Player Matchup

Skadi
Skadi
AstroAviator
Skadi
Level 120
God Stats
0W - 1L
1,779 SR
Queue Stats
39W - 27L
1,603 Elo+
Party 2
Loki
Loki
NiteAssassin007
Loki
Level 89
God Stats
47W - 40L
1,521 SR
Queue Stats
136W - 141L
1,536 Elo+
Party 3
Janus
Janus
THE realJAKE0FF
Janus
Level 97
God Stats
0W - 3L
1,068 SR
Queue Stats
86W - 79L
1,524 Elo+
Party 2
Atlas
Atlas
Tehkkz
Atlas
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,516 Elo+
Solo
Guan Yu
Guan Yu
who cares8307
Guan Yu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 107L
1,507 Elo+
Party 3
Team Averages
Level 96
1,474 SR
1,537 Elo+

VS

Team Averages
Level 101
1,536 SR
1,472 Elo+
Merlin
Merlin
Hasheh
Merlin
Level 116
God Stats
2W - 2L
1,245 SR
Queue Stats
53W - 47L
1,502 Elo+
Party 1
Ao Kuang
Ao Kuang
LilScamp
Ao Kuang
Level 64
God Stats
5W - 9L
1,499 SR
Queue Stats
103W - 107L
1,429 Elo+
Party 1
Skadi
Skadi
Paradigm7x
Skadi
Level 127
God Stats
76W - 57L
1,626 SR
Queue Stats
110W - 97L
1,507 Elo+
Party 1
Ymir
Ymir
RxJuanMZ
Ymir
Level 109
God Stats
8W - 4L
1,627 SR
Queue Stats
170W - 143L
1,489 Elo+
Solo
Achilles
Achilles
i lkea i
Achilles
Level 87
God Stats
1W - 2L
1,682 SR
Queue Stats
91W - 97L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,669
482
11,819
12,762
5,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 5 / 1
10,680
593
10,573
16,841
7,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 2
8,953
497
8,197
10,355
4,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Tehkkz
Atlas
11
0 / 3 / 3
7,546
419
7,800
18,345
18,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
3
0 / 2 / 0
5,313
295
1,010
2,963
1,760
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hasheh
Merlin
16
3 / 1 / 6
10,012
556
11,836
10,625
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
LilScamp
Ao Kuang
16
8 / 2 / 3
10,683
594
10,874
19,530
8,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
15
2 / 4 / 2
9,478
527
6,540
11,363
4,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
1 / 1 / 5
8,938
497
4,089
14,331
13,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
i lkea i
Achilles
16
3 / 2 / 2
10,404
578
9,132
18,395
13,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
10
Kills
17
17
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Merlin
Hasheh
Merlin
3
1
6
6
W
Ao Kuang
LilScamp
Ao Kuang
8
2
3
4.75
L
6
5
1
1.3
W
Skadi
2
4
2
0.75
W
Ymir
1
1
5
3.5
L
0
3
2
0.33
L
Atlas
Tehkkz
Atlas
0
3
3
0.5
W
Achilles
i lkea i
Achilles
3
2
2
2
L
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,399
Damage
42,471
61,266
Taken
74,244
36,701
Mitigated
45,645
14,129
Healing
27,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,819
5,296
0
500
12,762
5,173
918
5,163
7,599
0
74,873
W
Merlin
Hasheh
Merlin
11,836
687
0
2,483
10,625
5,048
0
4,786
5,597
70,121
0
W
Ao Kuang
LilScamp
Ao Kuang
10,874
3,284
0
13,831
19,530
8,697
33
3,966
15,434
73,759
0
L
10,573
3,122
0
6,008
16,841
7,132
0
3,951
12,890
0
83,004
W
Skadi
6,540
2,381
0
370
11,363
4,664
1,372
1,576
9,787
0
87,284
W
Ymir
4,089
814
0
2,784
14,331
13,571
0
4,401
9,888
18,629
0
L
8,197
324
0
758
10,355
4,488
0
6,844
3,511
74,512
0
L
Atlas
Tehkkz
Atlas
7,800
3,429
495
5,757
18,345
18,148
0
10,221
8,124
26,642
2,826
W
Achilles
i lkea i
Achilles
9,132
2,327
0
7,605
18,395
13,665
885
971
17,384
0
74,849
L
Guan Yu
1,010
0
0
611
2,963
1,760
0
620
2,343
0
5,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,161
Gold Earned
49,515
446
Minions Killed
507
0
Camps Cleared
0
1,418,694
Distance Traveled
1,724,300
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,669
482
125
7
0
316,520
6
W
Merlin
10,012
556
117
7
0
347,948
6
W
Ao Kuang
10,683
594
108
6
0
381,657
7
L
Loki
10,680
593
140
8
0
356,475
0
W
Skadi
9,478
527
142
8
0
304,340
7
W
Ymir
8,938
497
18
1
0
352,494
4
L
Janus
8,953
497
140
8
0
359,889
2
L
Atlas
7,546
419
33
2
0
325,173
7
W
Achilles
10,404
578
122
7
0
337,861
1
L
Guan Yu
5,313
295
8
0
0
60,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role