Player Matchup

Ullr
Ullr
FieryTime
Ullr
Level 146
God Stats
2W - 3L
1,536 SR
Queue Stats
118W - 110L
1,562 Elo+
Party 2
Discordia
Discordia
GodSantos
Discordia
Level 114
God Stats
1W - 1L
1,199 SR
Queue Stats
103W - 95L
1,594 Elo+
Party 3
Gilgamesh
Gilgamesh
Goop2001
Gilgamesh
Level 124
God Stats
9W - 0L
1,656 SR
Queue Stats
54W - 47L
1,623 Elo+
Party 2
Bacchus
Bacchus
a_webb21
Bacchus
Level 53
God Stats
7W - 1L
1,506 SR
Queue Stats
90W - 98L
1,562 Elo+
Party 2
Fenrir
Fenrir
teamrocketing
Fenrir
Level 148
God Stats
5W - 7L
1,500 SR
Queue Stats
156W - 147L
1,568 Elo+
Party 3
Team Averages
Level 117
1,479 SR
1,582 Elo+

VS

Team Averages
Level 94
1,478 SR
1,530 Elo+
Tiamat
Tiamat
JBenjaMS
Tiamat
Level 88
God Stats
0W - 6L
1,261 SR
Queue Stats
274W - 285L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
Pierseus
Sun Wukong
Level 144
God Stats
8W - 7L
1,545 SR
Queue Stats
111W - 128L
1,538 Elo+
Party 1
Atlas
Atlas
SirWhite1999
Atlas
Level 85
God Stats
8W - 9L
1,547 SR
Queue Stats
230W - 225L
1,562 Elo+
Solo
Mulan
Mulan
XX4TWENTYXX42069
Mulan
Level 67
God Stats
5W - 9L
1,472 SR
Queue Stats
54W - 67L
1,480 Elo+
Party 1
Hachiman
Hachiman
imBobaFatt
Hachiman
Level 87
God Stats
7W - 7L
1,562 SR
Queue Stats
208W - 210L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
2 / 0 / 2
8,742
546
6,415
7,198
2,759
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
GodSantos
Discordia
15
2 / 3 / 4
9,304
582
9,259
9,078
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Goop2001
Gilgamesh
15
8 / 3 / 1
9,935
621
13,698
15,909
14,556
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
a_webb21
Bacchus
11
0 / 1 / 4
7,518
470
5,882
10,599
9,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 2
8,564
535
6,390
12,420
5,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JBenjaMS
Tiamat
13
1 / 3 / 2
7,727
483
4,581
9,428
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Pierseus
Sun Wukong
14
5 / 1 / 0
8,593
537
7,694
13,094
7,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
6,875
430
4,975
12,972
11,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 7 / 2
7,796
487
9,978
17,235
11,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
imBobaFatt
Hachiman
11
0 / 2 / 1
6,660
416
1,337
7,636
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
8
8
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
2
0
2
3
W
Discordia
GodSantos
Discordia
2
3
4
1.33
W
Gilgamesh
Goop2001
Gilgamesh
8
3
1
2.83
L
Tiamat
JBenjaMS
Tiamat
1
3
2
0.67
L
Sun Wukong
Pierseus
Sun Wukong
5
1
0
5
L
1
3
0
0.33
L
1
7
2
0.29
W
Bacchus
a_webb21
Bacchus
0
1
4
2
L
Hachiman
imBobaFatt
Hachiman
0
2
1
0.25
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,644
Damage
28,565
55,204
Taken
60,365
35,589
Mitigated
38,803
11,253
Healing
15,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
6,415
2,845
0
1,441
7,198
2,759
1,833
1,877
5,321
0
68,950
W
Discordia
GodSantos
Discordia
9,259
1,590
0
1,495
9,078
3,243
46
2,731
6,347
71,869
0
W
Gilgamesh
Goop2001
Gilgamesh
13,698
7,010
0
4,148
15,909
14,556
1,300
399
15,510
0
67,543
L
Tiamat
JBenjaMS
Tiamat
4,581
767
0
2,816
9,428
6,023
9
5,404
4,024
59,552
0
L
Sun Wukong
Pierseus
Sun Wukong
7,694
2,353
0
1,672
13,094
7,071
0
1,534
11,560
0
71,231
L
4,975
1,749
0
2,711
12,972
11,995
0
4,621
8,351
18,175
0
L
9,978
2,816
0
5,476
17,235
11,175
0
1,362
15,873
0
50,642
W
Bacchus
a_webb21
Bacchus
5,882
754
0
1,623
10,599
9,798
0
2,865
7,734
19,294
5,477
L
Hachiman
imBobaFatt
Hachiman
1,337
614
0
2,393
7,636
2,539
0
1,773
5,863
0
43,036
W
6,390
1,094
0
2,546
12,420
5,233
0
1,684
10,736
0
62,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,063
Gold Earned
37,651
509
Minions Killed
419
0
Camps Cleared
0
1,672,013
Distance Traveled
1,419,713
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,742
546
121
8
0
327,554
6
W
Discordia
9,304
582
134
8
0
305,105
3
W
Gilgamesh
9,935
621
109
7
0
324,153
2
L
Tiamat
7,727
483
115
7
0
289,375
4
L
Sun Wukong
8,593
537
104
7
0
356,506
5
L
Atlas
6,875
430
16
1
0
295,236
4
L
Mulan
7,796
487
92
6
0
283,278
5
W
Bacchus
7,518
470
45
3
0
339,535
0
L
Hachiman
6,660
416
92
6
0
195,318
1
W
Fenrir
8,564
535
100
6
0
375,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role