Player Matchup

Mercury
Mercury
Silver V
SPOON1022
Mercury
Silver V
Level 69
God Stats
1W - 3L
1,626 SR
Queue Stats
40W - 42L
1,293 MMR
Solo
Neith
Neith
Silver I
TyShotEm
Neith
Silver I
Level 107
God Stats
41W - 49L
1,594 SR
Queue Stats
84W - 90L
1,364 MMR
Solo
Anubis
Anubis
Silver I
Zoasis
Anubis
Silver I
Level 148
God Stats
2W - 3L
1,485 SR
Queue Stats
81W - 87L
1,129 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
slaad17
Ah Muzen Cab
Gold III
Level 146
God Stats
138W - 88L
1,586 SR
Queue Stats
771W - 764L
1,388 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
smurf233
Baron Samedi
Silver I
Level 160
God Stats
25W - 23L
1,589 SR
Queue Stats
366W - 381L
1,252 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,576 SR
1,285 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,544 SR
1,204 MMR
Discordia
Discordia
Gold IV
CRISPY_306
Discordia
Gold IV
Level 105
God Stats
5W - 5L
1,624 SR
Queue Stats
266W - 290L
1,433 MMR
Solo
Mulan
Mulan
Bronze III
GLopez IV
Mulan
Bronze III
Level 147
God Stats
2W - 3L
1,557 SR
Queue Stats
3W - 5L
1,541 MMR
Party 1
Cernunnos
Cernunnos
Bronze IV
PablitoAudebert
Cernunnos
Bronze IV
Level 104
God Stats
1W - 2L
1,290 SR
Queue Stats
16W - 41L
230 MMR
Solo
Pele
Pele
Silver IV
Sauuzizay
Pele
Silver IV
Level 136
God Stats
3W - 1L
1,566 SR
Queue Stats
38W - 36L
1,402 MMR
Party 1
Atlas
Atlas
Silver II
Sugar Tamales
Atlas
Silver II
Level 97
God Stats
13W - 6L
1,683 SR
Queue Stats
39W - 35L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SPOON1022
Mercury
19
5 / 2 / 9
12,715
553
11,945
17,559
8,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
TyShotEm
Neith
20
2 / 0 / 7
13,206
574
12,764
11,092
6,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Zoasis
Anubis
20
10 / 2 / 11
13,730
597
23,242
18,007
11,965
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
slaad17
Ah Muzen Cab
20
12 / 0 / 5
14,948
650
23,873
18,421
9,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
smurf233
Baron Samedi
20
2 / 1 / 3
13,733
597
9,233
10,898
9,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetArachneMedusaPoseidonCabrakan

VS

Bans
CupidKing ArthurLancelotSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CRISPY_306
Discordia
15
0 / 9 / 1
9,401
409
8,728
17,770
6,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
GLopez IV
Mulan
17
0 / 4 / 2
11,044
480
12,703
23,633
23,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
PablitoAudebert
Cernunnos
15
1 / 6 / 1
9,344
406
5,658
14,859
5,524
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Pele
17
2 / 7 / 1
10,466
455
10,053
23,036
9,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 1
10,554
459
6,311
24,891
27,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
31
Kills
5
5
Deaths
31
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
CRISPY_306
Discordia
0
9
1
0.06
L
Mulan
GLopez IV
Mulan
0
4
2
0.25
L
Cernunnos
PablitoAudebert
Cernunnos
1
6
1
0.25
W
Mercury
SPOON1022
Mercury
5
2
9
4.75
L
Pele
2
7
1
0.36
L
2
5
1
0.5
W
Neith
TyShotEm
Neith
2
0
7
5.5
W
Anubis
Zoasis
Anubis
10
2
11
7.75
W
Ah Muzen Cab
slaad17
Ah Muzen Cab
12
0
5
14.5
W
Baron Samedi
smurf233
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,057
Damage
43,453
75,977
Taken
104,189
45,001
Mitigated
71,911
34,316
Healing
16,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CRISPY_306
Discordia
8,728
467
0
660
17,770
6,042
59
5,581
12,189
80,273
0
L
Mulan
GLopez IV
Mulan
12,703
1,190
0
7,106
23,633
23,703
0
11,697
11,936
511
93,672
L
Cernunnos
PablitoAudebert
Cernunnos
5,658
2,000
0
2,224
14,859
5,524
0
5,227
9,632
0
56,256
W
Mercury
SPOON1022
Mercury
11,945
5,630
0
2,838
17,559
8,057
0
2,483
15,076
0
110,109
L
Pele
10,053
1,383
0
4,322
23,036
9,461
0
5,528
17,508
0
105,095
L
6,311
1,315
0
2,593
24,891
27,181
0
4,442
20,449
41,366
1,271
W
Neith
TyShotEm
Neith
12,764
6,249
0
6,982
11,092
6,378
3,192
1,470
9,622
0
134,387
W
Anubis
Zoasis
Anubis
23,242
1,241
0
10,934
18,007
11,965
1,048
4,927
13,080
105,847
0
W
Ah Muzen Cab
slaad17
Ah Muzen Cab
23,873
9,368
0
8,547
18,421
9,069
1,320
7,193
11,228
0
164,740
W
Baron Samedi
smurf233
Baron Samedi
9,233
892
426
4,589
10,898
9,532
2,144
889
10,009
100,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,332
Gold Earned
50,809
820
Minions Killed
644
0
Camps Cleared
0
2,225,794
Distance Traveled
2,013,329
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,401
409
145
6
0
373,128
2
L
Mulan
11,044
480
183
8
0
386,698
5
L
Cernunnos
9,344
406
89
4
0
359,933
1
W
Mercury
12,715
553
139
6
0
554,516
12
L
Pele
10,466
455
161
7
0
454,951
4
L
Atlas
10,554
459
66
3
0
438,619
8
W
Neith
13,206
574
164
7
0
402,260
7
W
Anubis
13,730
597
130
6
0
395,923
0
W
Ah Muzen Cab
14,948
650
206
9
0
509,578
3
W
Baron Samedi
13,733
597
181
8
0
363,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role