Player Matchup

Awilix
Awilix
Lugal-Silimma
Awilix
Level 127
God Stats
5W - 4L
1,542 SR
Queue Stats
119W - 134L
1,473 Elo+
Party 1
Skadi
Skadi
Marchischuk
Skadi
Level 73
God Stats
5W - 1L
1,613 SR
Queue Stats
16W - 18L
1,463 Elo+
Solo
Jormungandr
Jormungandr
NS_Cry
Jormungandr
Level 54
God Stats
1W - 0L
1,527 SR
Queue Stats
89W - 93L
1,432 Elo+
Party 1
Team Averages
Level 85
1,561 SR
1,456 Elo+

VS

Team Averages
Level 119
1,671 SR
1,432 Elo+
Charybdis
Charybdis
GaymerByFate
Charybdis
Level 136
God Stats
11W - 5L
1,800 SR
Queue Stats
311W - 217L
1,581 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Joel al Ghul
Morgan Le Fay
Level 155
God Stats
71W - 35L
1,760 SR
Queue Stats
606W - 434L
1,614 Elo+
Party 2
Yemoja
Yemoja
LuNyTuNz86
Yemoja
Level 67
God Stats
12W - 19L
1,453 SR
Queue Stats
41W - 111L
1,100 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 16
11,370
812
11,302
15,692
12,513
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 1 / 10
11,767
841
20,217
10,766
4,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
NS_Cry
Jormungandr
15
11 / 4 / 6
11,597
828
16,560
14,688
9,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GaymerByFate
Charybdis
12
2 / 9 / 1
8,749
625
10,262
17,996
8,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Joel al Ghul
Morgan Le Fay
12
0 / 11 / 4
8,465
605
11,235
16,189
7,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
LuNyTuNz86
Yemoja
14
2 / 4 / 3
9,717
694
4,697
17,747
9,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
24
Kills
4
5
Deaths
24
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
GaymerByFate
Charybdis
2
9
1
0.28
L
Morgan Le Fay
Joel al Ghul
Morgan Le Fay
0
11
4
0.18
L
Yemoja
LuNyTuNz86
Yemoja
2
4
3
0.88
W
5
0
16
13
W
8
1
10
13
W
Jormungandr
NS_Cry
Jormungandr
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,079
Damage
26,194
41,146
Taken
51,932
26,495
Mitigated
24,876
10,945
Healing
3,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
GaymerByFate
Charybdis
10,262
5,219
0
646
17,996
8,212
0
5,348
12,648
0
29,083
L
Morgan Le Fay
Joel al Ghul
Morgan Le Fay
11,235
2,008
0
1,123
16,189
7,446
0
9,469
6,720
30,014
0
L
Yemoja
LuNyTuNz86
Yemoja
4,697
503
824
817
17,747
9,218
0
2,329
15,418
23,997
0
W
11,302
4,773
565
3,822
15,692
12,513
546
4,845
10,847
0
25,765
W
20,217
8,472
1,076
1,567
10,766
4,507
980
3,250
7,516
0
71,152
W
Jormungandr
NS_Cry
Jormungandr
16,560
7,588
245
3,670
14,688
9,475
15
8,273
6,415
45,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,734
Gold Earned
26,931
186
Minions Killed
104
8
Camps Cleared
4
818,777
Distance Traveled
652,974
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,749
625
36
3
2
206,349
0
L
Morgan Le Fay
8,465
605
42
3
2
205,418
4
L
Yemoja
9,717
694
26
2
0
241,207
0
W
Awilix
11,370
812
23
2
1
301,116
2
W
Skadi
11,767
841
108
8
3
280,766
1
W
Jormungandr
11,597
828
55
4
4
236,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role