacchus
kinillo123
Bacchus
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 20L
1,556 Elo+
Solo
Mercury
Mercury
vdyzii
Mercury
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 34L
1,585 Elo+
Party 3
Team Averages
Level 106
1,501 SR
1,522 Elo+

VS

Team Averages
Level 127
1,498 SR
1,453 Elo+
Bellona
Bellona
DistrictGame
Bellona
Level 123
God Stats
262W - 230L
1,561 SR
Queue Stats
366W - 371L
1,480 Elo+
Solo
Scylla
Scylla
Freddykurger420
Scylla
Level 140
God Stats
1W - 4L
1,263 SR
Queue Stats
92W - 82L
1,543 Elo+
Party 4
Mulan
Mulan
INSANE_UNCHAINED
Mulan
Level 108
God Stats
12W - 13L
1,553 SR
Queue Stats
131W - 124L
1,390 Elo+
Party 4
Danzaburou
Danzaburou
iceuhkmennoff
Danzaburou
Level 121
God Stats
20W - 21L
1,581 SR
Queue Stats
108W - 120L
1,452 Elo+
Party 2
Cabrakan
Cabrakan
o BumpyTooth o
Cabrakan
Level 143
God Stats
0W - 2L
1,530 SR
Queue Stats
109W - 129L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,374
531
3,091
4,098
2,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 0 / 4
6,379
532
4,610
8,279
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 1 / 1
6,545
545
6,981
11,596
8,461
Bacchus
kinillo123
Bacchus
8
2 / 0 / 3
6,077
506
4,075
10,316
9,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
vdyzii
Mercury
9
1 / 1 / 3
5,648
471
3,796
7,248
2,486
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DistrictGame
Bellona
10
2 / 1 / 0
6,059
505
5,109
9,929
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 0
5,806
484
2,345
5,880
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
6,566
547
6,875
11,238
8,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
iceuhkmennoff
Danzaburou
9
0 / 1 / 0
5,662
472
6,786
6,598
2,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
7
0 / 4 / 0
5,199
433
2,746
10,275
6,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
11
Kills
2
2
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
DistrictGame
Bellona
2
1
0
2
L
0
2
0
0
W
3
0
2
4
L
0
3
0
0
W
3
0
4
5
W
2
1
1
2.5
L
Danzaburou
iceuhkmennoff
Danzaburou
0
1
0
0
W
Bacchus
kinillo123
Bacchus
2
0
3
3.5
L
Cabrakan
0
4
0
0
W
Mercury
vdyzii
Mercury
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,553
Damage
23,861
41,537
Taken
43,920
25,942
Mitigated
25,884
10,267
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DistrictGame
Bellona
5,109
3,040
0
868
9,929
6,003
0
1,760
8,169
0
41,448
L
2,345
61
0
250
5,880
1,758
1,358
1,101
4,779
33,852
0
W
3,091
134
0
1,755
4,098
2,094
0
1,232
2,866
33,720
0
L
6,875
1,373
0
3,810
11,238
8,823
0
567
10,671
0
49,757
W
4,610
3,175
0
2,106
8,279
2,995
0
1,148
7,131
0
45,675
W
6,981
2,071
0
3,464
11,596
8,461
0
0
11,596
0
46,252
L
Danzaburou
iceuhkmennoff
Danzaburou
6,786
2,885
0
2,081
6,598
2,401
223
1,479
5,119
0
49,895
W
Bacchus
kinillo123
Bacchus
4,075
578
278
2,444
10,316
9,906
0
3,073
7,243
20,289
0
L
Cabrakan
2,746
926
0
1,544
10,275
6,899
108
2,259
8,016
8,683
0
W
Mercury
vdyzii
Mercury
3,796
1,830
0
220
7,248
2,486
0
373
6,875
0
32,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,023
Gold Earned
29,292
302
Minions Killed
314
0
Camps Cleared
0
1,198,634
Distance Traveled
1,099,430
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,059
505
63
5
0
286,595
0
L
Scylla
5,806
484
64
5
0
209,087
1
W
Anubis
6,374
531
56
5
0
232,977
0
L
Mulan
6,566
547
95
8
0
188,494
3
W
Izanami
6,379
532
85
7
0
225,122
0
W
Chaac
6,545
545
77
6
0
230,349
3
L
Danzaburou
5,662
472
74
6
0
213,135
1
W
Bacchus
6,077
506
28
2
0
242,307
0
L
Cabrakan
5,199
433
18
2
0
202,119
3
W
Mercury
5,648
471
56
5
0
267,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role