Player Matchup

Cabrakan
Cabrakan
GhosTz D0pe
Cabrakan
Level 48
God Stats
5W - 3L
1,633 SR
Queue Stats
38W - 35L
1,486 Elo+
Party 3
Horus
Horus
ManicPrime
Horus
Level 67
God Stats
25W - 23L
1,536 SR
Queue Stats
313W - 312L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
MarshalCommander
Zhong Kui
Level 121
God Stats
1W - 0L
1,582 SR
Queue Stats
31W - 32L
1,436 Elo+
Party 3
Nu Wa
Nu Wa
RollingROC
Nu Wa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,384 Elo+
Party 1
Jing Wei
Jing Wei
Smithi001
Jing Wei
Level 26
God Stats
9W - 6L
1,505 SR
Queue Stats
41W - 33L
1,506 Elo+
Party 1
Team Averages
Level 55
1,551 SR
1,467 Elo+

VS

Team Averages
Level 53
1,484 SR
1,424 Elo+
Hercules
Hercules
LordNightKnight
Hercules
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,514 Elo+
Solo
Da Ji
Da Ji
PumpMyJayJuice
Da Ji
Level 37
God Stats
0W - 2L
1,274 SR
Queue Stats
148W - 147L
1,468 Elo+
Solo
Medusa
Medusa
collinpiper123
Medusa
Level 55
God Stats
1W - 1L
1,629 SR
Queue Stats
12W - 10L
1,507 Elo+
Party 2
Chaac
Chaac
letsgophili
Chaac
Level 82
God Stats
0W - 1L
1,514 SR
Queue Stats
4W - 6L
1,413 Elo+
Party 2
Hades
Hades
rhosyn2
Hades
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GhosTz D0pe
Cabrakan
18
8 / 4 / 19
12,667
1,267
27,702
18,181
16,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
18
3 / 1 / 22
12,300
1,230
7,767
16,937
21,707
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
18
9 / 0 / 21
12,680
1,268
33,407
15,675
13,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
18
4 / 5 / 17
10,868
1,087
9,175
12,329
8,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Smithi001
Jing Wei
18
7 / 1 / 16
12,084
1,208
16,081
11,395
7,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

229

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
3 / 6 / 6
10,423
1,042
12,291
19,292
16,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 7 / 5
10,578
1,058
11,593
18,548
8,594
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 9 / 5
10,795
1,080
15,538
19,610
8,739
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 9
10,510
1,051
17,920
22,029
26,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
rhosyn2
Hades
16
0 / 5 / 9
10,209
1,021
12,652
20,130
10,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
45
31
Kills
11
11
Deaths
31
95
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
GhosTz D0pe
Cabrakan
8
4
19
4.38
L
Hercules
3
6
6
1
W
Horus
3
1
22
14
W
Zhong Kui
9
0
21
19.5
L
3
7
5
0.79
W
Nu Wa
4
5
17
2.5
W
Jing Wei
Smithi001
Jing Wei
7
1
16
15
L
4
9
5
0.72
L
1
4
9
1.38
L
Hades
rhosyn2
Hades
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,132
Damage
69,994
74,517
Taken
99,609
68,065
Mitigated
71,024
25,554
Healing
19,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
GhosTz D0pe
Cabrakan
27,702
2,957
778
2,106
18,181
16,912
0
3,241
14,339
44,504
0
L
Hercules
12,291
1,861
0
4,587
19,292
16,601
0
13,660
5,632
0
27,393
W
Horus
7,767
4,615
5,229
7,013
16,937
21,707
0
3,594
12,886
0
14,860
W
Zhong Kui
33,407
2,304
121
7,891
15,675
13,778
0
1,662
13,656
54,344
0
L
11,593
3,191
0
77
18,548
8,594
0
13,674
4,874
0
19,500
W
Nu Wa
9,175
2,527
156
566
12,329
8,143
0
2,507
9,514
20,155
0
W
Jing Wei
Smithi001
Jing Wei
16,081
15,664
0
1,694
11,395
7,525
0
1,648
9,389
0
39,315
L
15,538
7,276
0
903
19,610
8,739
0
13,267
6,343
0
47,664
L
17,920
1,993
0
6,220
22,029
26,289
0
14,632
7,397
0
37,161
L
Hades
rhosyn2
Hades
12,652
1,498
1,480
6,399
20,130
10,801
0
15,051
5,079
40,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,599
Gold Earned
52,515
184
Minions Killed
224
4
Camps Cleared
6
930,190
Distance Traveled
903,174
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,667
1,267
42
4
0
162,170
1
L
Hercules
10,423
1,042
42
4
2
172,737
0
W
Horus
12,300
1,230
13
1
0
225,266
7
W
Zhong Kui
12,680
1,268
55
6
1
203,130
0
L
Da Ji
10,578
1,058
12
1
2
194,648
0
W
Nu Wa
10,868
1,087
20
2
0
155,389
0
W
Jing Wei
12,084
1,208
54
5
3
184,235
0
L
Medusa
10,795
1,080
59
6
0
187,022
1
L
Chaac
10,510
1,051
46
5
1
191,873
0
L
Hades
10,209
1,021
65
7
1
156,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role